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<li class="toctree-l1"><a class="reference internal" href="intro/index.html">Introduction</a><ul>
<li class="toctree-l2"><a class="reference internal" href="intro/index.html#key-features">Key features</a></li>
<li class="toctree-l2"><a class="reference internal" href="intro/index.html#requirements">Requirements</a></li>
<li class="toctree-l2"><a class="reference internal" href="intro/index.html#license">License</a></li>
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<li class="toctree-l2"><a class="reference internal" href="intro/index.html#release-policy">Release policy</a><ul>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#branches">Branches</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#release-cycle">Release cycle</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#tags">Tags</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#changelog">Changelog</a></li>
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<li class="toctree-l2"><a class="reference internal" href="intro/index.html#faq">FAQ</a><ul>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#where-can-i-ask-questions">Where can I ask questions?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#is-my-mcu-hardware-supported">Is my MCU/hardware supported?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#is-my-display-supported">Is my display supported?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#nothing-happens-my-display-driver-is-not-called-what-have-i-missed">Nothing happens, my display driver is not called. What have I missed?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#why-the-display-driver-is-called-only-once-only-the-upper-part-of-the-display-is-refreshed">Why the display driver is called only once? Only the upper part of the display is refreshed.</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#why-i-see-only-garbage-on-the-screen">Why I see only garbage on the screen?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#why-i-see-non-sense-colors-on-the-screen">Why I see non-sense colors on the screen?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#how-to-speed-up-my-ui">How to speed up my UI?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#how-to-reduce-flash-rom-usage">How to reduce flash/ROM usage?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#how-to-reduce-the-ram-usage">How to reduce the RAM usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#how-to-work-with-an-operating-system">How to work with an operating system?</a></li>
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<li class="toctree-l1"><a class="reference internal" href="get-started/index.html">Get started</a><ul>
<li class="toctree-l2"><a class="reference internal" href="get-started/quick-overview.html">Quick overview</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#get-started-in-a-simulator">Get started in a simulator</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#add-lvgl-into-your-project">Add LVGL into your project</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#learn-the-basics">Learn the basics</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#widgets">Widgets</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#parts">Parts</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#states">States</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#styles">Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#themes">Themes</a></li>
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<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#button-with-label">Button with label</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#styling-buttons">Styling buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#slider-and-alignment">Slider and alignment</a></li>
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<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#micropython">Micropython</a></li>
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<li class="toctree-l2"><a class="reference internal" href="get-started/pc-simulator.html">Simulator on PC</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/pc-simulator.html#select-an-ide">Select an IDE</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/pc-simulator.html#set-up-eclipse-cdt">Set-up Eclipse CDT</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#install-eclipse-cdt">Install Eclipse CDT</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#install-sdl-2">Install SDL 2</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#pre-configured-project">Pre-configured project</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#add-the-pre-configured-project-to-eclipse-cdt">Add the pre-configured project to Eclipse CDT</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#compile-and-run">Compile and Run</a></li>
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<li class="toctree-l2"><a class="reference internal" href="get-started/stm32.html">STM32</a></li>
<li class="toctree-l2"><a class="reference internal" href="get-started/nxp.html">NXP</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/nxp.html#creating-new-project-with-lvgl">Creating new project with LVGL</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/nxp.html#adding-hw-acceleration-for-nxp-imx-rt-platforms-using-pxp-pixel-pipeline-engine-for-existing-projects">Adding HW acceleration for NXP iMX RT platforms using PXP (PiXel Pipeline) engine for existing projects</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#features-supported">Features supported:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#basic-configuration">Basic configuration:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#basic-initialization">Basic initialization:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#project-setup">Project setup:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#advanced-configuration">Advanced configuration:</a></li>
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<li class="toctree-l2"><a class="reference internal" href="get-started/espressif.html">Espressif (ESP32)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/espressif.html#get-the-lvgl-demo-project-for-esp32">Get the LVGL demo project for ESP32</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/espressif.html#use-lvgl-in-your-esp32-project">Use LVGL in your ESP32 project</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/espressif.html#prerequisites">Prerequisites</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/espressif.html#get-lvgl">Get LVGL</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="get-started/espressif.html#use-lvgl-esp32-drivers-in-your-project">Use lvgl_esp32_drivers in your project</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/espressif.html#support-for-esp32-s2">Support for ESP32-S2</a></li>
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</ul>
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<li class="toctree-l2"><a class="reference internal" href="get-started/arduino.html">Arduino</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#get-the-lvgl-ardunio-library">Get the LVGL Ardunio library</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#set-up-drivers">Set up drivers</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#configure-lvgl">Configure LVGL</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#configure-the-examples">Configure the examples</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#initialize-lvgl-and-run-an-example">Initialize LVGL and run an example</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#debugging-and-logging">Debugging and logging</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="get-started/micropython.html">Micropython</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#what-is-micropython">What is Micropython?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#highlights-of-micropython">Highlights of Micropython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#why-micropython-lvgl">Why Micropython + LVGL?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#here-are-some-advantages-of-using-lvgl-in-micropython">Here are some advantages of using LVGL in Micropython:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#micropython-lvgl-could-be-used-for">Micropython + LVGL could be used for:</a></li>
</ul>
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<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#so-what-does-it-look-like">So what does it look like?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#a-simple-example">A simple example</a></li>
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<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#how-can-i-use-it">How can I use it?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#online-simulator">Online Simulator</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#pc-simulator">PC Simulator</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#embedded-platform">Embedded platform</a></li>
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<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#where-can-i-find-more-information">Where can I find more information?</a></li>
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<li class="toctree-l2"><a class="reference internal" href="get-started/nuttx.html">NuttX RTOS</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/nuttx.html#what-is-nuttx">What is NuttX?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#highlights-of-nuttx">Highlights of NuttX</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="get-started/nuttx.html#why-nuttx-lvgl">Why NuttX + LVGL?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#here-are-some-advantages-of-using-lvgl-in-nuttx">Here are some advantages of using LVGL in NuttX</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#nuttx-lvgl-could-be-used-for">NuttX + LVGL could be used for</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="get-started/nuttx.html#how-to-get-started-with-nuttx-and-lvgl">How to get started with NuttX and LVGL?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#first-you-need-to-install-the-pre-requisite-on-your-system">First you need to install the pre-requisite on your system</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#now-let-s-to-create-a-workspace-to-save-our-files">Now let's to create a workspace to save our files</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#clone-the-nuttx-and-apps-repositories">Clone the NuttX and Apps repositories:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#configure-nuttx-to-use-the-stm32f429i-disco-board-and-the-lvgl-demo">Configure NuttX to use the stm32f429i-disco board and the LVGL Demo</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#flashing-the-firmware-in-the-board-using-openocd">Flashing the firmware in the board using OpenOCD:</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="get-started/nuttx.html#where-can-i-find-more-information">Where can I find more information?</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="porting/index.html">Porting</a><ul>
<li class="toctree-l2"><a class="reference internal" href="porting/sys.html">System overview</a></li>
<li class="toctree-l2"><a class="reference internal" href="porting/project.html">Set-up a project</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/project.html#get-the-library">Get the library</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/project.html#configuration-file">Configuration file</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/project.html#initialization">Initialization</a></li>
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<li class="toctree-l2"><a class="reference internal" href="porting/display.html">Display interface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/display.html#display-buffer">Display buffer</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/display.html#display-driver">Display driver</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/display.html#rotation">Rotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/display.html#api">API</a></li>
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<li class="toctree-l2"><a class="reference internal" href="porting/indev.html">Input device interface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/indev.html#types-of-input-devices">Types of input devices</a><ul>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#touchpad-mouse-or-any-pointer">Touchpad, mouse or any pointer</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#keypad-or-keyboard">Keypad or keyboard</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#encoder">Encoder</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#button">Button</a></li>
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<li class="toctree-l3"><a class="reference internal" href="porting/indev.html#other-features">Other features</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/indev.html#api">API</a></li>
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<li class="toctree-l2"><a class="reference internal" href="porting/tick.html">Tick interface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/tick.html#api">API</a></li>
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<li class="toctree-l2"><a class="reference internal" href="porting/task-handler.html">Task Handler</a></li>
<li class="toctree-l2"><a class="reference internal" href="porting/sleep.html">Sleep management</a></li>
<li class="toctree-l2"><a class="reference internal" href="porting/os.html">Operating system and interrupts</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/os.html#tasks-and-threads">Tasks and threads</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/os.html#interrupts">Interrupts</a></li>
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<li class="toctree-l2"><a class="reference internal" href="porting/log.html">Logging</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/log.html#log-level">Log level</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/log.html#logging-with-printf">Logging with printf</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/log.html#custom-log-function">Custom log function</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/log.html#add-logs">Add logs</a></li>
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</ul>
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<li class="toctree-l1"><a class="reference internal" href="overview/index.html">Overview</a><ul>
<li class="toctree-l2"><a class="reference internal" href="overview/object.html">Objects</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/object.html#attributes">Attributes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#basic-attributes">Basic attributes</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#specific-attributes">Specific attributes</a></li>
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<li class="toctree-l3"><a class="reference internal" href="overview/object.html#working-mechanisms">Working mechanisms</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#parent-child-structure">Parent-child structure</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#moving-together">Moving together</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#visibility-only-on-the-parent">Visibility only on the parent</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#create-delete-objects">Create - delete objects</a></li>
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<li class="toctree-l3"><a class="reference internal" href="overview/object.html#screens">Screens</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#create-screens">Create screens</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#get-the-active-screen">Get the active screen</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#load-screens">Load screens</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#handling-multiple-displays">Handling multiple displays</a></li>
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<li class="toctree-l3"><a class="reference internal" href="overview/object.html#parts">Parts</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/object.html#states">States</a></li>
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<li class="toctree-l2"><a class="reference internal" href="overview/layer.html">Layers</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/layer.html#order-of-creation">Order of creation</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/layer.html#bring-to-the-foreground">Bring to the foreground</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/layer.html#top-and-sys-layers">Top and sys layers</a></li>
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<li class="toctree-l2"><a class="reference internal" href="overview/event.html">Events</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#event-types">Event types</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#generic-events">Generic events</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#special-events">Special events</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#custom-data">Custom data</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#send-events-manually">Send events manually</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#arbitrary-events">Arbitrary events</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#refresh-event">Refresh event</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/style.html">Styles</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#states">States</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#cascading-styles">Cascading styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#inheritance">Inheritance</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#parts">Parts</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#initialize-styles-and-set-get-properties">Initialize styles and set/get properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#managing-style-list">Managing style list</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#local-styles">Local styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#transitions">Transitions</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#properties">Properties</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#mixed-properties">Mixed properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#padding-and-margin-properties">Padding and margin properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#background-properties">Background properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#border-properties">Border properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#outline-properties">Outline properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#shadow-properties">Shadow properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#pattern-properties">Pattern properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#value-properties">Value properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#text-properties">Text properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#line-properties">Line properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#image-properties">Image properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#transition-properties">Transition properties</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#scale-properties">Scale properties</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#themes">Themes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#extending-themes">Extending themes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#styling-a-button">Styling a button</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/indev.html">Input devices</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/indev.html#pointers">Pointers</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/indev.html#keypad-and-encoder">Keypad and encoder</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/indev.html#groups">Groups</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/indev.html#styling">Styling</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/indev.html#api">API</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/indev.html#input-device">Input device</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/indev.html#id1">Groups</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/display.html">Displays</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#multiple-display-support">Multiple display support</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#using-only-one-display">Using only one display</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#mirror-display">Mirror display</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#split-image">Split image</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#screens">Screens</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#transparent-screens">Transparent screens</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#features-of-displays">Features of displays</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#inactivity">Inactivity</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#background">Background</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#colors">Colors</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#convert-color">Convert color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#swap-16-colors">Swap 16 colors</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#create-and-mix-colors">Create and mix colors</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#opacity">Opacity</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#built-in-colors">Built-in colors</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#api">API</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#display">Display</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#id1">Colors</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/font.html">Fonts</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#unicode-support">Unicode support</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#built-in-fonts">Built-in fonts</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#normal-fonts">Normal fonts</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#special-fonts">Special fonts</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#special-features">Special features</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#bidirectional-support">Bidirectional support</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#arabic-and-persian-support">Arabic and Persian support</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#subpixel-rendering">Subpixel rendering</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#compress-fonts">Compress fonts</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#add-new-font">Add new font</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#add-new-symbols">Add new symbols</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#load-font-in-run-time">Load font in run-time</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#add-a-new-font-engine">Add a new font engine</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/image.html">Images</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#store-images">Store images</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#variables">Variables</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#files">Files</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#color-formats">Color formats</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#add-and-use-images">Add and use images</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#online-converter">Online converter</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#manually-create-an-image">Manually create an image</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#use-images">Use images</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#image-decoder">Image decoder</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#custom-image-formats">Custom image formats</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#register-an-image-decoder">Register an image decoder</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#manually-use-an-image-decoder">Manually use an image decoder</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#image-caching">Image caching</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#cache-size">Cache size</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#value-of-images">Value of images</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#memory-usage">Memory usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#clean-the-cache">Clean the cache</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#api">API</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#id1">Image decoder</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#image-cache">Image cache</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#image-buffer">Image buffer</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#image-draw">Image draw</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/file-system.html">File system</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#add-a-driver">Add a driver</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#usage-example">Usage example</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#use-drivers-for-images">Use drivers for images</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/animation.html">Animations</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#create-an-animation">Create an animation</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#animation-path">Animation path</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#speed-vs-time">Speed vs time</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#delete-animations">Delete animations</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#api">API</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/animation.html#input-device">Input device</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/task.html">Tasks</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/task.html#create-a-task">Create a task</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/task.html#ready-and-reset">Ready and Reset</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/task.html#set-parameters">Set parameters</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/task.html#one-shot-tasks">One-shot tasks</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/task.html#measure-idle-time">Measure idle time</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/task.html#asynchronous-calls">Asynchronous calls</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/task.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/drawing.html">Drawing</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/drawing.html#buffering-types">Buffering types</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/drawing.html#mechanism-of-screen-refreshing">Mechanism of screen refreshing</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/drawing.html#masking">Masking</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/drawing.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/drawing.html#micropython">MicroPython</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="widgets/index.html">Widgets</a><ul>
<li class="toctree-l2"><a class="reference internal" href="widgets/obj.html">Base object (lv_obj)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#coordinates">Coordinates</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#parents-and-children">Parents and children</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#screens">Screens</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#layers">Layers</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#events">Events</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#parts">Parts</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#states">States</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#style">Style</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#attributes">Attributes</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#protect">Protect</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#groups">Groups</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#extended-click-area">Extended click area</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#id1">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/arc.html">Arc (lv_arc)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/arc.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/arc.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/arc.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/arc.html#angles">Angles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/arc.html#rotation">Rotation</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/arc.html#range-and-values">Range and values</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/arc.html#type">Type</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/arc.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/arc.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/arc.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/arc.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/arc.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/arc.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/bar.html">Bar (lv_bar)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/bar.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/bar.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/bar.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/bar.html#value-and-range">Value and range</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/bar.html#modes">Modes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/bar.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/bar.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/bar.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/bar.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/bar.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/bar.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/btn.html">Button (lv_btn)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/btn.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btn.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btn.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/btn.html#states">States</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btn.html#checkable">Checkable</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btn.html#layout-and-fit">Layout and Fit</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btn.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btn.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btn.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/btn.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btn.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btn.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/btnmatrix.html">Button matrix (lv_btnmatrix)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/btnmatrix.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btnmatrix.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btnmatrix.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/btnmatrix.html#button-s-text">Button's text</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btnmatrix.html#control-buttons">Control buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btnmatrix.html#one-check">One check</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btnmatrix.html#recolor">Recolor</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btnmatrix.html#aligning-the-button-s-text">Aligning the button's text</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btnmatrix.html#notes">Notes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btnmatrix.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btnmatrix.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btnmatrix.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/btnmatrix.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/btnmatrix.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/btnmatrix.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/calendar.html">Calendar (lv_calendar)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/calendar.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/calendar.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/calendar.html#usage">Usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/calendar.html#id1">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/calendar.html#current-date">Current date</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/calendar.html#shown-date">Shown date</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/calendar.html#highlighted-days">Highlighted days</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/calendar.html#name-of-the-days">Name of the days</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/calendar.html#name-of-the-months">Name of the months</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/calendar.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/calendar.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/calendar.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/calendar.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/calendar.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/calendar.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/canvas.html">Canvas (lv_canvas)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/canvas.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/canvas.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/canvas.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/canvas.html#buffer">Buffer</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/canvas.html#palette">Palette</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/canvas.html#drawing">Drawing</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/canvas.html#transformations">Transformations</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/canvas.html#blur">Blur</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/canvas.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/canvas.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/canvas.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/canvas.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/canvas.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/canvas.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/checkbox.html">Checkbox (lv_cb)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/checkbox.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/checkbox.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/checkbox.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/checkbox.html#text">Text</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/checkbox.html#check-uncheck">Check/Uncheck</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/checkbox.html#disabled">Disabled</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/checkbox.html#get-set-checkbox-state">Get/Set Checkbox State</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/checkbox.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/checkbox.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/checkbox.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/checkbox.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/checkbox.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/checkbox.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/chart.html">Chart (lv_chart)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/chart.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/chart.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/chart.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#data-series">Data series</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#series-type">Series' type</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#modify-the-data">Modify the data</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#override-default-start-point-for-series">Override default start point for series</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#set-an-external-data-source">Set an external data source</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#get-current-chart-information">Get current chart information</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#update-modes">Update modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#number-of-points">Number of points</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#vertical-range">Vertical range</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#division-lines">Division lines</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#tick-marks-and-labels">Tick marks and labels</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#cursor">Cursor</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/chart.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/chart.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/chart.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/chart.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/chart.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/cont.html">Container (lv_cont)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/cont.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cont.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cont.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/cont.html#layout">Layout</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/cont.html#autofit">Autofit</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cont.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cont.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cont.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/cont.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/cont.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cont.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/cpicker.html">Color picker (lv_cpicker)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/cpicker.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cpicker.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cpicker.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/cpicker.html#type">Type</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/cpicker.html#set-color">Set color</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/cpicker.html#color-mode">Color mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/cpicker.html#knob-color">Knob color</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cpicker.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cpicker.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cpicker.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/cpicker.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/cpicker.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/cpicker.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/dropdown.html">Drop-down list (lv_dropdown)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/dropdown.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/dropdown.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/dropdown.html#usage">Usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/dropdown.html#id1">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#set-options">Set options</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#get-selected-option">Get selected option</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#direction">Direction</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#symbol">Symbol</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#maximum-height">Maximum height</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#show-selected">Show selected</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#animation-time">Animation time</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#manually-open-close">Manually open/close</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/dropdown.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/dropdown.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/dropdown.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/dropdown.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/dropdown.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/gauge.html">Gauge (lv_gauge)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/gauge.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/gauge.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/gauge.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/gauge.html#set-value-and-needles">Set value and needles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/gauge.html#scale">Scale</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/gauge.html#range">Range</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/gauge.html#needle-image">Needle image</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/gauge.html#critical-value">Critical value</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/gauge.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/gauge.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/gauge.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/gauge.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/gauge.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/gauge.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/img.html">Image (lv_img)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#image-source">Image source</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#label-as-an-image">Label as an image</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#transparency">Transparency</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#palette-and-alpha-index">Palette and Alpha index</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#recolor">Recolor</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#auto-size">Auto-size</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#mosaic">Mosaic</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#offset">Offset</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#transformations">Transformations</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#rotate">Rotate</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/img.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/img.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/imgbtn.html">Image button (lv_imgbtn)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/imgbtn.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/imgbtn.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/imgbtn.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/imgbtn.html#image-sources">Image sources</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/imgbtn.html#button-features">Button features</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/imgbtn.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/imgbtn.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/imgbtn.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/imgbtn.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/imgbtn.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/imgbtn.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/keyboard.html">Keyboard (lv_keyboard)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/keyboard.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/keyboard.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/keyboard.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/keyboard.html#modes">Modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/keyboard.html#assign-text-area">Assign Text area</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/keyboard.html#new-keymap">New Keymap</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/keyboard.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/keyboard.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/keyboard.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/keyboard.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/keyboard.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/keyboard.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/label.html">Label (lv_label)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/label.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/label.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/label.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#set-text">Set text</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#line-break">Line break</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#long-modes">Long modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#text-align">Text align</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#text-recolor">Text recolor</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#very-long-texts">Very long texts</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#symbols">Symbols</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/label.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/label.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/label.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/label.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/label.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/led.html">LED (lv_led)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/led.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/led.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/led.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/led.html#brightness">Brightness</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/led.html#toggle">Toggle</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/led.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/led.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/led.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/led.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/led.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/led.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/line.html">Line (lv_line)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/line.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/line.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/line.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/line.html#set-points">Set points</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/line.html#auto-size">Auto-size</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/line.html#invert-y">Invert y</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/line.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/line.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/line.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/line.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/line.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/line.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/list.html">List (lv_list)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/list.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/list.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/list.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/list.html#add-buttons">Add buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/list.html#delete-buttons">Delete buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/list.html#manual-navigation">Manual navigation</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/list.html#layout">Layout</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/list.html#edge-flash">Edge flash</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/list.html#scroll-propagation">Scroll propagation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/list.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/list.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/list.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/list.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/list.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/list.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/linemeter.html">Line meter (lv_lmeter)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/linemeter.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/linemeter.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/linemeter.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/linemeter.html#set-value">Set value</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/linemeter.html#range-and-angles">Range and Angles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/linemeter.html#angle-offset">Angle offset</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/linemeter.html#mirror">Mirror</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/linemeter.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/linemeter.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/linemeter.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/linemeter.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/linemeter.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/linemeter.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/msgbox.html">Message box (lv_msgbox)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/msgbox.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/msgbox.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/msgbox.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/msgbox.html#set-text">Set text</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/msgbox.html#add-buttons">Add buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/msgbox.html#auto-close">Auto-close</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/msgbox.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/msgbox.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/msgbox.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/msgbox.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/msgbox.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/objmask.html">Object mask (lv_objmask)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/objmask.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/objmask.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/objmask.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/objmask.html#adding-mask">Adding mask</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/objmask.html#update-mask">Update mask</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/objmask.html#remove-mask">Remove mask</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/objmask.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/objmask.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/objmask.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/objmask.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/objmask.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/objmask.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/page.html">Page (lv_page)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/page.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/page.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/page.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#scrollbars">Scrollbars</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#glue-object">Glue object</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#focus-object">Focus object</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#manual-navigation">Manual navigation</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#edge-flash">Edge flash</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#scroll-propagation">Scroll propagation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/page.html#clean-the-page">Clean the page</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#scrollable-api">Scrollable API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/page.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/page.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/page.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/page.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/roller.html">Roller (lv_roller)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/roller.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/roller.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/roller.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/roller.html#set-options">Set options</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/roller.html#get-selected-option">Get selected option</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/roller.html#align-the-options">Align the options</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/roller.html#visible-rows">Visible rows</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/roller.html#animation-time">Animation time</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/roller.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/roller.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/roller.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/roller.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/roller.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/roller.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/slider.html">Slider (lv_slider)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/slider.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/slider.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/slider.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/slider.html#value-and-range">Value and range</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/slider.html#symmetrical-and-range">Symmetrical and Range</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/slider.html#knob-only-mode">Knob-only mode</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/slider.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/slider.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/slider.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/slider.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/slider.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/slider.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/spinbox.html">Spinbox (lv_spinbox)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinbox.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinbox.html#parts-and-styles">Parts and Styles</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinbox.html#set-format">Set format</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinbox.html#value-and-ranges">Value and ranges</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinbox.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinbox.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinbox.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinbox.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinbox.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinbox.html#api">API</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinbox.html#id1">Example</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/spinner.html">Spinner (lv_spinner)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinner.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinner.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinner.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinner.html#arc-length">Arc length</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinner.html#spinning-speed">Spinning speed</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinner.html#spin-types">Spin types</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinner.html#spin-direction">Spin direction</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinner.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinner.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinner.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinner.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinner.html#id1">MicroPython</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/spinner.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/spinner.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/switch.html">Switch (lv_switch)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/switch.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/switch.html#parts-and-styles">Parts and Styles</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/switch.html#change-state">Change state</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/switch.html#animation-time">Animation time</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/switch.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/switch.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/switch.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/switch.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/switch.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/switch.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/table.html">Table (lv_table)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/table.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/table.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/table.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#rows-and-columns">Rows and Columns</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#width-and-height">Width and Height</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#set-cell-value">Set cell value</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#align">Align</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#cell-type">Cell type</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#merge-cells">Merge cells</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#crop-text">Crop text</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#scroll">Scroll</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/table.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/table.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/table.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#id1">MicroPython</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/table.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/table.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/tabview.html">Tabview (lv_tabview)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/tabview.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tabview.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tabview.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/tabview.html#adding-tab">Adding tab</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tabview.html#change-tab">Change tab</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tabview.html#change-tab-s-name">Change tab's name</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tabview.html#tab-button-s-position">Tab button's position</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tabview.html#animation-time">Animation time</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tabview.html#scroll-propagation">Scroll propagation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tabview.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tabview.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tabview.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/tabview.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tabview.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tabview.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/textarea.html">Text area (lv_textarea)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/textarea.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/textarea.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/textarea.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#add-text">Add text</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#placeholder">Placeholder</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#delete-character">Delete character</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#move-the-cursor">Move the cursor</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#hide-the-cursor">Hide the cursor</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#cursor-blink-time">Cursor blink time</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#one-line-mode">One line mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#password-mode">Password mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#text-align">Text align</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#accepted-characters">Accepted characters</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#max-text-length">Max text length</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#very-long-texts">Very long texts</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#select-text">Select text</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#scrollbars">Scrollbars</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#scroll-propagation">Scroll propagation</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#edge-flash">Edge flash</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/textarea.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/textarea.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/textarea.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/textarea.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/textarea.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/tileview.html">Tile view (lv_tileview)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/tileview.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tileview.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tileview.html#usage">Usage</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/tileview.html#valid-positions">Valid positions</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tileview.html#set-tile">Set tile</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tileview.html#add-element">Add element</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tileview.html#scroll-propagation">Scroll propagation</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tileview.html#animation-time">Animation time</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tileview.html#edge-flash">Edge flash</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tileview.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tileview.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tileview.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/tileview.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/tileview.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/tileview.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/win.html">Window (lv_win)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/win.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/win.html#parts-and-styles">Parts and Styles</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/win.html#title">Title</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/win.html#control-buttons">Control buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/win.html#scrollbars">Scrollbars</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/win.html#manual-scroll-and-focus">Manual scroll and focus</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/win.html#layout">Layout</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/win.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/win.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/win.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/win.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/win.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/win.html#api">API</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="contributing/index.html">Contributing</a><ul>
<li class="toctree-l2"><a class="reference internal" href="contributing/index.html#introduction">Introduction</a></li>
<li class="toctree-l2"><a class="reference internal" href="contributing/index.html#pull-request">Pull request</a><ul>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#from-github">From GitHub</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#from-command-line">From command line</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="contributing/index.html#developer-certification-of-origin-dco">Developer Certification of Origin (DCO)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#accepted-licenses-and-copyright-notices">Accepted licenses and copyright notices</a><ul>
<li class="toctree-l4"><a class="reference internal" href="contributing/index.html#your-own-work">Your own work</a></li>
<li class="toctree-l4"><a class="reference internal" href="contributing/index.html#use-code-from-online-source">Use code from online source</a></li>
<li class="toctree-l4"><a class="reference internal" href="contributing/index.html#use-mit-licensed-code">Use MIT licensed code</a></li>
<li class="toctree-l4"><a class="reference internal" href="contributing/index.html#use-gpl-licensed-code">Use GPL licensed code</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="contributing/index.html#when-you-get-started-with-lvgl">When you get started with LVGL</a><ul>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#give-lvgl-a-star">Give LVGL a Star</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#tell-what-you-have-achieved">Tell what you have achieved</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#write-examples">Write examples</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#improve-the-docs">Improve the docs</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#translate-the-docs">Translate the docs</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#write-a-blog-post">Write a blog post</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="contributing/index.html#when-you-already-use-lvgl">When you already use LVGL</a><ul>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#give-feedback">Give feedback</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#report-bugs">Report bugs</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#send-fixes">Send fixes</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#join-the-conversations-in-the-forum">Join the conversations in the Forum</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#add-features">Add features</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="contributing/index.html#when-you-are-confident-with-lvgl">When you are confident with LVGL</a><ul>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#become-a-maintainer">Become a maintainer</a></li>
<li class="toctree-l3"><a class="reference internal" href="contributing/index.html#move-your-project-repository-under-lvgl-organization">Move your project repository under LVGL organization</a></li>
</ul>
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<h2 id="Symbols">Symbols</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="overview/animation.html#_CPPv4Ut2_37">[anonymous] (C++ enum)</a>, <a href="overview/display.html#_CPPv4Ut2_40">[1]</a>, <a href="overview/file-system.html#_CPPv4Ut2_45">[2]</a>, <a href="overview/file-system.html#_CPPv4Ut2_46">[3]</a>, <a href="overview/image.html#_CPPv4Ut2_22">[4]</a>, <a href="overview/image.html#_CPPv4Ut2_26">[5]</a>, <a href="overview/indev.html#_CPPv4Ut1_0">[6]</a>, <a href="overview/indev.html#_CPPv4Ut1_1">[7]</a>, <a href="overview/style.html#_CPPv4Ut1_9">[8]</a>, <a href="overview/style.html#_CPPv4Ut2_10">[9]</a>, <a href="overview/style.html#_CPPv4Ut2_11">[10]</a>, <a href="overview/style.html#_CPPv4Ut2_12">[11]</a>, <a href="overview/task.html#_CPPv4Ut2_47">[12]</a>, <a href="porting/indev.html#_CPPv4Ut2_30">[13]</a>, <a href="porting/indev.html#_CPPv4Ut2_31">[14]</a>, <a href="porting/indev.html#_CPPv4Ut2_32">[15]</a>, <a href="porting/indev.html#_CPPv4Ut2_33">[16]</a>, <a href="widgets/arc.html#_CPPv4Ut2_52">[17]</a>, <a href="widgets/arc.html#_CPPv4Ut2_53">[18]</a>, <a href="widgets/bar.html#_CPPv4Ut2_54">[19]</a>, <a href="widgets/bar.html#_CPPv4Ut2_55">[20]</a>, <a href="widgets/btn.html#_CPPv4Ut2_56">[21]</a>, <a href="widgets/btn.html#_CPPv4Ut2_57">[22]</a>, <a href="widgets/btnmatrix.html#_CPPv4Ut2_58">[23]</a>, <a href="widgets/btnmatrix.html#_CPPv4Ut2_59">[24]</a>, <a href="widgets/calendar.html#_CPPv4Ut2_60">[25]</a>, <a href="widgets/canvas.html#_CPPv4Ut2_61">[26]</a>, <a href="widgets/chart.html#_CPPv4Ut2_62">[27]</a>, <a href="widgets/chart.html#_CPPv4Ut2_63">[28]</a>, <a href="widgets/chart.html#_CPPv4Ut2_64">[29]</a>, <a href="widgets/chart.html#_CPPv4Ut2_65">[30]</a>, <a href="widgets/chart.html#_CPPv4Ut2_66">[31]</a>, <a href="widgets/chart.html#_CPPv4Ut2_67">[32]</a>, <a href="widgets/checkbox.html#_CPPv4Ut2_68">[33]</a>, <a href="widgets/cont.html#_CPPv4Ut2_69">[34]</a>, <a href="widgets/cont.html#_CPPv4Ut2_70">[35]</a>, <a href="widgets/cont.html#_CPPv4Ut2_71">[36]</a>, <a href="widgets/cpicker.html#_CPPv4Ut2_72">[37]</a>, <a href="widgets/cpicker.html#_CPPv4Ut2_73">[38]</a>, <a href="widgets/cpicker.html#_CPPv4Ut2_74">[39]</a>, <a href="widgets/dropdown.html#_CPPv4Ut2_76">[40]</a>, <a href="widgets/dropdown.html#_CPPv4Ut2_77">[41]</a>, <a href="widgets/gauge.html#_CPPv4Ut2_78">[42]</a>, <a href="widgets/img.html#_CPPv4Ut2_79">[43]</a>, <a href="widgets/imgbtn.html#_CPPv4Ut2_80">[44]</a>, <a href="widgets/keyboard.html#_CPPv4Ut2_81">[45]</a>, <a href="widgets/keyboard.html#_CPPv4Ut2_82">[46]</a>, <a href="widgets/label.html#_CPPv4Ut2_83">[47]</a>, <a href="widgets/label.html#_CPPv4Ut2_84">[48]</a>, <a href="widgets/label.html#_CPPv4Ut2_85">[49]</a>, <a href="widgets/led.html#_CPPv4Ut2_87">[50]</a>, <a href="widgets/line.html#_CPPv4Ut2_88">[51]</a>, <a href="widgets/linemeter.html#_CPPv4Ut2_89">[52]</a>, <a href="widgets/list.html#_CPPv4Ut2_90">[53]</a>, <a href="widgets/msgbox.html#_CPPv4Ut2_91">[54]</a>, <a href="widgets/obj.html#_CPPv4Ut1_2">[55]</a>, <a href="widgets/obj.html#_CPPv4Ut1_3">[56]</a>, <a href="widgets/obj.html#_CPPv4Ut1_4">[57]</a>, <a href="widgets/obj.html#_CPPv4Ut1_5">[58]</a>, <a href="widgets/obj.html#_CPPv4Ut1_6">[59]</a>, <a href="widgets/obj.html#_CPPv4Ut1_7">[60]</a>, <a href="widgets/obj.html#_CPPv4Ut1_8">[61]</a>, <a href="widgets/objmask.html#_CPPv4Ut2_14">[62]</a>, <a href="widgets/objmask.html#_CPPv4Ut2_15">[63]</a>, <a href="widgets/objmask.html#_CPPv4Ut2_16">[64]</a>, <a href="widgets/objmask.html#_CPPv4Ut2_92">[65]</a>, <a href="widgets/page.html#_CPPv4Ut2_94">[66]</a>, <a href="widgets/page.html#_CPPv4Ut2_95">[67]</a>, <a href="widgets/page.html#_CPPv4Ut2_96">[68]</a>, <a href="widgets/roller.html#_CPPv4Ut2_99">[69]</a>, <a href="widgets/roller.html#_CPPv4Ut3_100">[70]</a>, <a href="widgets/slider.html#_CPPv4Ut3_101">[71]</a>, <a href="widgets/slider.html#_CPPv4Ut3_102">[72]</a>, <a href="widgets/spinbox.html#_CPPv4Ut3_103">[73]</a>, <a href="widgets/spinner.html#_CPPv4Ut3_104">[74]</a>, <a href="widgets/spinner.html#_CPPv4Ut3_105">[75]</a>, <a href="widgets/spinner.html#_CPPv4Ut3_106">[76]</a>, <a href="widgets/switch.html#_CPPv4Ut3_107">[77]</a>, <a href="widgets/table.html#_CPPv4Ut3_108">[78]</a>, <a href="widgets/tabview.html#_CPPv4Ut3_110">[79]</a>, <a href="widgets/tabview.html#_CPPv4Ut3_111">[80]</a>, <a href="widgets/textarea.html#_CPPv4Ut3_112">[81]</a>, <a href="widgets/tileview.html#_CPPv4Ut3_114">[82]</a>, <a href="widgets/win.html#_CPPv4Ut3_115">[83]</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4NUt2_5322_LV_ARC_PART_REAL_LASTE">[anonymous]::_LV_ARC_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4NUt2_5325_LV_ARC_PART_VIRTUAL_LASTE">[anonymous]::_LV_ARC_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4NUt2_5525_LV_BAR_PART_VIRTUAL_LASTE">[anonymous]::_LV_BAR_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt1_920_LV_BORDER_SIDE_LASTE">[anonymous]::_LV_BORDER_SIDE_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5722_LV_BTN_PART_REAL_LASTE">[anonymous]::_LV_BTN_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5725_LV_BTN_PART_VIRTUAL_LASTE">[anonymous]::_LV_BTN_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5618_LV_BTN_STATE_LASTE">[anonymous]::_LV_BTN_STATE_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6419_LV_CHART_AXIS_LASTE">[anonymous]::_LV_CHART_AXIS_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv4NUt2_6827_LV_CHECKBOX_PART_REAL_LASTE">[anonymous]::_LV_CHECKBOX_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv4NUt2_6830_LV_CHECKBOX_PART_VIRTUAL_LASTE">[anonymous]::_LV_CHECKBOX_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_7123_LV_CONT_PART_REAL_LASTE">[anonymous]::_LV_CONT_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_7126_LV_CONT_PART_VIRTUAL_LASTE">[anonymous]::_LV_CONT_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7426_LV_CPICKER_PART_REAL_LASTE">[anonymous]::_LV_CPICKER_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7429_LV_CPICKER_PART_VIRTUAL_LASTE">[anonymous]::_LV_CPICKER_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_414_LV_EVENT_LASTE">[anonymous]::_LV_EVENT_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_7012_LV_FIT_LASTE">[anonymous]::_LV_FIT_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4NUt2_7824_LV_GAUGE_PART_REAL_LASTE">[anonymous]::_LV_GAUGE_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4NUt2_7827_LV_GAUGE_PART_VIRTUAL_LASTE">[anonymous]::_LV_GAUGE_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1017_LV_GRAD_DIR_LASTE">[anonymous]::_LV_GRAD_DIR_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6915_LV_LAYOUT_LASTE">[anonymous]::_LV_LAYOUT_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4NUt2_8928_LV_LINEMETER_PART_REAL_LASTE">[anonymous]::_LV_LINEMETER_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4NUt2_8931_LV_LINEMETER_PART_VIRTUAL_LASTE">[anonymous]::_LV_LINEMETER_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4NUt2_9023_LV_LIST_PART_REAL_LASTE">[anonymous]::_LV_LIST_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4NUt2_9026_LV_LIST_PART_VIRTUAL_LASTE">[anonymous]::_LV_LIST_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_822_LV_OBJ_PART_REAL_LASTE">[anonymous]::_LV_OBJ_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_825_LV_OBJ_PART_VIRTUAL_LASTE">[anonymous]::_LV_OBJ_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9623_LV_PAGE_PART_REAL_LASTE">[anonymous]::_LV_PAGE_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9626_LV_PAGE_PART_VIRTUAL_LASTE">[anonymous]::_LV_PAGE_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4NUt3_10028_LV_ROLLER_PART_VIRTUAL_LASTE">[anonymous]::_LV_ROLLER_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4NUt3_10326_LV_SPINBOX_PART_REAL_LASTE">[anonymous]::_LV_SPINBOX_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4NUt3_10329_LV_SPINBOX_PART_VIRTUAL_LASTE">[anonymous]::_LV_SPINBOX_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10626_LV_SPINNER_PART_REAL_LASTE">[anonymous]::_LV_SPINNER_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10629_LV_SPINNER_PART_VIRTUAL_LASTE">[anonymous]::_LV_SPINNER_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv4NUt3_10728_LV_SWITCH_PART_VIRTUAL_LASTE">[anonymous]::_LV_SWITCH_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11126_LV_TABVIEW_PART_REAL_LASTE">[anonymous]::_LV_TABVIEW_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11129_LV_TABVIEW_PART_VIRTUAL_LASTE">[anonymous]::_LV_TABVIEW_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="overview/task.html#_CPPv4NUt2_4717_LV_TASK_PRIO_NUME">[anonymous]::_LV_TASK_PRIO_NUM (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1119_LV_TEXT_DECOR_LASTE">[anonymous]::_LV_TEXT_DECOR_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4NUt3_11227_LV_TEXTAREA_PART_REAL_LASTE">[anonymous]::_LV_TEXTAREA_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4NUt3_11230_LV_TEXTAREA_PART_VIRTUAL_LASTE">[anonymous]::_LV_TEXTAREA_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4NUt3_11427_LV_TILEVIEW_PART_REAL_LASTE">[anonymous]::_LV_TILEVIEW_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4NUt3_11430_LV_TILEVIEW_PART_VIRTUAL_LASTE">[anonymous]::_LV_TILEVIEW_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4NUt3_11522_LV_WIN_PART_REAL_LASTE">[anonymous]::_LV_WIN_PART_REAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4NUt3_11525_LV_WIN_PART_VIRTUAL_LASTE">[anonymous]::_LV_WIN_PART_VIRTUAL_LAST (C++ enumerator)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4NUt2_3711LV_ANIM_OFFE">[anonymous]::LV_ANIM_OFF (C++ enumerator)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4NUt2_3710LV_ANIM_ONE">[anonymous]::LV_ANIM_ON (C++ enumerator)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4NUt2_5314LV_ARC_PART_BGE">[anonymous]::LV_ARC_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4NUt2_5317LV_ARC_PART_INDICE">[anonymous]::LV_ARC_PART_INDIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4NUt2_5316LV_ARC_PART_KNOBE">[anonymous]::LV_ARC_PART_KNOB (C++ enumerator)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4NUt2_5218LV_ARC_TYPE_NORMALE">[anonymous]::LV_ARC_TYPE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4NUt2_5219LV_ARC_TYPE_REVERSEE">[anonymous]::LV_ARC_TYPE_REVERSE (C++ enumerator)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4NUt2_5221LV_ARC_TYPE_SYMMETRICE">[anonymous]::LV_ARC_TYPE_SYMMETRIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4NUt2_5514LV_BAR_PART_BGE">[anonymous]::LV_BAR_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4NUt2_5517LV_BAR_PART_INDICE">[anonymous]::LV_BAR_PART_INDIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4NUt2_5418LV_BAR_TYPE_CUSTOME">[anonymous]::LV_BAR_TYPE_CUSTOM (C++ enumerator)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4NUt2_5418LV_BAR_TYPE_NORMALE">[anonymous]::LV_BAR_TYPE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4NUt2_5423LV_BAR_TYPE_SYMMETRICALE">[anonymous]::LV_BAR_TYPE_SYMMETRICAL (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt1_921LV_BORDER_SIDE_BOTTOME">[anonymous]::LV_BORDER_SIDE_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt1_919LV_BORDER_SIDE_FULLE">[anonymous]::LV_BORDER_SIDE_FULL (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt1_923LV_BORDER_SIDE_INTERNALE">[anonymous]::LV_BORDER_SIDE_INTERNAL (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt1_919LV_BORDER_SIDE_LEFTE">[anonymous]::LV_BORDER_SIDE_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt1_919LV_BORDER_SIDE_NONEE">[anonymous]::LV_BORDER_SIDE_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt1_920LV_BORDER_SIDE_RIGHTE">[anonymous]::LV_BORDER_SIDE_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt1_918LV_BORDER_SIDE_TOPE">[anonymous]::LV_BORDER_SIDE_TOP (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5716LV_BTN_PART_MAINE">[anonymous]::LV_BTN_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5629LV_BTN_STATE_CHECKED_DISABLEDE">[anonymous]::LV_BTN_STATE_CHECKED_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5628LV_BTN_STATE_CHECKED_PRESSEDE">[anonymous]::LV_BTN_STATE_CHECKED_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5629LV_BTN_STATE_CHECKED_RELEASEDE">[anonymous]::LV_BTN_STATE_CHECKED_RELEASED (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5621LV_BTN_STATE_DISABLEDE">[anonymous]::LV_BTN_STATE_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5620LV_BTN_STATE_PRESSEDE">[anonymous]::LV_BTN_STATE_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4NUt2_5621LV_BTN_STATE_RELEASEDE">[anonymous]::LV_BTN_STATE_RELEASED (C++ enumerator)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4NUt2_5829LV_BTNMATRIX_CTRL_CHECK_STATEE">[anonymous]::LV_BTNMATRIX_CTRL_CHECK_STATE (C++ enumerator)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4NUt2_5827LV_BTNMATRIX_CTRL_CHECKABLEE">[anonymous]::LV_BTNMATRIX_CTRL_CHECKABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4NUt2_5828LV_BTNMATRIX_CTRL_CLICK_TRIGE">[anonymous]::LV_BTNMATRIX_CTRL_CLICK_TRIG (C++ enumerator)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4NUt2_5826LV_BTNMATRIX_CTRL_DISABLEDE">[anonymous]::LV_BTNMATRIX_CTRL_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4NUt2_5824LV_BTNMATRIX_CTRL_HIDDENE">[anonymous]::LV_BTNMATRIX_CTRL_HIDDEN (C++ enumerator)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4NUt2_5827LV_BTNMATRIX_CTRL_NO_REPEATE">[anonymous]::LV_BTNMATRIX_CTRL_NO_REPEAT (C++ enumerator)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4NUt2_5920LV_BTNMATRIX_PART_BGE">[anonymous]::LV_BTNMATRIX_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4NUt2_5921LV_BTNMATRIX_PART_BTNE">[anonymous]::LV_BTNMATRIX_PART_BTN (C++ enumerator)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4NUt2_6019LV_CALENDAR_PART_BGE">[anonymous]::LV_CALENDAR_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4NUt2_6021LV_CALENDAR_PART_DATEE">[anonymous]::LV_CALENDAR_PART_DATE (C++ enumerator)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4NUt2_6026LV_CALENDAR_PART_DAY_NAMESE">[anonymous]::LV_CALENDAR_PART_DAY_NAMES (C++ enumerator)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4NUt2_6023LV_CALENDAR_PART_HEADERE">[anonymous]::LV_CALENDAR_PART_HEADER (C++ enumerator)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv4NUt2_6119LV_CANVAS_PART_MAINE">[anonymous]::LV_CANVAS_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6628LV_CHART_AXIS_DRAW_LAST_TICKE">[anonymous]::LV_CHART_AXIS_DRAW_LAST_TICK (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6634LV_CHART_AXIS_INVERSE_LABELS_ORDERE">[anonymous]::LV_CHART_AXIS_INVERSE_LABELS_ORDER (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6423LV_CHART_AXIS_PRIMARY_YE">[anonymous]::LV_CHART_AXIS_PRIMARY_Y (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6425LV_CHART_AXIS_SECONDARY_YE">[anonymous]::LV_CHART_AXIS_SECONDARY_Y (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6628LV_CHART_AXIS_SKIP_LAST_TICKE">[anonymous]::LV_CHART_AXIS_SKIP_LAST_TICK (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6520LV_CHART_CURSOR_DOWNE">[anonymous]::LV_CHART_CURSOR_DOWN (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6520LV_CHART_CURSOR_LEFTE">[anonymous]::LV_CHART_CURSOR_LEFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6520LV_CHART_CURSOR_NONEE">[anonymous]::LV_CHART_CURSOR_NONE (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6521LV_CHART_CURSOR_RIGHTE">[anonymous]::LV_CHART_CURSOR_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6518LV_CHART_CURSOR_UPE">[anonymous]::LV_CHART_CURSOR_UP (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6716LV_CHART_PART_BGE">[anonymous]::LV_CHART_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6720LV_CHART_PART_CURSORE">[anonymous]::LV_CHART_PART_CURSOR (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6720LV_CHART_PART_SERIESE">[anonymous]::LV_CHART_PART_SERIES (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6723LV_CHART_PART_SERIES_BGE">[anonymous]::LV_CHART_PART_SERIES_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6220LV_CHART_TYPE_COLUMNE">[anonymous]::LV_CHART_TYPE_COLUMN (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6218LV_CHART_TYPE_LINEE">[anonymous]::LV_CHART_TYPE_LINE (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6218LV_CHART_TYPE_NONEE">[anonymous]::LV_CHART_TYPE_NONE (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6329LV_CHART_UPDATE_MODE_CIRCULARE">[anonymous]::LV_CHART_UPDATE_MODE_CIRCULAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4NUt2_6326LV_CHART_UPDATE_MODE_SHIFTE">[anonymous]::LV_CHART_UPDATE_MODE_SHIFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv4NUt2_6819LV_CHECKBOX_PART_BGE">[anonymous]::LV_CHECKBOX_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv4NUt2_6823LV_CHECKBOX_PART_BULLETE">[anonymous]::LV_CHECKBOX_PART_BULLET (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_7117LV_CONT_PART_MAINE">[anonymous]::LV_CONT_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7325LV_CPICKER_COLOR_MODE_HUEE">[anonymous]::LV_CPICKER_COLOR_MODE_HUE (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7332LV_CPICKER_COLOR_MODE_SATURATIONE">[anonymous]::LV_CPICKER_COLOR_MODE_SATURATION (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7327LV_CPICKER_COLOR_MODE_VALUEE">[anonymous]::LV_CPICKER_COLOR_MODE_VALUE (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7420LV_CPICKER_PART_KNOBE">[anonymous]::LV_CPICKER_PART_KNOB (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7420LV_CPICKER_PART_MAINE">[anonymous]::LV_CPICKER_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7220LV_CPICKER_TYPE_DISCE">[anonymous]::LV_CPICKER_TYPE_DISC (C++ enumerator)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4NUt2_7220LV_CPICKER_TYPE_RECTE">[anonymous]::LV_CPICKER_TYPE_RECT (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_219LV_DESIGN_COVER_CHKE">[anonymous]::LV_DESIGN_COVER_CHK (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_219LV_DESIGN_DRAW_MAINE">[anonymous]::LV_DESIGN_DRAW_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_219LV_DESIGN_DRAW_POSTE">[anonymous]::LV_DESIGN_DRAW_POST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_319LV_DESIGN_RES_COVERE">[anonymous]::LV_DESIGN_RES_COVER (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_320LV_DESIGN_RES_MASKEDE">[anonymous]::LV_DESIGN_RES_MASKED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_323LV_DESIGN_RES_NOT_COVERE">[anonymous]::LV_DESIGN_RES_NOT_COVER (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_316LV_DESIGN_RES_OKE">[anonymous]::LV_DESIGN_RES_OK (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3216LV_DRAG_DIR_BOTHE">[anonymous]::LV_DRAG_DIR_BOTH (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3215LV_DRAG_DIR_HORE">[anonymous]::LV_DRAG_DIR_HOR (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3215LV_DRAG_DIR_ONEE">[anonymous]::LV_DRAG_DIR_ONE (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3215LV_DRAG_DIR_VERE">[anonymous]::LV_DRAG_DIR_VER (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1629LV_DRAW_MASK_LINE_SIDE_BOTTOME">[anonymous]::LV_DRAW_MASK_LINE_SIDE_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1627LV_DRAW_MASK_LINE_SIDE_LEFTE">[anonymous]::LV_DRAW_MASK_LINE_SIDE_LEFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1628LV_DRAW_MASK_LINE_SIDE_RIGHTE">[anonymous]::LV_DRAW_MASK_LINE_SIDE_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1626LV_DRAW_MASK_LINE_SIDE_TOPE">[anonymous]::LV_DRAW_MASK_LINE_SIDE_TOP (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1424LV_DRAW_MASK_RES_CHANGEDE">[anonymous]::LV_DRAW_MASK_RES_CHANGED (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1427LV_DRAW_MASK_RES_FULL_COVERE">[anonymous]::LV_DRAW_MASK_RES_FULL_COVER (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1423LV_DRAW_MASK_RES_TRANSPE">[anonymous]::LV_DRAW_MASK_RES_TRANSP (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1424LV_DRAW_MASK_RES_UNKNOWNE">[anonymous]::LV_DRAW_MASK_RES_UNKNOWN (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1523LV_DRAW_MASK_TYPE_ANGLEE">[anonymous]::LV_DRAW_MASK_TYPE_ANGLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1522LV_DRAW_MASK_TYPE_FADEE">[anonymous]::LV_DRAW_MASK_TYPE_FADE (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1522LV_DRAW_MASK_TYPE_LINEE">[anonymous]::LV_DRAW_MASK_TYPE_LINE (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1521LV_DRAW_MASK_TYPE_MAPE">[anonymous]::LV_DRAW_MASK_TYPE_MAP (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_1524LV_DRAW_MASK_TYPE_RADIUSE">[anonymous]::LV_DRAW_MASK_TYPE_RADIUS (C++ enumerator)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4NUt2_7620LV_DROPDOWN_DIR_DOWNE">[anonymous]::LV_DROPDOWN_DIR_DOWN (C++ enumerator)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4NUt2_7620LV_DROPDOWN_DIR_LEFTE">[anonymous]::LV_DROPDOWN_DIR_LEFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4NUt2_7621LV_DROPDOWN_DIR_RIGHTE">[anonymous]::LV_DROPDOWN_DIR_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4NUt2_7618LV_DROPDOWN_DIR_UPE">[anonymous]::LV_DROPDOWN_DIR_UP (C++ enumerator)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4NUt2_7721LV_DROPDOWN_PART_LISTE">[anonymous]::LV_DROPDOWN_PART_LIST (C++ enumerator)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4NUt2_7721LV_DROPDOWN_PART_MAINE">[anonymous]::LV_DROPDOWN_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4NUt2_7726LV_DROPDOWN_PART_SCROLLBARE">[anonymous]::LV_DROPDOWN_PART_SCROLLBAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4NUt2_7725LV_DROPDOWN_PART_SELECTEDE">[anonymous]::LV_DROPDOWN_PART_SELECTED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_414LV_EVENT_APPLYE">[anonymous]::LV_EVENT_APPLY (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_415LV_EVENT_CANCELE">[anonymous]::LV_EVENT_CANCEL (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_416LV_EVENT_CLICKEDE">[anonymous]::LV_EVENT_CLICKED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_418LV_EVENT_DEFOCUSEDE">[anonymous]::LV_EVENT_DEFOCUSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_415LV_EVENT_DELETEE">[anonymous]::LV_EVENT_DELETE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_419LV_EVENT_DRAG_BEGINE">[anonymous]::LV_EVENT_DRAG_BEGIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_417LV_EVENT_DRAG_ENDE">[anonymous]::LV_EVENT_DRAG_END (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_425LV_EVENT_DRAG_THROW_BEGINE">[anonymous]::LV_EVENT_DRAG_THROW_BEGIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_416LV_EVENT_FOCUSEDE">[anonymous]::LV_EVENT_FOCUSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_416LV_EVENT_GESTUREE">[anonymous]::LV_EVENT_GESTURE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_415LV_EVENT_INSERTE">[anonymous]::LV_EVENT_INSERT (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_412LV_EVENT_KEYE">[anonymous]::LV_EVENT_KEY (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_414LV_EVENT_LEAVEE">[anonymous]::LV_EVENT_LEAVE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_421LV_EVENT_LONG_PRESSEDE">[anonymous]::LV_EVENT_LONG_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_428LV_EVENT_LONG_PRESSED_REPEATE">[anonymous]::LV_EVENT_LONG_PRESSED_REPEAT (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_419LV_EVENT_PRESS_LOSTE">[anonymous]::LV_EVENT_PRESS_LOST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_416LV_EVENT_PRESSEDE">[anonymous]::LV_EVENT_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_417LV_EVENT_PRESSINGE">[anonymous]::LV_EVENT_PRESSING (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_416LV_EVENT_REFRESHE">[anonymous]::LV_EVENT_REFRESH (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_417LV_EVENT_RELEASEDE">[anonymous]::LV_EVENT_RELEASED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_422LV_EVENT_SHORT_CLICKEDE">[anonymous]::LV_EVENT_SHORT_CLICKED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_422LV_EVENT_VALUE_CHANGEDE">[anonymous]::LV_EVENT_VALUE_CHANGED (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_7010LV_FIT_MAXE">[anonymous]::LV_FIT_MAX (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_7011LV_FIT_NONEE">[anonymous]::LV_FIT_NONE (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_7013LV_FIT_PARENTE">[anonymous]::LV_FIT_PARENT (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_7012LV_FIT_TIGHTE">[anonymous]::LV_FIT_TIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4613LV_FS_MODE_RDE">[anonymous]::LV_FS_MODE_RD (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4613LV_FS_MODE_WRE">[anonymous]::LV_FS_MODE_WR (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4514LV_FS_RES_BUSYE">[anonymous]::LV_FS_RES_BUSY (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4516LV_FS_RES_DENIEDE">[anonymous]::LV_FS_RES_DENIED (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4516LV_FS_RES_FS_ERRE">[anonymous]::LV_FS_RES_FS_ERR (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4514LV_FS_RES_FULLE">[anonymous]::LV_FS_RES_FULL (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4516LV_FS_RES_HW_ERRE">[anonymous]::LV_FS_RES_HW_ERR (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4519LV_FS_RES_INV_PARAME">[anonymous]::LV_FS_RES_INV_PARAM (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4516LV_FS_RES_LOCKEDE">[anonymous]::LV_FS_RES_LOCKED (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4516LV_FS_RES_NOT_EXE">[anonymous]::LV_FS_RES_NOT_EX (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4517LV_FS_RES_NOT_IMPE">[anonymous]::LV_FS_RES_NOT_IMP (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4512LV_FS_RES_OKE">[anonymous]::LV_FS_RES_OK (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4520LV_FS_RES_OUT_OF_MEME">[anonymous]::LV_FS_RES_OUT_OF_MEM (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4514LV_FS_RES_TOUTE">[anonymous]::LV_FS_RES_TOUT (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4517LV_FS_RES_UNKNOWNE">[anonymous]::LV_FS_RES_UNKNOWN (C++ enumerator)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4NUt2_7818LV_GAUGE_PART_MAINE">[anonymous]::LV_GAUGE_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4NUt2_7819LV_GAUGE_PART_MAJORE">[anonymous]::LV_GAUGE_PART_MAJOR (C++ enumerator)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4NUt2_7820LV_GAUGE_PART_NEEDLEE">[anonymous]::LV_GAUGE_PART_NEEDLE (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3321LV_GESTURE_DIR_BOTTOME">[anonymous]::LV_GESTURE_DIR_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3319LV_GESTURE_DIR_LEFTE">[anonymous]::LV_GESTURE_DIR_LEFT (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3320LV_GESTURE_DIR_RIGHTE">[anonymous]::LV_GESTURE_DIR_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3318LV_GESTURE_DIR_TOPE">[anonymous]::LV_GESTURE_DIR_TOP (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1015LV_GRAD_DIR_HORE">[anonymous]::LV_GRAD_DIR_HOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1016LV_GRAD_DIR_NONEE">[anonymous]::LV_GRAD_DIR_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1015LV_GRAD_DIR_VERE">[anonymous]::LV_GRAD_DIR_VER (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_128LV_GROUP_REFOCUS_POLICY_NEXTE">[anonymous]::LV_GROUP_REFOCUS_POLICY_NEXT (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_128LV_GROUP_REFOCUS_POLICY_PREVE">[anonymous]::LV_GROUP_REFOCUS_POLICY_PREV (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2220LV_IMG_CF_ALPHA_1BITE">[anonymous]::LV_IMG_CF_ALPHA_1BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2220LV_IMG_CF_ALPHA_2BITE">[anonymous]::LV_IMG_CF_ALPHA_2BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2220LV_IMG_CF_ALPHA_4BITE">[anonymous]::LV_IMG_CF_ALPHA_4BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2220LV_IMG_CF_ALPHA_8BITE">[anonymous]::LV_IMG_CF_ALPHA_8BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2222LV_IMG_CF_INDEXED_1BITE">[anonymous]::LV_IMG_CF_INDEXED_1BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2222LV_IMG_CF_INDEXED_2BITE">[anonymous]::LV_IMG_CF_INDEXED_2BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2222LV_IMG_CF_INDEXED_4BITE">[anonymous]::LV_IMG_CF_INDEXED_4BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2222LV_IMG_CF_INDEXED_8BITE">[anonymous]::LV_IMG_CF_INDEXED_8BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2213LV_IMG_CF_RAWE">[anonymous]::LV_IMG_CF_RAW (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2219LV_IMG_CF_RAW_ALPHAE">[anonymous]::LV_IMG_CF_RAW_ALPHA (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2226LV_IMG_CF_RAW_CHROMA_KEYEDE">[anonymous]::LV_IMG_CF_RAW_CHROMA_KEYED (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_15E">[anonymous]::LV_IMG_CF_RESERVED_15 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_16E">[anonymous]::LV_IMG_CF_RESERVED_16 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_17E">[anonymous]::LV_IMG_CF_RESERVED_17 (C++ enumerator)</a>
</li>
  </ul></td>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_18E">[anonymous]::LV_IMG_CF_RESERVED_18 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_19E">[anonymous]::LV_IMG_CF_RESERVED_19 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_20E">[anonymous]::LV_IMG_CF_RESERVED_20 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_21E">[anonymous]::LV_IMG_CF_RESERVED_21 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_22E">[anonymous]::LV_IMG_CF_RESERVED_22 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2221LV_IMG_CF_RESERVED_23E">[anonymous]::LV_IMG_CF_RESERVED_23 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2220LV_IMG_CF_TRUE_COLORE">[anonymous]::LV_IMG_CF_TRUE_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2226LV_IMG_CF_TRUE_COLOR_ALPHAE">[anonymous]::LV_IMG_CF_TRUE_COLOR_ALPHA (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2233LV_IMG_CF_TRUE_COLOR_CHROMA_KEYEDE">[anonymous]::LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2217LV_IMG_CF_UNKNOWNE">[anonymous]::LV_IMG_CF_UNKNOWN (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2224LV_IMG_CF_USER_ENCODED_0E">[anonymous]::LV_IMG_CF_USER_ENCODED_0 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2224LV_IMG_CF_USER_ENCODED_1E">[anonymous]::LV_IMG_CF_USER_ENCODED_1 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2224LV_IMG_CF_USER_ENCODED_2E">[anonymous]::LV_IMG_CF_USER_ENCODED_2 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2224LV_IMG_CF_USER_ENCODED_3E">[anonymous]::LV_IMG_CF_USER_ENCODED_3 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2224LV_IMG_CF_USER_ENCODED_4E">[anonymous]::LV_IMG_CF_USER_ENCODED_4 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2224LV_IMG_CF_USER_ENCODED_5E">[anonymous]::LV_IMG_CF_USER_ENCODED_5 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2224LV_IMG_CF_USER_ENCODED_6E">[anonymous]::LV_IMG_CF_USER_ENCODED_6 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2224LV_IMG_CF_USER_ENCODED_7E">[anonymous]::LV_IMG_CF_USER_ENCODED_7 (C++ enumerator)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4NUt2_7916LV_IMG_PART_MAINE">[anonymous]::LV_IMG_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2615LV_IMG_SRC_FILEE">[anonymous]::LV_IMG_SRC_FILE (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2617LV_IMG_SRC_SYMBOLE">[anonymous]::LV_IMG_SRC_SYMBOL (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2618LV_IMG_SRC_UNKNOWNE">[anonymous]::LV_IMG_SRC_UNKNOWN (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_2619LV_IMG_SRC_VARIABLEE">[anonymous]::LV_IMG_SRC_VARIABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv4NUt2_8019LV_IMGBTN_PART_MAINE">[anonymous]::LV_IMGBTN_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3117LV_INDEV_STATE_PRE">[anonymous]::LV_INDEV_STATE_PR (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3118LV_INDEV_STATE_RELE">[anonymous]::LV_INDEV_STATE_REL (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3020LV_INDEV_TYPE_BUTTONE">[anonymous]::LV_INDEV_TYPE_BUTTON (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3021LV_INDEV_TYPE_ENCODERE">[anonymous]::LV_INDEV_TYPE_ENCODER (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3020LV_INDEV_TYPE_KEYPADE">[anonymous]::LV_INDEV_TYPE_KEYPAD (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3018LV_INDEV_TYPE_NONEE">[anonymous]::LV_INDEV_TYPE_NONE (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4NUt2_3021LV_INDEV_TYPE_POINTERE">[anonymous]::LV_INDEV_TYPE_POINTER (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_016LV_KEY_BACKSPACEE">[anonymous]::LV_KEY_BACKSPACE (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_010LV_KEY_DELE">[anonymous]::LV_KEY_DEL (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_DOWNE">[anonymous]::LV_KEY_DOWN (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_010LV_KEY_ENDE">[anonymous]::LV_KEY_END (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_012LV_KEY_ENTERE">[anonymous]::LV_KEY_ENTER (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_010LV_KEY_ESCE">[anonymous]::LV_KEY_ESC (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_HOMEE">[anonymous]::LV_KEY_HOME (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_LEFTE">[anonymous]::LV_KEY_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_NEXTE">[anonymous]::LV_KEY_NEXT (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_PREVE">[anonymous]::LV_KEY_PREV (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_012LV_KEY_RIGHTE">[anonymous]::LV_KEY_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_09LV_KEY_UPE">[anonymous]::LV_KEY_UP (C++ enumerator)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4NUt2_8120LV_KEYBOARD_MODE_NUME">[anonymous]::LV_KEYBOARD_MODE_NUM (C++ enumerator)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4NUt2_8124LV_KEYBOARD_MODE_SPECIALE">[anonymous]::LV_KEYBOARD_MODE_SPECIAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4NUt2_8128LV_KEYBOARD_MODE_TEXT_ARABICE">[anonymous]::LV_KEYBOARD_MODE_TEXT_ARABIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4NUt2_8127LV_KEYBOARD_MODE_TEXT_LOWERE">[anonymous]::LV_KEYBOARD_MODE_TEXT_LOWER (C++ enumerator)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4NUt2_8127LV_KEYBOARD_MODE_TEXT_UPPERE">[anonymous]::LV_KEYBOARD_MODE_TEXT_UPPER (C++ enumerator)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4NUt2_8219LV_KEYBOARD_PART_BGE">[anonymous]::LV_KEYBOARD_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4NUt2_8220LV_KEYBOARD_PART_BTNE">[anonymous]::LV_KEYBOARD_PART_BTN (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8419LV_LABEL_ALIGN_AUTOE">[anonymous]::LV_LABEL_ALIGN_AUTO (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8421LV_LABEL_ALIGN_CENTERE">[anonymous]::LV_LABEL_ALIGN_CENTER (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8419LV_LABEL_ALIGN_LEFTE">[anonymous]::LV_LABEL_ALIGN_LEFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8420LV_LABEL_ALIGN_RIGHTE">[anonymous]::LV_LABEL_ALIGN_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8319LV_LABEL_LONG_BREAKE">[anonymous]::LV_LABEL_LONG_BREAK (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8318LV_LABEL_LONG_CROPE">[anonymous]::LV_LABEL_LONG_CROP (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8317LV_LABEL_LONG_DOTE">[anonymous]::LV_LABEL_LONG_DOT (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8320LV_LABEL_LONG_EXPANDE">[anonymous]::LV_LABEL_LONG_EXPAND (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8319LV_LABEL_LONG_SROLLE">[anonymous]::LV_LABEL_LONG_SROLL (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8324LV_LABEL_LONG_SROLL_CIRCE">[anonymous]::LV_LABEL_LONG_SROLL_CIRC (C++ enumerator)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4NUt2_8518LV_LABEL_PART_MAINE">[anonymous]::LV_LABEL_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6916LV_LAYOUT_CENTERE">[anonymous]::LV_LAYOUT_CENTER (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6921LV_LAYOUT_COLUMN_LEFTE">[anonymous]::LV_LAYOUT_COLUMN_LEFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6920LV_LAYOUT_COLUMN_MIDE">[anonymous]::LV_LAYOUT_COLUMN_MID (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6922LV_LAYOUT_COLUMN_RIGHTE">[anonymous]::LV_LAYOUT_COLUMN_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6914LV_LAYOUT_GRIDE">[anonymous]::LV_LAYOUT_GRID (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6913LV_LAYOUT_OFFE">[anonymous]::LV_LAYOUT_OFF (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6923LV_LAYOUT_PRETTY_BOTTOME">[anonymous]::LV_LAYOUT_PRETTY_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6920LV_LAYOUT_PRETTY_MIDE">[anonymous]::LV_LAYOUT_PRETTY_MID (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6920LV_LAYOUT_PRETTY_TOPE">[anonymous]::LV_LAYOUT_PRETTY_TOP (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6920LV_LAYOUT_ROW_BOTTOME">[anonymous]::LV_LAYOUT_ROW_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6917LV_LAYOUT_ROW_MIDE">[anonymous]::LV_LAYOUT_ROW_MID (C++ enumerator)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4NUt2_6917LV_LAYOUT_ROW_TOPE">[anonymous]::LV_LAYOUT_ROW_TOP (C++ enumerator)</a>
</li>
      <li><a href="widgets/led.html#_CPPv4NUt2_8716LV_LED_PART_MAINE">[anonymous]::LV_LED_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/line.html#_CPPv4NUt2_8817LV_LINE_PART_MAINE">[anonymous]::LV_LINE_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4NUt2_8922LV_LINEMETER_PART_MAINE">[anonymous]::LV_LINEMETER_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4NUt2_9015LV_LIST_PART_BGE">[anonymous]::LV_LIST_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4NUt2_9023LV_LIST_PART_EDGE_FLASHE">[anonymous]::LV_LIST_PART_EDGE_FLASH (C++ enumerator)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4NUt2_9023LV_LIST_PART_SCROLLABLEE">[anonymous]::LV_LIST_PART_SCROLLABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4NUt2_9022LV_LIST_PART_SCROLLBARE">[anonymous]::LV_LIST_PART_SCROLLBAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv4NUt2_9117LV_MSGBOX_PART_BGE">[anonymous]::LV_MSGBOX_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv4NUt2_9118LV_MSGBOX_PART_BTNE">[anonymous]::LV_MSGBOX_PART_BTN (C++ enumerator)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv4NUt2_9121LV_MSGBOX_PART_BTN_BGE">[anonymous]::LV_MSGBOX_PART_BTN_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_815LV_OBJ_PART_ALLE">[anonymous]::LV_OBJ_PART_ALL (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_816LV_OBJ_PART_MAINE">[anonymous]::LV_OBJ_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4NUt2_9220LV_OBJMASK_PART_MAINE">[anonymous]::LV_OBJMASK_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_408LV_OPA_0E">[anonymous]::LV_OPA_0 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_10E">[anonymous]::LV_OPA_10 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_4010LV_OPA_100E">[anonymous]::LV_OPA_100 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_20E">[anonymous]::LV_OPA_20 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_30E">[anonymous]::LV_OPA_30 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_40E">[anonymous]::LV_OPA_40 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_50E">[anonymous]::LV_OPA_50 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_60E">[anonymous]::LV_OPA_60 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_70E">[anonymous]::LV_OPA_70 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_80E">[anonymous]::LV_OPA_80 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_409LV_OPA_90E">[anonymous]::LV_OPA_90 (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_4012LV_OPA_COVERE">[anonymous]::LV_OPA_COVER (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4NUt2_4013LV_OPA_TRANSPE">[anonymous]::LV_OPA_TRANSP (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9519LV_PAGE_EDGE_BOTTOME">[anonymous]::LV_PAGE_EDGE_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9517LV_PAGE_EDGE_LEFTE">[anonymous]::LV_PAGE_EDGE_LEFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9518LV_PAGE_EDGE_RIGHTE">[anonymous]::LV_PAGE_EDGE_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9516LV_PAGE_EDGE_TOPE">[anonymous]::LV_PAGE_EDGE_TOP (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9615LV_PAGE_PART_BGE">[anonymous]::LV_PAGE_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9623LV_PAGE_PART_EDGE_FLASHE">[anonymous]::LV_PAGE_PART_EDGE_FLASH (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9623LV_PAGE_PART_SCROLLABLEE">[anonymous]::LV_PAGE_PART_SCROLLABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9622LV_PAGE_PART_SCROLLBARE">[anonymous]::LV_PAGE_PART_SCROLLBAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_620LV_PROTECT_CHILD_CHGE">[anonymous]::LV_PROTECT_CHILD_CHG (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_622LV_PROTECT_CLICK_FOCUSE">[anonymous]::LV_PROTECT_CLICK_FOCUS (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_628LV_PROTECT_EVENT_TO_DISABLEDE">[anonymous]::LV_PROTECT_EVENT_TO_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_617LV_PROTECT_FOLLOWE">[anonymous]::LV_PROTECT_FOLLOW (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_615LV_PROTECT_NONEE">[anonymous]::LV_PROTECT_NONE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_617LV_PROTECT_PARENTE">[anonymous]::LV_PROTECT_PARENT (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_614LV_PROTECT_POSE">[anonymous]::LV_PROTECT_POS (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_621LV_PROTECT_PRESS_LOSTE">[anonymous]::LV_PROTECT_PRESS_LOST (C++ enumerator)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4NUt2_9923LV_ROLLER_MODE_INFINITEE">[anonymous]::LV_ROLLER_MODE_INFINITE (C++ enumerator)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4NUt2_9921LV_ROLLER_MODE_NORMALE">[anonymous]::LV_ROLLER_MODE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4NUt3_10017LV_ROLLER_PART_BGE">[anonymous]::LV_ROLLER_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4NUt3_10023LV_ROLLER_PART_SELECTEDE">[anonymous]::LV_ROLLER_PART_SELECTED (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9422LV_SCROLLBAR_MODE_AUTOE">[anonymous]::LV_SCROLLBAR_MODE_AUTO (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9422LV_SCROLLBAR_MODE_DRAGE">[anonymous]::LV_SCROLLBAR_MODE_DRAG (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9422LV_SCROLLBAR_MODE_HIDEE">[anonymous]::LV_SCROLLBAR_MODE_HIDE (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9421LV_SCROLLBAR_MODE_OFFE">[anonymous]::LV_SCROLLBAR_MODE_OFF (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9420LV_SCROLLBAR_MODE_ONE">[anonymous]::LV_SCROLLBAR_MODE_ON (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4NUt2_9424LV_SCROLLBAR_MODE_UNHIDEE">[anonymous]::LV_SCROLLBAR_MODE_UNHIDE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_522LV_SIGNAL_BASE_DIR_CHGE">[anonymous]::LV_SIGNAL_BASE_DIR_CHG (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_519LV_SIGNAL_CHILD_CHGE">[anonymous]::LV_SIGNAL_CHILD_CHG (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_517LV_SIGNAL_CLEANUPE">[anonymous]::LV_SIGNAL_CLEANUP (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_517LV_SIGNAL_CONTROLE">[anonymous]::LV_SIGNAL_CONTROL (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_519LV_SIGNAL_COORD_CHGE">[anonymous]::LV_SIGNAL_COORD_CHG (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_517LV_SIGNAL_DEFOCUSE">[anonymous]::LV_SIGNAL_DEFOCUS (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_520LV_SIGNAL_DRAG_BEGINE">[anonymous]::LV_SIGNAL_DRAG_BEGIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_518LV_SIGNAL_DRAG_ENDE">[anonymous]::LV_SIGNAL_DRAG_END (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_526LV_SIGNAL_DRAG_THROW_BEGINE">[anonymous]::LV_SIGNAL_DRAG_THROW_BEGIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_515LV_SIGNAL_FOCUSE">[anonymous]::LV_SIGNAL_FOCUS (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_517LV_SIGNAL_GESTUREE">[anonymous]::LV_SIGNAL_GESTURE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_522LV_SIGNAL_GET_EDITABLEE">[anonymous]::LV_SIGNAL_GET_EDITABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_523LV_SIGNAL_GET_STATE_DSCE">[anonymous]::LV_SIGNAL_GET_STATE_DSC (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_519LV_SIGNAL_GET_STYLEE">[anonymous]::LV_SIGNAL_GET_STYLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_518LV_SIGNAL_GET_TYPEE">[anonymous]::LV_SIGNAL_GET_TYPE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_518LV_SIGNAL_HIT_TESTE">[anonymous]::LV_SIGNAL_HIT_TEST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_515LV_SIGNAL_LEAVEE">[anonymous]::LV_SIGNAL_LEAVE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_520LV_SIGNAL_LONG_PRESSE">[anonymous]::LV_SIGNAL_LONG_PRESS (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_524LV_SIGNAL_LONG_PRESS_REPE">[anonymous]::LV_SIGNAL_LONG_PRESS_REP (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_525LV_SIGNAL_PARENT_SIZE_CHGE">[anonymous]::LV_SIGNAL_PARENT_SIZE_CHG (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_520LV_SIGNAL_PRESS_LOSTE">[anonymous]::LV_SIGNAL_PRESS_LOST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_517LV_SIGNAL_PRESSEDE">[anonymous]::LV_SIGNAL_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_518LV_SIGNAL_PRESSINGE">[anonymous]::LV_SIGNAL_PRESSING (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_527LV_SIGNAL_REFR_EXT_DRAW_PADE">[anonymous]::LV_SIGNAL_REFR_EXT_DRAW_PAD (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_518LV_SIGNAL_RELEASEDE">[anonymous]::LV_SIGNAL_RELEASED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_519LV_SIGNAL_STYLE_CHGE">[anonymous]::LV_SIGNAL_STYLE_CHG (C++ enumerator)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4NUt3_10217LV_SLIDER_PART_BGE">[anonymous]::LV_SLIDER_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4NUt3_10220LV_SLIDER_PART_INDICE">[anonymous]::LV_SLIDER_PART_INDIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4NUt3_10219LV_SLIDER_PART_KNOBE">[anonymous]::LV_SLIDER_PART_KNOB (C++ enumerator)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4NUt3_10121LV_SLIDER_TYPE_NORMALE">[anonymous]::LV_SLIDER_TYPE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4NUt3_10120LV_SLIDER_TYPE_RANGEE">[anonymous]::LV_SLIDER_TYPE_RANGE (C++ enumerator)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4NUt3_10126LV_SLIDER_TYPE_SYMMETRICALE">[anonymous]::LV_SLIDER_TYPE_SYMMETRICAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4NUt3_10318LV_SPINBOX_PART_BGE">[anonymous]::LV_SPINBOX_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4NUt3_10322LV_SPINBOX_PART_CURSORE">[anonymous]::LV_SPINBOX_PART_CURSOR (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10523LV_SPINNER_DIR_BACKWARDE">[anonymous]::LV_SPINNER_DIR_BACKWARD (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10522LV_SPINNER_DIR_FORWARDE">[anonymous]::LV_SPINNER_DIR_FORWARD (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10618LV_SPINNER_PART_BGE">[anonymous]::LV_SPINNER_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10621LV_SPINNER_PART_INDICE">[anonymous]::LV_SPINNER_PART_INDIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10428LV_SPINNER_TYPE_CONSTANT_ARCE">[anonymous]::LV_SPINNER_TYPE_CONSTANT_ARC (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10428LV_SPINNER_TYPE_FILLSPIN_ARCE">[anonymous]::LV_SPINNER_TYPE_FILLSPIN_ARC (C++ enumerator)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4NUt3_10428LV_SPINNER_TYPE_SPINNING_ARCE">[anonymous]::LV_SPINNER_TYPE_SPINNING_ARC (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_716LV_STATE_CHECKEDE">[anonymous]::LV_STATE_CHECKED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_716LV_STATE_DEFAULTE">[anonymous]::LV_STATE_DEFAULT (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_717LV_STATE_DISABLEDE">[anonymous]::LV_STATE_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_715LV_STATE_EDITEDE">[anonymous]::LV_STATE_EDITED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_716LV_STATE_FOCUSEDE">[anonymous]::LV_STATE_FOCUSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_716LV_STATE_HOVEREDE">[anonymous]::LV_STATE_HOVERED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_716LV_STATE_PRESSEDE">[anonymous]::LV_STATE_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[anonymous]::LV_STYLE_PROP_INIT (C++ enumerator)</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[1]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[2]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[3]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[4]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[5]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[6]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[7]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[8]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[9]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[10]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[11]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[12]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[13]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[14]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[15]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[16]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[17]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[18]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[19]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[20]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[21]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[22]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[23]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[24]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[25]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[26]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[27]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[28]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[29]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[30]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[31]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[32]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[33]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[34]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[35]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[36]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[37]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[38]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[39]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[40]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[41]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[42]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[43]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[44]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[45]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[46]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[47]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[48]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[49]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[50]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[51]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[52]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[53]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[54]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[55]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[56]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[57]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[58]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[59]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[60]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[61]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[62]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[63]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[64]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[65]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[66]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[67]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[68]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[69]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[70]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[71]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[72]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[73]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[74]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[75]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[76]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[77]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[78]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[79]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[80]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[81]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[82]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[83]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[84]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[85]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[86]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[87]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[88]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[89]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[90]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[91]</a>, <a href="overview/style.html#_CPPv4NUt2_1218LV_STYLE_PROP_INITE">[92]</a>
</li>
      <li><a href="widgets/switch.html#_CPPv4NUt3_10717LV_SWITCH_PART_BGE">[anonymous]::LV_SWITCH_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv4NUt3_10720LV_SWITCH_PART_INDICE">[anonymous]::LV_SWITCH_PART_INDIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv4NUt3_10719LV_SWITCH_PART_KNOBE">[anonymous]::LV_SWITCH_PART_KNOB (C++ enumerator)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4NUt3_10816LV_TABLE_PART_BGE">[anonymous]::LV_TABLE_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4NUt3_10819LV_TABLE_PART_CELL1E">[anonymous]::LV_TABLE_PART_CELL1 (C++ enumerator)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4NUt3_10819LV_TABLE_PART_CELL2E">[anonymous]::LV_TABLE_PART_CELL2 (C++ enumerator)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4NUt3_10819LV_TABLE_PART_CELL3E">[anonymous]::LV_TABLE_PART_CELL3 (C++ enumerator)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4NUt3_10819LV_TABLE_PART_CELL4E">[anonymous]::LV_TABLE_PART_CELL4 (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11118LV_TABVIEW_PART_BGE">[anonymous]::LV_TABVIEW_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11129LV_TABVIEW_PART_BG_SCROLLABLEE">[anonymous]::LV_TABVIEW_PART_BG_SCROLLABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11121LV_TABVIEW_PART_INDICE">[anonymous]::LV_TABVIEW_PART_INDIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11122LV_TABVIEW_PART_TAB_BGE">[anonymous]::LV_TABVIEW_PART_TAB_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11123LV_TABVIEW_PART_TAB_BTNE">[anonymous]::LV_TABVIEW_PART_TAB_BTN (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11025LV_TABVIEW_TAB_POS_BOTTOME">[anonymous]::LV_TABVIEW_TAB_POS_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11023LV_TABVIEW_TAB_POS_LEFTE">[anonymous]::LV_TABVIEW_TAB_POS_LEFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11023LV_TABVIEW_TAB_POS_NONEE">[anonymous]::LV_TABVIEW_TAB_POS_NONE (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11024LV_TABVIEW_TAB_POS_RIGHTE">[anonymous]::LV_TABVIEW_TAB_POS_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4NUt3_11022LV_TABVIEW_TAB_POS_TOPE">[anonymous]::LV_TABVIEW_TAB_POS_TOP (C++ enumerator)</a>
</li>
      <li><a href="overview/task.html#_CPPv4NUt2_4717LV_TASK_PRIO_HIGHE">[anonymous]::LV_TASK_PRIO_HIGH (C++ enumerator)</a>
</li>
      <li><a href="overview/task.html#_CPPv4NUt2_4720LV_TASK_PRIO_HIGHESTE">[anonymous]::LV_TASK_PRIO_HIGHEST (C++ enumerator)</a>
</li>
      <li><a href="overview/task.html#_CPPv4NUt2_4716LV_TASK_PRIO_LOWE">[anonymous]::LV_TASK_PRIO_LOW (C++ enumerator)</a>
</li>
      <li><a href="overview/task.html#_CPPv4NUt2_4719LV_TASK_PRIO_LOWESTE">[anonymous]::LV_TASK_PRIO_LOWEST (C++ enumerator)</a>
</li>
      <li><a href="overview/task.html#_CPPv4NUt2_4716LV_TASK_PRIO_MIDE">[anonymous]::LV_TASK_PRIO_MID (C++ enumerator)</a>
</li>
      <li><a href="overview/task.html#_CPPv4NUt2_4716LV_TASK_PRIO_OFFE">[anonymous]::LV_TASK_PRIO_OFF (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1118LV_TEXT_DECOR_NONEE">[anonymous]::LV_TEXT_DECOR_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1127LV_TEXT_DECOR_STRIKETHROUGHE">[anonymous]::LV_TEXT_DECOR_STRIKETHROUGH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_1123LV_TEXT_DECOR_UNDERLINEE">[anonymous]::LV_TEXT_DECOR_UNDERLINE (C++ enumerator)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4NUt3_11219LV_TEXTAREA_PART_BGE">[anonymous]::LV_TEXTAREA_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4NUt3_11223LV_TEXTAREA_PART_CURSORE">[anonymous]::LV_TEXTAREA_PART_CURSOR (C++ enumerator)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4NUt3_11227LV_TEXTAREA_PART_EDGE_FLASHE">[anonymous]::LV_TEXTAREA_PART_EDGE_FLASH (C++ enumerator)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4NUt3_11228LV_TEXTAREA_PART_PLACEHOLDERE">[anonymous]::LV_TEXTAREA_PART_PLACEHOLDER (C++ enumerator)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4NUt3_11226LV_TEXTAREA_PART_SCROLLBARE">[anonymous]::LV_TEXTAREA_PART_SCROLLBAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4NUt3_11419LV_TILEVIEW_PART_BGE">[anonymous]::LV_TILEVIEW_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4NUt3_11427LV_TILEVIEW_PART_EDGE_FLASHE">[anonymous]::LV_TILEVIEW_PART_EDGE_FLASH (C++ enumerator)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4NUt3_11426LV_TILEVIEW_PART_SCROLLBARE">[anonymous]::LV_TILEVIEW_PART_SCROLLBAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4NUt3_11514LV_WIN_PART_BGE">[anonymous]::LV_WIN_PART_BG (C++ enumerator)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4NUt3_11530LV_WIN_PART_CONTENT_SCROLLABLEE">[anonymous]::LV_WIN_PART_CONTENT_SCROLLABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4NUt3_11518LV_WIN_PART_HEADERE">[anonymous]::LV_WIN_PART_HEADER (C++ enumerator)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4NUt3_11521LV_WIN_PART_SCROLLBARE">[anonymous]::LV_WIN_PART_SCROLLBAR (C++ enumerator)</a>
</li>
  </ul></td>
</tr></table>

<h2 id="_">_</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="porting/display.html#_CPPv411_disp_drv_t">_disp_drv_t (C++ struct)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t12antialiasingE">_disp_drv_t::antialiasing (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t6bufferE">_disp_drv_t::buffer (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t15clean_dcache_cbE">_disp_drv_t::clean_dcache_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t16color_chroma_keyE">_disp_drv_t::color_chroma_key (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t3dpiE">_disp_drv_t::dpi (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t8flush_cbE">_disp_drv_t::flush_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t12gpu_blend_cbE">_disp_drv_t::gpu_blend_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t11gpu_fill_cbE">_disp_drv_t::gpu_fill_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t11gpu_wait_cbE">_disp_drv_t::gpu_wait_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t7hor_resE">_disp_drv_t::hor_res (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t10monitor_cbE">_disp_drv_t::monitor_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t7rotatedE">_disp_drv_t::rotated (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t10rounder_cbE">_disp_drv_t::rounder_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t13screen_transpE">_disp_drv_t::screen_transp (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t9set_px_cbE">_disp_drv_t::set_px_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t9user_dataE">_disp_drv_t::user_data (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t7ver_resE">_disp_drv_t::ver_res (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N11_disp_drv_t7wait_cbE">_disp_drv_t::wait_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv47_disp_t">_disp_t (C++ struct)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t7act_scrE">_disp_t::act_scr (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t8bg_colorE">_disp_t::bg_color (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t6bg_imgE">_disp_t::bg_img (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t6bg_opaE">_disp_t::bg_opa (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t8del_prevE">_disp_t::del_prev (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t6driverE">_disp_t::driver (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t15inv_area_joinedE">_disp_t::inv_area_joined (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t9inv_areasE">_disp_t::inv_areas (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t5inv_pE">_disp_t::inv_p (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t18last_activity_timeE">_disp_t::last_activity_time (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t8prev_scrE">_disp_t::prev_scr (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t9refr_taskE">_disp_t::refr_task (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t6scr_llE">_disp_t::scr_ll (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t11scr_to_loadE">_disp_t::scr_to_load (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t9sys_layerE">_disp_t::sys_layer (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N7_disp_t9top_layerE">_disp_t::top_layer (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418_lv_anim_core_initv">_lv_anim_core_init (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv415_lv_anim_path_t">_lv_anim_path_t (C++ struct)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N15_lv_anim_path_t2cbE">_lv_anim_path_t::cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N15_lv_anim_path_t9user_dataE">_lv_anim_path_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv410_lv_anim_t">_lv_anim_t (C++ struct)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t8act_timeE">_lv_anim_t::act_time (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t7currentE">_lv_anim_t::current (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t11early_applyE">_lv_anim_t::early_apply (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t3endE">_lv_anim_t::end (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t7exec_cbE">_lv_anim_t::exec_cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t7has_runE">_lv_anim_t::has_run (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t4pathE">_lv_anim_t::path (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t14playback_delayE">_lv_anim_t::playback_delay (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t12playback_nowE">_lv_anim_t::playback_now (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t13playback_timeE">_lv_anim_t::playback_time (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t8ready_cbE">_lv_anim_t::ready_cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t10repeat_cntE">_lv_anim_t::repeat_cnt (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t12repeat_delayE">_lv_anim_t::repeat_delay (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t5startE">_lv_anim_t::start (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t8start_cbE">_lv_anim_t::start_cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t4timeE">_lv_anim_t::time (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t9time_origE">_lv_anim_t::time_orig (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t9user_dataE">_lv_anim_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t3varE">_lv_anim_t::var (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv422_lv_disp_get_refr_taskP9lv_disp_t">_lv_disp_get_refr_task (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv425_lv_disp_pop_from_inv_bufP9lv_disp_t8uint16_t">_lv_disp_pop_from_inv_buf (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv425_lv_draw_mask_map_param_t">_lv_draw_mask_map_param_t (C++ struct)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25_lv_draw_mask_map_param_t3cfgE">_lv_draw_mask_map_param_t::cfg (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25_lv_draw_mask_map_param_t6coordsE">_lv_draw_mask_map_param_t::coords (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25_lv_draw_mask_map_param_t3dscE">_lv_draw_mask_map_param_t::dsc (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25_lv_draw_mask_map_param_t3mapE">_lv_draw_mask_map_param_t::map (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv425_lv_draw_mask_saved_arr_t">_lv_draw_mask_saved_arr_t (C++ type)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv421_lv_draw_mask_saved_t">_lv_draw_mask_saved_t (C++ struct)</a>
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      <li><a href="widgets/objmask.html#_CPPv4N21_lv_draw_mask_saved_t9custom_idE">_lv_draw_mask_saved_t::custom_id (C++ member)</a>
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</li>
      <li><a href="overview/file-system.html#_CPPv412_lv_fs_drv_t">_lv_fs_drv_t (C++ struct)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t8close_cbE">_lv_fs_drv_t::close_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t12dir_close_cbE">_lv_fs_drv_t::dir_close_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t11dir_open_cbE">_lv_fs_drv_t::dir_open_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t11dir_read_cbE">_lv_fs_drv_t::dir_read_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t9file_sizeE">_lv_fs_drv_t::file_size (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t13free_space_cbE">_lv_fs_drv_t::free_space_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t6letterE">_lv_fs_drv_t::letter (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7open_cbE">_lv_fs_drv_t::open_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t10rddir_sizeE">_lv_fs_drv_t::rddir_size (C++ member)</a>
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      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7read_cbE">_lv_fs_drv_t::read_cb (C++ member)</a>
</li>
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</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t9remove_cbE">_lv_fs_drv_t::remove_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t9rename_cbE">_lv_fs_drv_t::rename_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7seek_cbE">_lv_fs_drv_t::seek_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7size_cbE">_lv_fs_drv_t::size_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7tell_cbE">_lv_fs_drv_t::tell_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t8trunc_cbE">_lv_fs_drv_t::trunc_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t9user_dataE">_lv_fs_drv_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t8write_cbE">_lv_fs_drv_t::write_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411_lv_fs_initv">_lv_fs_init (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv414_lv_group_initv">_lv_group_init (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv411_lv_group_t">_lv_group_t (C++ struct)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t11click_focusE">_lv_group_t::click_focus (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t7editingE">_lv_group_t::editing (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t8focus_cbE">_lv_group_t::focus_cb (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t6frozenE">_lv_group_t::frozen (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t9obj_focusE">_lv_group_t::obj_focus (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t6obj_llE">_lv_group_t::obj_ll (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t14refocus_policyE">_lv_group_t::refocus_policy (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t9user_dataE">_lv_group_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t4wrapE">_lv_group_t::wrap (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv432_lv_img_buf_get_transformed_areaP9lv_area_t10lv_coord_t10lv_coord_t7int16_t8uint16_tPK10lv_point_t">_lv_img_buf_get_transformed_area (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv421_lv_img_buf_transformP22lv_img_transform_dsc_t10lv_coord_t10lv_coord_t">_lv_img_buf_transform (C++ function)</a>
</li>
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</li>
      <li><a href="overview/image.html#_CPPv426_lv_img_buf_transform_initP22lv_img_transform_dsc_t">_lv_img_buf_transform_init (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv418_lv_img_cache_openPKv10lv_color_t">_lv_img_cache_open (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv415_lv_img_decoder">_lv_img_decoder (C++ struct)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15_lv_img_decoder8close_cbE">_lv_img_decoder::close_cb (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15_lv_img_decoder7info_cbE">_lv_img_decoder::info_cb (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15_lv_img_decoder7open_cbE">_lv_img_decoder::open_cb (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15_lv_img_decoder12read_line_cbE">_lv_img_decoder::read_line_cb (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15_lv_img_decoder9user_dataE">_lv_img_decoder::user_data (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv419_lv_img_decoder_dsc">_lv_img_decoder_dsc (C++ struct)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc5colorE">_lv_img_decoder_dsc::color (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc7decoderE">_lv_img_decoder_dsc::decoder (C++ member)</a>
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      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc9error_msgE">_lv_img_decoder_dsc::error_msg (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc6headerE">_lv_img_decoder_dsc::header (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc8img_dataE">_lv_img_decoder_dsc::img_data (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc3srcE">_lv_img_decoder_dsc::src (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc8src_typeE">_lv_img_decoder_dsc::src_type (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc12time_to_openE">_lv_img_decoder_dsc::time_to_open (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N19_lv_img_decoder_dsc9user_dataE">_lv_img_decoder_dsc::user_data (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv420_lv_img_decoder_initv">_lv_img_decoder_init (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv415_lv_indev_drv_t">_lv_indev_drv_t (C++ struct)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t4dispE">_lv_indev_drv_t::disp (C++ member)</a>
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  <td style="width: 33%; vertical-align: top;"><ul>
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</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t11feedback_cbE">_lv_indev_drv_t::feedback_cb (C++ member)</a>
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      <li><a href="overview/indev.html#_CPPv414_lv_indev_initv">_lv_indev_init (C++ function)</a>
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      <li><a href="porting/indev.html#_CPPv416_lv_indev_proc_t">_lv_indev_proc_t (C++ struct)</a>
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      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t8last_objE">_lv_indev_proc_t::last_obj (C++ member)</a>
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      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t17ext_click_pad_horE">_lv_obj_t::ext_click_pad_hor (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t17ext_click_pad_verE">_lv_obj_t::ext_click_pad_ver (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t12ext_draw_padE">_lv_obj_t::ext_draw_pad (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t12focus_parentE">_lv_obj_t::focus_parent (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t14gesture_parentE">_lv_obj_t::gesture_parent (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t7group_pE">_lv_obj_t::group_p (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t6hiddenE">_lv_obj_t::hidden (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t6parentE">_lv_obj_t::parent (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t12parent_eventE">_lv_obj_t::parent_event (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t7protectE">_lv_obj_t::protect (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t7realignE">_lv_obj_t::realign (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t9signal_cbE">_lv_obj_t::signal_cb (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t5stateE">_lv_obj_t::state (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t10style_listE">_lv_obj_t::style_list (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t3topE">_lv_obj_t::top (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t9user_dataE">_lv_obj_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv419_lv_style_get_colorPK10lv_style_t19lv_style_property_tPv">_lv_style_get_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417_lv_style_get_intPK10lv_style_t19lv_style_property_tPv">_lv_style_get_int (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422_lv_style_get_mem_sizePK10lv_style_t">_lv_style_get_mem_size (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417_lv_style_get_opaPK10lv_style_t19lv_style_property_tPv">_lv_style_get_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417_lv_style_get_ptrPK10lv_style_t19lv_style_property_tPv">_lv_style_get_ptr (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424_lv_style_list_add_styleP15lv_style_list_tP10lv_style_t">_lv_style_list_add_style (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430_lv_style_list_add_trans_styleP15lv_style_list_t">_lv_style_list_add_trans_style (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424_lv_style_list_get_colorP15lv_style_list_t19lv_style_property_tP10lv_color_t">_lv_style_list_get_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422_lv_style_list_get_intP15lv_style_list_t19lv_style_property_tP14lv_style_int_t">_lv_style_list_get_int (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422_lv_style_list_get_opaP15lv_style_list_t19lv_style_property_tP8lv_opa_t">_lv_style_list_get_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422_lv_style_list_get_ptrP15lv_style_list_t19lv_style_property_tPPKv">_lv_style_list_get_ptr (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv435_lv_style_list_get_transition_styleP15lv_style_list_t">_lv_style_list_get_transition_style (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427_lv_style_list_remove_styleP15lv_style_list_tP10lv_style_t">_lv_style_list_remove_style (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420_lv_style_list_resetP15lv_style_list_t">_lv_style_list_reset (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430_lv_style_list_set_local_colorP15lv_style_list_t19lv_style_property_t10lv_color_t">_lv_style_list_set_local_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428_lv_style_list_set_local_intP15lv_style_list_t19lv_style_property_t14lv_style_int_t">_lv_style_list_set_local_int (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428_lv_style_list_set_local_opaP15lv_style_list_t19lv_style_property_t8lv_opa_t">_lv_style_list_set_local_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428_lv_style_list_set_local_ptrP15lv_style_list_t19lv_style_property_tPKv">_lv_style_list_set_local_ptr (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv419_lv_style_set_colorP10lv_style_t19lv_style_property_t10lv_color_t">_lv_style_set_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417_lv_style_set_intP10lv_style_t19lv_style_property_t14lv_style_int_t">_lv_style_set_int (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417_lv_style_set_opaP10lv_style_t19lv_style_property_t8lv_opa_t">_lv_style_set_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417_lv_style_set_ptrP10lv_style_t19lv_style_property_tPKv">_lv_style_set_ptr (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv418_lv_task_core_initv">_lv_task_core_init (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv410_lv_task_t">_lv_task_t (C++ struct)</a>
</li>
      <li><a href="overview/task.html#_CPPv4N10_lv_task_t8last_runE">_lv_task_t::last_run (C++ member)</a>
</li>
      <li><a href="overview/task.html#_CPPv4N10_lv_task_t6periodE">_lv_task_t::period (C++ member)</a>
</li>
      <li><a href="overview/task.html#_CPPv4N10_lv_task_t4prioE">_lv_task_t::prio (C++ member)</a>
</li>
      <li><a href="overview/task.html#_CPPv4N10_lv_task_t12repeat_countE">_lv_task_t::repeat_count (C++ member)</a>
</li>
      <li><a href="overview/task.html#_CPPv4N10_lv_task_t7task_cbE">_lv_task_t::task_cb (C++ member)</a>
</li>
      <li><a href="overview/task.html#_CPPv4N10_lv_task_t9user_dataE">_lv_task_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv411_lv_theme_t">_lv_theme_t (C++ struct)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t8apply_cbE">_lv_theme_t::apply_cb (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t9apply_xcbE">_lv_theme_t::apply_xcb (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t4baseE">_lv_theme_t::base (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t13color_primaryE">_lv_theme_t::color_primary (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t15color_secondaryE">_lv_theme_t::color_secondary (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t5flagsE">_lv_theme_t::flags (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t11font_normalE">_lv_theme_t::font_normal (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t10font_smallE">_lv_theme_t::font_small (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t13font_subtitleE">_lv_theme_t::font_subtitle (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t10font_titleE">_lv_theme_t::font_title (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t9user_dataE">_lv_theme_t::user_data (C++ member)</a>
</li>
  </ul></td>
</tr></table>

<h2 id="L">L</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="overview/animation.html#_CPPv421lv_anim_count_runningv">lv_anim_count_running (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_custom_delP9lv_anim_t24lv_anim_custom_exec_cb_t">lv_anim_custom_del (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_custom_exec_cb_t">lv_anim_custom_exec_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv411lv_anim_delPv18lv_anim_exec_xcb_t">lv_anim_del (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv416lv_anim_enable_t">lv_anim_enable_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_exec_xcb_t">lv_anim_exec_xcb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv411lv_anim_getPv18lv_anim_exec_xcb_t">lv_anim_get (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_get_delayP9lv_anim_t">lv_anim_get_delay (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv412lv_anim_initP9lv_anim_t">lv_anim_init (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv419lv_anim_path_bouncePK14lv_anim_path_tPK9lv_anim_t">lv_anim_path_bounce (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_path_cb_t">lv_anim_path_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv416lv_anim_path_def">lv_anim_path_def (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv420lv_anim_path_ease_inPK14lv_anim_path_tPK9lv_anim_t">lv_anim_path_ease_in (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_path_ease_in_outPK14lv_anim_path_tPK9lv_anim_t">lv_anim_path_ease_in_out (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv421lv_anim_path_ease_outPK14lv_anim_path_tPK9lv_anim_t">lv_anim_path_ease_out (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_path_initP14lv_anim_path_t">lv_anim_path_init (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv419lv_anim_path_linearPK14lv_anim_path_tPK9lv_anim_t">lv_anim_path_linear (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv422lv_anim_path_overshootPK14lv_anim_path_tPK9lv_anim_t">lv_anim_path_overshoot (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv419lv_anim_path_set_cbP14lv_anim_path_t17lv_anim_path_cb_t">lv_anim_path_set_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv426lv_anim_path_set_user_dataP14lv_anim_path_tPv">lv_anim_path_set_user_data (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_path_stepPK14lv_anim_path_tPK9lv_anim_t">lv_anim_path_step (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv414lv_anim_path_t">lv_anim_path_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_ready_cb_t">lv_anim_ready_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv416lv_anim_refr_nowv">lv_anim_refr_now (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv426lv_anim_set_custom_exec_cbP9lv_anim_t24lv_anim_custom_exec_cb_t">lv_anim_set_custom_exec_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_set_delayP9lv_anim_t8uint32_t">lv_anim_set_delay (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv419lv_anim_set_exec_cbP9lv_anim_t18lv_anim_exec_xcb_t">lv_anim_set_exec_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv416lv_anim_set_pathP9lv_anim_tPK14lv_anim_path_t">lv_anim_set_path (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv426lv_anim_set_playback_delayP9lv_anim_t8uint16_t">lv_anim_set_playback_delay (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv425lv_anim_set_playback_timeP9lv_anim_t8uint16_t">lv_anim_set_playback_time (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv420lv_anim_set_ready_cbP9lv_anim_t18lv_anim_ready_cb_t">lv_anim_set_ready_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_set_repeat_countP9lv_anim_t8uint16_t">lv_anim_set_repeat_count (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_set_repeat_delayP9lv_anim_t8uint16_t">lv_anim_set_repeat_delay (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv420lv_anim_set_start_cbP9lv_anim_t18lv_anim_ready_cb_t">lv_anim_set_start_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv416lv_anim_set_timeP9lv_anim_t8uint32_t">lv_anim_set_time (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_set_valuesP9lv_anim_t15lv_anim_value_t15lv_anim_value_t">lv_anim_set_values (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv415lv_anim_set_varP9lv_anim_tPv">lv_anim_set_var (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv421lv_anim_speed_to_time8uint16_t15lv_anim_value_t15lv_anim_value_t">lv_anim_speed_to_time (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv413lv_anim_startP9lv_anim_t">lv_anim_start (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_start_cb_t">lv_anim_start_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv49lv_anim_t">lv_anim_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv415lv_anim_value_t">lv_anim_value_t (C++ type)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv413lv_arc_createP8lv_obj_tPK8lv_obj_t">lv_arc_create (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv412lv_arc_ext_t">lv_arc_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t10adjustableE">lv_arc_ext_t::adjustable (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t13arc_angle_endE">lv_arc_ext_t::arc_angle_end (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t15arc_angle_startE">lv_arc_ext_t::arc_angle_start (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t12bg_angle_endE">lv_arc_ext_t::bg_angle_end (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t14bg_angle_startE">lv_arc_ext_t::bg_angle_start (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t8chg_rateE">lv_arc_ext_t::chg_rate (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t9cur_valueE">lv_arc_ext_t::cur_value (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t8draggingE">lv_arc_ext_t::dragging (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t10last_angleE">lv_arc_ext_t::last_angle (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t9last_tickE">lv_arc_ext_t::last_tick (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t9max_valueE">lv_arc_ext_t::max_value (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t9min_closeE">lv_arc_ext_t::min_close (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t9min_valueE">lv_arc_ext_t::min_value (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t14rotation_angleE">lv_arc_ext_t::rotation_angle (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t9style_arcE">lv_arc_ext_t::style_arc (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t10style_knobE">lv_arc_ext_t::style_knob (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv4N12lv_arc_ext_t4typeE">lv_arc_ext_t::type (C++ member)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv421lv_arc_get_adjustableP8lv_obj_t">lv_arc_get_adjustable (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv420lv_arc_get_angle_endP8lv_obj_t">lv_arc_get_angle_end (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv422lv_arc_get_angle_startP8lv_obj_t">lv_arc_get_angle_start (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv423lv_arc_get_bg_angle_endP8lv_obj_t">lv_arc_get_bg_angle_end (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv425lv_arc_get_bg_angle_startP8lv_obj_t">lv_arc_get_bg_angle_start (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv420lv_arc_get_max_valuePK8lv_obj_t">lv_arc_get_max_value (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv420lv_arc_get_min_valuePK8lv_obj_t">lv_arc_get_min_value (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv415lv_arc_get_typePK8lv_obj_t">lv_arc_get_type (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv416lv_arc_get_valuePK8lv_obj_t">lv_arc_get_value (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv417lv_arc_is_draggedPK8lv_obj_t">lv_arc_is_dragged (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv413lv_arc_part_t">lv_arc_part_t (C++ type)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv421lv_arc_set_adjustableP8lv_obj_tb">lv_arc_set_adjustable (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv417lv_arc_set_anglesP8lv_obj_t8uint16_t8uint16_t">lv_arc_set_angles (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv420lv_arc_set_bg_anglesP8lv_obj_t8uint16_t8uint16_t">lv_arc_set_bg_angles (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv423lv_arc_set_bg_end_angleP8lv_obj_t8uint16_t">lv_arc_set_bg_end_angle (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv425lv_arc_set_bg_start_angleP8lv_obj_t8uint16_t">lv_arc_set_bg_start_angle (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv419lv_arc_set_chg_rateP8lv_obj_t8uint16_t">lv_arc_set_chg_rate (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv420lv_arc_set_end_angleP8lv_obj_t8uint16_t">lv_arc_set_end_angle (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv416lv_arc_set_rangeP8lv_obj_t7int16_t7int16_t">lv_arc_set_range (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv419lv_arc_set_rotationP8lv_obj_t8uint16_t">lv_arc_set_rotation (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv422lv_arc_set_start_angleP8lv_obj_t8uint16_t">lv_arc_set_start_angle (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv415lv_arc_set_typeP8lv_obj_t13lv_arc_type_t">lv_arc_set_type (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv416lv_arc_set_valueP8lv_obj_t7int16_t">lv_arc_set_value (C++ function)</a>
</li>
      <li><a href="widgets/arc.html#_CPPv413lv_arc_type_t">lv_arc_type_t (C++ type)</a>
</li>
      <li><a href="overview/task.html#_CPPv413lv_async_call13lv_async_cb_tPv">lv_async_call (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv413lv_async_cb_t">lv_async_cb_t (C++ type)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv413lv_bar_anim_t">lv_bar_anim_t (C++ struct)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N13lv_bar_anim_t8anim_endE">lv_bar_anim_t::anim_end (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N13lv_bar_anim_t10anim_startE">lv_bar_anim_t::anim_start (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N13lv_bar_anim_t10anim_stateE">lv_bar_anim_t::anim_state (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N13lv_bar_anim_t3barE">lv_bar_anim_t::bar (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv413lv_bar_createP8lv_obj_tPK8lv_obj_t">lv_bar_create (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv412lv_bar_ext_t">lv_bar_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t9anim_timeE">lv_bar_ext_t::anim_time (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t9cur_valueE">lv_bar_ext_t::cur_value (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t14cur_value_animE">lv_bar_ext_t::cur_value_anim (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t10indic_areaE">lv_bar_ext_t::indic_area (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t9max_valueE">lv_bar_ext_t::max_value (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t9min_valueE">lv_bar_ext_t::min_value (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t11start_valueE">lv_bar_ext_t::start_value (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t16start_value_animE">lv_bar_ext_t::start_value_anim (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t11style_indicE">lv_bar_ext_t::style_indic (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv4N12lv_bar_ext_t4typeE">lv_bar_ext_t::type (C++ member)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv420lv_bar_get_anim_timePK8lv_obj_t">lv_bar_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv420lv_bar_get_max_valuePK8lv_obj_t">lv_bar_get_max_value (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv420lv_bar_get_min_valuePK8lv_obj_t">lv_bar_get_min_value (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv422lv_bar_get_start_valuePK8lv_obj_t">lv_bar_get_start_value (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv415lv_bar_get_typeP8lv_obj_t">lv_bar_get_type (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv416lv_bar_get_valuePK8lv_obj_t">lv_bar_get_value (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv413lv_bar_part_t">lv_bar_part_t (C++ type)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv420lv_bar_set_anim_timeP8lv_obj_t8uint16_t">lv_bar_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv416lv_bar_set_rangeP8lv_obj_t7int16_t7int16_t">lv_bar_set_range (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv422lv_bar_set_start_valueP8lv_obj_t7int16_t16lv_anim_enable_t">lv_bar_set_start_value (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv415lv_bar_set_typeP8lv_obj_t13lv_bar_type_t">lv_bar_set_type (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv416lv_bar_set_valueP8lv_obj_t7int16_t16lv_anim_enable_t">lv_bar_set_value (C++ function)</a>
</li>
      <li><a href="widgets/bar.html#_CPPv413lv_bar_type_t">lv_bar_type_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv416lv_border_side_t">lv_border_side_t (C++ type)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv413lv_btn_createP8lv_obj_tPK8lv_obj_t">lv_btn_create (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv412lv_btn_ext_t">lv_btn_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4N12lv_btn_ext_t9checkableE">lv_btn_ext_t::checkable (C++ member)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv4N12lv_btn_ext_t4contE">lv_btn_ext_t::cont (C++ member)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv420lv_btn_get_checkablePK8lv_obj_t">lv_btn_get_checkable (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv421lv_btn_get_fit_bottomPK8lv_obj_t">lv_btn_get_fit_bottom (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv419lv_btn_get_fit_leftPK8lv_obj_t">lv_btn_get_fit_left (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv420lv_btn_get_fit_rightPK8lv_obj_t">lv_btn_get_fit_right (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv418lv_btn_get_fit_topPK8lv_obj_t">lv_btn_get_fit_top (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv417lv_btn_get_layoutPK8lv_obj_t">lv_btn_get_layout (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv416lv_btn_get_statePK8lv_obj_t">lv_btn_get_state (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv413lv_btn_part_t">lv_btn_part_t (C++ type)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv420lv_btn_set_checkableP8lv_obj_tb">lv_btn_set_checkable (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv414lv_btn_set_fitP8lv_obj_t8lv_fit_t">lv_btn_set_fit (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv415lv_btn_set_fit2P8lv_obj_t8lv_fit_t8lv_fit_t">lv_btn_set_fit2 (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv415lv_btn_set_fit4P8lv_obj_t8lv_fit_t8lv_fit_t8lv_fit_t8lv_fit_t">lv_btn_set_fit4 (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv417lv_btn_set_layoutP8lv_obj_t11lv_layout_t">lv_btn_set_layout (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv416lv_btn_set_stateP8lv_obj_t14lv_btn_state_t">lv_btn_set_state (C++ function)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv414lv_btn_state_t">lv_btn_state_t (C++ type)</a>
</li>
      <li><a href="widgets/btn.html#_CPPv413lv_btn_toggleP8lv_obj_t">lv_btn_toggle (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv427lv_btnmatrix_clear_btn_ctrlPK8lv_obj_t8uint16_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_clear_btn_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv431lv_btnmatrix_clear_btn_ctrl_allP8lv_obj_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_clear_btn_ctrl_all (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv419lv_btnmatrix_createP8lv_obj_tPK8lv_obj_t">lv_btnmatrix_create (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv419lv_btnmatrix_ctrl_t">lv_btnmatrix_ctrl_t (C++ type)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv418lv_btnmatrix_ext_t">lv_btnmatrix_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t5alignE">lv_btnmatrix_ext_t::align (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t7btn_cntE">lv_btnmatrix_ext_t::btn_cnt (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t10btn_id_actE">lv_btnmatrix_ext_t::btn_id_act (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t14btn_id_focusedE">lv_btnmatrix_ext_t::btn_id_focused (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t9btn_id_prE">lv_btnmatrix_ext_t::btn_id_pr (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t12button_areasE">lv_btnmatrix_ext_t::button_areas (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t9ctrl_bitsE">lv_btnmatrix_ext_t::ctrl_bits (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t5map_pE">lv_btnmatrix_ext_t::map_p (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t9one_checkE">lv_btnmatrix_ext_t::one_check (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t7recolorE">lv_btnmatrix_ext_t::recolor (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv4N18lv_btnmatrix_ext_t9style_btnE">lv_btnmatrix_ext_t::style_btn (C++ member)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv427lv_btnmatrix_get_active_btnPK8lv_obj_t">lv_btnmatrix_get_active_btn (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv432lv_btnmatrix_get_active_btn_textPK8lv_obj_t">lv_btnmatrix_get_active_btn_text (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv422lv_btnmatrix_get_alignPK8lv_obj_t">lv_btnmatrix_get_align (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv425lv_btnmatrix_get_btn_ctrlP8lv_obj_t8uint16_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_get_btn_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv425lv_btnmatrix_get_btn_textPK8lv_obj_t8uint16_t">lv_btnmatrix_get_btn_text (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv428lv_btnmatrix_get_focused_btnPK8lv_obj_t">lv_btnmatrix_get_focused_btn (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv426lv_btnmatrix_get_map_arrayPK8lv_obj_t">lv_btnmatrix_get_map_array (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv426lv_btnmatrix_get_one_checkPK8lv_obj_t">lv_btnmatrix_get_one_check (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv424lv_btnmatrix_get_recolorPK8lv_obj_t">lv_btnmatrix_get_recolor (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv419lv_btnmatrix_part_t">lv_btnmatrix_part_t (C++ type)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv422lv_btnmatrix_set_alignP8lv_obj_t16lv_label_align_t">lv_btnmatrix_set_align (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv425lv_btnmatrix_set_btn_ctrlP8lv_obj_t8uint16_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_set_btn_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv429lv_btnmatrix_set_btn_ctrl_allP8lv_obj_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_set_btn_ctrl_all (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv426lv_btnmatrix_set_btn_widthP8lv_obj_t8uint16_t7uint8_t">lv_btnmatrix_set_btn_width (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv425lv_btnmatrix_set_ctrl_mapP8lv_obj_tA_K19lv_btnmatrix_ctrl_t">lv_btnmatrix_set_ctrl_map (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv428lv_btnmatrix_set_focused_btnP8lv_obj_t8uint16_t">lv_btnmatrix_set_focused_btn (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv420lv_btnmatrix_set_mapP8lv_obj_tA_PKc">lv_btnmatrix_set_map (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv426lv_btnmatrix_set_one_checkP8lv_obj_tb">lv_btnmatrix_set_one_check (C++ function)</a>
</li>
      <li><a href="widgets/btnmatrix.html#_CPPv424lv_btnmatrix_set_recolorPK8lv_obj_tb">lv_btnmatrix_set_recolor (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv418lv_calendar_createP8lv_obj_tPK8lv_obj_t">lv_calendar_create (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv418lv_calendar_date_t">lv_calendar_date_t (C++ struct)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N18lv_calendar_date_t3dayE">lv_calendar_date_t::day (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N18lv_calendar_date_t5monthE">lv_calendar_date_t::month (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N18lv_calendar_date_t4yearE">lv_calendar_date_t::year (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv417lv_calendar_ext_t">lv_calendar_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t12btn_pressingE">lv_calendar_ext_t::btn_pressing (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t9day_namesE">lv_calendar_ext_t::day_names (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t17highlighted_datesE">lv_calendar_ext_t::highlighted_dates (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t21highlighted_dates_numE">lv_calendar_ext_t::highlighted_dates_num (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t11month_namesE">lv_calendar_ext_t::month_names (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t12pressed_dateE">lv_calendar_ext_t::pressed_date (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t11showed_dateE">lv_calendar_ext_t::showed_date (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t15style_date_numsE">lv_calendar_ext_t::style_date_nums (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t15style_day_namesE">lv_calendar_ext_t::style_day_names (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t12style_headerE">lv_calendar_ext_t::style_header (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv4N17lv_calendar_ext_t5todayE">lv_calendar_ext_t::today (C++ member)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv425lv_calendar_get_day_namesPK8lv_obj_t">lv_calendar_get_day_names (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv427lv_calendar_get_day_of_week8uint32_t8uint32_t8uint32_t">lv_calendar_get_day_of_week (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv433lv_calendar_get_highlighted_datesPK8lv_obj_t">lv_calendar_get_highlighted_dates (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv437lv_calendar_get_highlighted_dates_numPK8lv_obj_t">lv_calendar_get_highlighted_dates_num (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv427lv_calendar_get_month_namesPK8lv_obj_t">lv_calendar_get_month_names (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv428lv_calendar_get_pressed_datePK8lv_obj_t">lv_calendar_get_pressed_date (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv427lv_calendar_get_showed_datePK8lv_obj_t">lv_calendar_get_showed_date (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv426lv_calendar_get_today_datePK8lv_obj_t">lv_calendar_get_today_date (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv418lv_calendar_part_t">lv_calendar_part_t (C++ type)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv425lv_calendar_set_day_namesP8lv_obj_tPPKc">lv_calendar_set_day_names (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv433lv_calendar_set_highlighted_datesP8lv_obj_tA_18lv_calendar_date_t8uint16_t">lv_calendar_set_highlighted_dates (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv427lv_calendar_set_month_namesP8lv_obj_tPPKc">lv_calendar_set_month_names (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv427lv_calendar_set_showed_dateP8lv_obj_tP18lv_calendar_date_t">lv_calendar_set_showed_date (C++ function)</a>
</li>
      <li><a href="widgets/calendar.html#_CPPv426lv_calendar_set_today_dateP8lv_obj_tP18lv_calendar_date_t">lv_calendar_set_today_date (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv418lv_canvas_blur_horP8lv_obj_tPK9lv_area_t8uint16_t">lv_canvas_blur_hor (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv418lv_canvas_blur_verP8lv_obj_tPK9lv_area_t8uint16_t">lv_canvas_blur_ver (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv418lv_canvas_copy_bufP8lv_obj_tPKv10lv_coord_t10lv_coord_t10lv_coord_t10lv_coord_t">lv_canvas_copy_buf (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv416lv_canvas_createP8lv_obj_tPK8lv_obj_t">lv_canvas_create (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv418lv_canvas_draw_arcP8lv_obj_t10lv_coord_t10lv_coord_t10lv_coord_t7int32_t7int32_tPK18lv_draw_line_dsc_t">lv_canvas_draw_arc (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv418lv_canvas_draw_imgP8lv_obj_t10lv_coord_t10lv_coord_tPKvPK17lv_draw_img_dsc_t">lv_canvas_draw_img (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv419lv_canvas_draw_lineP8lv_obj_tA_K10lv_point_t8uint32_tPK18lv_draw_line_dsc_t">lv_canvas_draw_line (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv422lv_canvas_draw_polygonP8lv_obj_tA_K10lv_point_t8uint32_tPK18lv_draw_rect_dsc_t">lv_canvas_draw_polygon (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv419lv_canvas_draw_rectP8lv_obj_t10lv_coord_t10lv_coord_t10lv_coord_t10lv_coord_tPK18lv_draw_rect_dsc_t">lv_canvas_draw_rect (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv419lv_canvas_draw_textP8lv_obj_t10lv_coord_t10lv_coord_t10lv_coord_tP19lv_draw_label_dsc_tPKc16lv_label_align_t">lv_canvas_draw_text (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv415lv_canvas_ext_t">lv_canvas_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv4N15lv_canvas_ext_t3dscE">lv_canvas_ext_t::dsc (C++ member)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv4N15lv_canvas_ext_t3imgE">lv_canvas_ext_t::img (C++ member)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv417lv_canvas_fill_bgP8lv_obj_t10lv_color_t8lv_opa_t">lv_canvas_fill_bg (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv417lv_canvas_get_imgP8lv_obj_t">lv_canvas_get_img (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv416lv_canvas_get_pxP8lv_obj_t10lv_coord_t10lv_coord_t">lv_canvas_get_px (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv416lv_canvas_part_t">lv_canvas_part_t (C++ type)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv420lv_canvas_set_bufferP8lv_obj_tPv10lv_coord_t10lv_coord_t11lv_img_cf_t">lv_canvas_set_buffer (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv421lv_canvas_set_paletteP8lv_obj_t7uint8_t10lv_color_t">lv_canvas_set_palette (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv416lv_canvas_set_pxP8lv_obj_t10lv_coord_t10lv_coord_t10lv_color_t">lv_canvas_set_px (C++ function)</a>
</li>
      <li><a href="widgets/canvas.html#_CPPv419lv_canvas_transformP8lv_obj_tP12lv_img_dsc_t7int16_t8uint16_t10lv_coord_t10lv_coord_t7int32_t7int32_tb">lv_canvas_transform (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv419lv_chart_add_cursorP8lv_obj_t10lv_color_t21lv_cursor_direction_t">lv_chart_add_cursor (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv419lv_chart_add_seriesP8lv_obj_t10lv_color_t">lv_chart_add_series (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv419lv_chart_axis_cfg_t">lv_chart_axis_cfg_t (C++ struct)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N19lv_chart_axis_cfg_t14list_of_valuesE">lv_chart_axis_cfg_t::list_of_values (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N19lv_chart_axis_cfg_t14major_tick_lenE">lv_chart_axis_cfg_t::major_tick_len (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N19lv_chart_axis_cfg_t14minor_tick_lenE">lv_chart_axis_cfg_t::minor_tick_len (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N19lv_chart_axis_cfg_t14num_tick_marksE">lv_chart_axis_cfg_t::num_tick_marks (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N19lv_chart_axis_cfg_t7optionsE">lv_chart_axis_cfg_t::options (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv423lv_chart_axis_options_t">lv_chart_axis_options_t (C++ type)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv415lv_chart_axis_t">lv_chart_axis_t (C++ type)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv421lv_chart_clear_seriesP8lv_obj_tP17lv_chart_series_t">lv_chart_clear_series (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv415lv_chart_createP8lv_obj_tPK8lv_obj_t">lv_chart_create (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv417lv_chart_cursor_t">lv_chart_cursor_t (C++ struct)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_cursor_t4axesE">lv_chart_cursor_t::axes (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_cursor_t5colorE">lv_chart_cursor_t::color (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_cursor_t5pointE">lv_chart_cursor_t::point (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv414lv_chart_ext_t">lv_chart_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t10cursors_llE">lv_chart_ext_t::cursors_ll (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t8hdiv_cntE">lv_chart_ext_t::hdiv_cnt (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t9point_cntE">lv_chart_ext_t::point_cnt (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t16secondary_y_axisE">lv_chart_ext_t::secondary_y_axis (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t9series_llE">lv_chart_ext_t::series_ll (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t13style_cursorsE">lv_chart_ext_t::style_cursors (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t12style_seriesE">lv_chart_ext_t::style_series (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t15style_series_bgE">lv_chart_ext_t::style_series_bg (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t4typeE">lv_chart_ext_t::type (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t11update_modeE">lv_chart_ext_t::update_mode (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t8vdiv_cntE">lv_chart_ext_t::vdiv_cnt (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t6x_axisE">lv_chart_ext_t::x_axis (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t6y_axisE">lv_chart_ext_t::y_axis (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t4ymaxE">lv_chart_ext_t::ymax (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N14lv_chart_ext_t4yminE">lv_chart_ext_t::ymin (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv425lv_chart_get_cursor_pointP8lv_obj_tP17lv_chart_cursor_t">lv_chart_get_cursor_point (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv437lv_chart_get_nearest_index_from_coordP8lv_obj_t10lv_coord_t">lv_chart_get_nearest_index_from_coord (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv424lv_chart_get_point_countPK8lv_obj_t">lv_chart_get_point_count (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv421lv_chart_get_point_idP8lv_obj_tP17lv_chart_series_t8uint16_t">lv_chart_get_point_id (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv424lv_chart_get_series_areaP8lv_obj_tP9lv_area_t">lv_chart_get_series_area (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv424lv_chart_get_series_axisP8lv_obj_tP17lv_chart_series_t">lv_chart_get_series_axis (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv417lv_chart_get_typePK8lv_obj_t">lv_chart_get_type (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv425lv_chart_get_x_from_indexP8lv_obj_tP17lv_chart_series_t8uint16_t">lv_chart_get_x_from_index (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv426lv_chart_get_x_start_pointP17lv_chart_series_t">lv_chart_get_x_start_point (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv425lv_chart_get_y_from_indexP8lv_obj_tP17lv_chart_series_t8uint16_t">lv_chart_get_y_from_index (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv420lv_chart_hide_seriesP8lv_obj_tP17lv_chart_series_tb">lv_chart_hide_series (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv420lv_chart_init_pointsP8lv_obj_tP17lv_chart_series_t10lv_coord_t">lv_chart_init_points (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv416lv_chart_refreshP8lv_obj_t">lv_chart_refresh (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv422lv_chart_remove_seriesP8lv_obj_tP17lv_chart_series_t">lv_chart_remove_series (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv417lv_chart_series_t">lv_chart_series_t (C++ struct)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_series_t5colorE">lv_chart_series_t::color (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_series_t16ext_buf_assignedE">lv_chart_series_t::ext_buf_assigned (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_series_t6hiddenE">lv_chart_series_t::hidden (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_series_t6pointsE">lv_chart_series_t::points (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_series_t11start_pointE">lv_chart_series_t::start_point (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv4N17lv_chart_series_t6y_axisE">lv_chart_series_t::y_axis (C++ member)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv425lv_chart_set_cursor_pointP8lv_obj_tP17lv_chart_cursor_tP10lv_point_t">lv_chart_set_cursor_point (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv427lv_chart_set_div_line_countP8lv_obj_t7uint8_t7uint8_t">lv_chart_set_div_line_count (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv422lv_chart_set_ext_arrayP8lv_obj_tP17lv_chart_series_tA_10lv_coord_t8uint16_t">lv_chart_set_ext_array (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv417lv_chart_set_nextP8lv_obj_tP17lv_chart_series_t10lv_coord_t">lv_chart_set_next (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv424lv_chart_set_point_countP8lv_obj_t8uint16_t">lv_chart_set_point_count (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv421lv_chart_set_point_idP8lv_obj_tP17lv_chart_series_t10lv_coord_t8uint16_t">lv_chart_set_point_id (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv419lv_chart_set_pointsP8lv_obj_tP17lv_chart_series_tA_10lv_coord_t">lv_chart_set_points (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv436lv_chart_set_secondary_y_tick_lengthP8lv_obj_t7uint8_t7uint8_t">lv_chart_set_secondary_y_tick_length (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv435lv_chart_set_secondary_y_tick_textsP8lv_obj_tPKc7uint8_t23lv_chart_axis_options_t">lv_chart_set_secondary_y_tick_texts (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv424lv_chart_set_series_axisP8lv_obj_tP17lv_chart_series_t15lv_chart_axis_t">lv_chart_set_series_axis (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv417lv_chart_set_typeP8lv_obj_t15lv_chart_type_t">lv_chart_set_type (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv424lv_chart_set_update_modeP8lv_obj_t22lv_chart_update_mode_t">lv_chart_set_update_mode (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv426lv_chart_set_x_start_pointP8lv_obj_tP17lv_chart_series_t8uint16_t">lv_chart_set_x_start_point (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv426lv_chart_set_x_tick_lengthP8lv_obj_t7uint8_t7uint8_t">lv_chart_set_x_tick_length (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv425lv_chart_set_x_tick_textsP8lv_obj_tPKc7uint8_t23lv_chart_axis_options_t">lv_chart_set_x_tick_texts (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv420lv_chart_set_y_rangeP8lv_obj_t15lv_chart_axis_t10lv_coord_t10lv_coord_t">lv_chart_set_y_range (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv426lv_chart_set_y_tick_lengthP8lv_obj_t7uint8_t7uint8_t">lv_chart_set_y_tick_length (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv425lv_chart_set_y_tick_textsP8lv_obj_tPKc7uint8_t23lv_chart_axis_options_t">lv_chart_set_y_tick_texts (C++ function)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv415lv_chart_type_t">lv_chart_type_t (C++ type)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv422lv_chart_update_mode_t">lv_chart_update_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv418lv_checkbox_createP8lv_obj_tPK8lv_obj_t">lv_checkbox_create (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv417lv_checkbox_ext_t">lv_checkbox_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv4N17lv_checkbox_ext_t6bg_btnE">lv_checkbox_ext_t::bg_btn (C++ member)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv4N17lv_checkbox_ext_t6bulletE">lv_checkbox_ext_t::bullet (C++ member)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv4N17lv_checkbox_ext_t5labelE">lv_checkbox_ext_t::label (C++ member)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv421lv_checkbox_get_statePK8lv_obj_t">lv_checkbox_get_state (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv420lv_checkbox_get_textPK8lv_obj_t">lv_checkbox_get_text (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv422lv_checkbox_is_checkedPK8lv_obj_t">lv_checkbox_is_checked (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv423lv_checkbox_is_inactivePK8lv_obj_t">lv_checkbox_is_inactive (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv423lv_checkbox_set_checkedP8lv_obj_tb">lv_checkbox_set_checked (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv424lv_checkbox_set_disabledP8lv_obj_t">lv_checkbox_set_disabled (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv421lv_checkbox_set_stateP8lv_obj_t14lv_btn_state_t">lv_checkbox_set_state (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv420lv_checkbox_set_textP8lv_obj_tPKc">lv_checkbox_set_text (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv427lv_checkbox_set_text_staticP8lv_obj_tPKc">lv_checkbox_set_text_static (C++ function)</a>
</li>
      <li><a href="widgets/checkbox.html#_CPPv419lv_checkbox_style_t">lv_checkbox_style_t (C++ type)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_color16_t">lv_color16_t (C++ union)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color16_t4blueE">lv_color16_t::blue (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color16_t2chE">lv_color16_t::ch (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color16_t4fullE">lv_color16_t::full (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color16_t5greenE">lv_color16_t::green (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color16_t7green_hE">lv_color16_t::green_h (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color16_t7green_lE">lv_color16_t::green_l (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color16_t3redE">lv_color16_t::red (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv411lv_color1_t">lv_color1_t (C++ union)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color1_t4blueE">lv_color1_t::blue (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color1_t2chE">lv_color1_t::ch (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color1_t4fullE">lv_color1_t::full (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color1_t5greenE">lv_color1_t::green (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color1_t3redE">lv_color1_t::red (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_color32_t">lv_color32_t (C++ union)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color32_t5alphaE">lv_color32_t::alpha (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color32_t4blueE">lv_color32_t::blue (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color32_t2chE">lv_color32_t::ch (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color32_t4fullE">lv_color32_t::full (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color32_t5greenE">lv_color32_t::green (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N12lv_color32_t3redE">lv_color32_t::red (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv411lv_color8_t">lv_color8_t (C++ union)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color8_t4blueE">lv_color8_t::blue (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color8_t2chE">lv_color8_t::ch (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color8_t4fullE">lv_color8_t::full (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color8_t5greenE">lv_color8_t::green (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N11lv_color8_t3redE">lv_color8_t::red (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv419lv_color_brightness10lv_color_t">lv_color_brightness (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv415lv_color_darken10lv_color_t8lv_opa_t">lv_color_darken (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_color_hex8uint32_t">lv_color_hex (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv413lv_color_hex38uint32_t">lv_color_hex3 (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv414lv_color_hsv_t">lv_color_hsv_t (C++ struct)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N14lv_color_hsv_t1hE">lv_color_hsv_t::h (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N14lv_color_hsv_t1sE">lv_color_hsv_t::s (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N14lv_color_hsv_t1vE">lv_color_hsv_t::v (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv419lv_color_hsv_to_rgb8uint16_t7uint8_t7uint8_t">lv_color_hsv_to_rgb (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv416lv_color_lighten10lv_color_t8lv_opa_t">lv_color_lighten (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv413lv_color_make7uint8_t7uint8_t7uint8_t">lv_color_make (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv419lv_color_rgb_to_hsv7uint8_t7uint8_t7uint8_t">lv_color_rgb_to_hsv (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_color_to110lv_color_t">lv_color_to1 (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv413lv_color_to1610lv_color_t">lv_color_to16 (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv413lv_color_to3210lv_color_t">lv_color_to32 (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_color_to810lv_color_t">lv_color_to8 (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv415lv_color_to_hsv10lv_color_t">lv_color_to_hsv (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv414lv_cont_createP8lv_obj_tPK8lv_obj_t">lv_cont_create (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv413lv_cont_ext_t">lv_cont_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4N13lv_cont_ext_t10fit_bottomE">lv_cont_ext_t::fit_bottom (C++ member)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4N13lv_cont_ext_t8fit_leftE">lv_cont_ext_t::fit_left (C++ member)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4N13lv_cont_ext_t9fit_rightE">lv_cont_ext_t::fit_right (C++ member)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4N13lv_cont_ext_t7fit_topE">lv_cont_ext_t::fit_top (C++ member)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv4N13lv_cont_ext_t6layoutE">lv_cont_ext_t::layout (C++ member)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv422lv_cont_get_fit_bottomPK8lv_obj_t">lv_cont_get_fit_bottom (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv420lv_cont_get_fit_leftPK8lv_obj_t">lv_cont_get_fit_left (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv421lv_cont_get_fit_rightPK8lv_obj_t">lv_cont_get_fit_right (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv419lv_cont_get_fit_topPK8lv_obj_t">lv_cont_get_fit_top (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv418lv_cont_get_layoutPK8lv_obj_t">lv_cont_get_layout (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv415lv_cont_set_fitP8lv_obj_t8lv_fit_t">lv_cont_set_fit (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv416lv_cont_set_fit2P8lv_obj_t8lv_fit_t8lv_fit_t">lv_cont_set_fit2 (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv416lv_cont_set_fit4P8lv_obj_t8lv_fit_t8lv_fit_t8lv_fit_t8lv_fit_t">lv_cont_set_fit4 (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv418lv_cont_set_layoutP8lv_obj_t11lv_layout_t">lv_cont_set_layout (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv423lv_cpicker_color_mode_t">lv_cpicker_color_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv417lv_cpicker_createP8lv_obj_tPK8lv_obj_t">lv_cpicker_create (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv416lv_cpicker_ext_t">lv_cpicker_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t10color_modeE">lv_cpicker_ext_t::color_mode (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t16color_mode_fixedE">lv_cpicker_ext_t::color_mode_fixed (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t7coloredE">lv_cpicker_ext_t::colored (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t3hsvE">lv_cpicker_ext_t::hsv (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t4knobE">lv_cpicker_ext_t::knob (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t16last_change_timeE">lv_cpicker_ext_t::last_change_time (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t15last_click_timeE">lv_cpicker_ext_t::last_click_time (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t16last_press_pointE">lv_cpicker_ext_t::last_press_point (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t3posE">lv_cpicker_ext_t::pos (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t10style_listE">lv_cpicker_ext_t::style_list (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv4N16lv_cpicker_ext_t4typeE">lv_cpicker_ext_t::type (C++ member)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv420lv_cpicker_get_colorP8lv_obj_t">lv_cpicker_get_color (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv425lv_cpicker_get_color_modeP8lv_obj_t">lv_cpicker_get_color_mode (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv431lv_cpicker_get_color_mode_fixedP8lv_obj_t">lv_cpicker_get_color_mode_fixed (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv418lv_cpicker_get_hsvP8lv_obj_t">lv_cpicker_get_hsv (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv418lv_cpicker_get_hueP8lv_obj_t">lv_cpicker_get_hue (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv427lv_cpicker_get_knob_coloredP8lv_obj_t">lv_cpicker_get_knob_colored (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv425lv_cpicker_get_saturationP8lv_obj_t">lv_cpicker_get_saturation (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv420lv_cpicker_get_valueP8lv_obj_t">lv_cpicker_get_value (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv420lv_cpicker_set_colorP8lv_obj_t10lv_color_t">lv_cpicker_set_color (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv425lv_cpicker_set_color_modeP8lv_obj_t23lv_cpicker_color_mode_t">lv_cpicker_set_color_mode (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv431lv_cpicker_set_color_mode_fixedP8lv_obj_tb">lv_cpicker_set_color_mode_fixed (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv418lv_cpicker_set_hsvP8lv_obj_t14lv_color_hsv_t">lv_cpicker_set_hsv (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv418lv_cpicker_set_hueP8lv_obj_t8uint16_t">lv_cpicker_set_hue (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv427lv_cpicker_set_knob_coloredP8lv_obj_tb">lv_cpicker_set_knob_colored (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv425lv_cpicker_set_saturationP8lv_obj_t7uint8_t">lv_cpicker_set_saturation (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv419lv_cpicker_set_typeP8lv_obj_t17lv_cpicker_type_t">lv_cpicker_set_type (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv420lv_cpicker_set_valueP8lv_obj_t7uint8_t">lv_cpicker_set_value (C++ function)</a>
</li>
      <li><a href="widgets/cpicker.html#_CPPv417lv_cpicker_type_t">lv_cpicker_type_t (C++ type)</a>
</li>
      <li><a href="widgets/chart.html#_CPPv421lv_cursor_direction_t">lv_cursor_direction_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_debug_check_obj_typePK8lv_obj_tPKc">lv_debug_check_obj_type (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv424lv_debug_check_obj_validPK8lv_obj_t">lv_debug_check_obj_valid (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_debug_check_stylePK10lv_style_t">lv_debug_check_style (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_debug_check_style_listPK15lv_style_list_t">lv_debug_check_style_list (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv49lv_deinitv">lv_deinit (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_design_cb_t">lv_design_cb_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_design_mode_t">lv_design_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_design_res_t">lv_design_res_t (C++ type)</a>
</li>
      <li><a href="overview/display.html#_CPPv421lv_disp_assign_screenP9lv_disp_tP8lv_obj_t">lv_disp_assign_screen (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv416lv_disp_buf_initP13lv_disp_buf_tPvPv8uint32_t">lv_disp_buf_init (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv413lv_disp_buf_t">lv_disp_buf_t (C++ struct)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t4areaE">lv_disp_buf_t::area (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t4buf1E">lv_disp_buf_t::buf1 (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t4buf2E">lv_disp_buf_t::buf2 (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t7buf_actE">lv_disp_buf_t::buf_act (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t8flushingE">lv_disp_buf_t::flushing (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t13flushing_lastE">lv_disp_buf_t::flushing_last (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t9last_areaE">lv_disp_buf_t::last_area (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t9last_partE">lv_disp_buf_t::last_part (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_buf_t4sizeE">lv_disp_buf_t::size (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv420lv_disp_clean_dcacheP9lv_disp_t">lv_disp_clean_dcache (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv416lv_disp_drv_initP13lv_disp_drv_t">lv_disp_drv_init (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv420lv_disp_drv_registerP13lv_disp_drv_t">lv_disp_drv_register (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv413lv_disp_drv_t">lv_disp_drv_t (C++ type)</a>
</li>
      <li><a href="porting/display.html#_CPPv418lv_disp_drv_updateP9lv_disp_tP13lv_disp_drv_t">lv_disp_drv_update (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv424lv_disp_get_antialiasingP9lv_disp_t">lv_disp_get_antialiasing (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv415lv_disp_get_bufP9lv_disp_t">lv_disp_get_buf (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv419lv_disp_get_defaultv">lv_disp_get_default (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv415lv_disp_get_dpiP9lv_disp_t">lv_disp_get_dpi (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv419lv_disp_get_hor_resP9lv_disp_t">lv_disp_get_hor_res (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv425lv_disp_get_inactive_timePK9lv_disp_t">lv_disp_get_inactive_time (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv424lv_disp_get_inv_buf_sizeP9lv_disp_t">lv_disp_get_inv_buf_size (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv421lv_disp_get_layer_sysP9lv_disp_t">lv_disp_get_layer_sys (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv421lv_disp_get_layer_topP9lv_disp_t">lv_disp_get_layer_top (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv416lv_disp_get_nextP9lv_disp_t">lv_disp_get_next (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv419lv_disp_get_scr_actP9lv_disp_t">lv_disp_get_scr_act (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv420lv_disp_get_scr_prevP9lv_disp_t">lv_disp_get_scr_prev (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv425lv_disp_get_size_categoryP9lv_disp_t">lv_disp_get_size_category (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv419lv_disp_get_ver_resP9lv_disp_t">lv_disp_get_ver_res (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv421lv_disp_is_double_bufP9lv_disp_t">lv_disp_is_double_buf (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv426lv_disp_is_true_double_bufP9lv_disp_t">lv_disp_is_true_double_buf (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv416lv_disp_load_scrP8lv_obj_t">lv_disp_load_scr (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv414lv_disp_removeP9lv_disp_t">lv_disp_remove (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv420lv_disp_set_bg_colorP9lv_disp_t10lv_color_t">lv_disp_set_bg_color (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv420lv_disp_set_bg_imageP9lv_disp_tPKv">lv_disp_set_bg_image (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv418lv_disp_set_bg_opaP9lv_disp_t8lv_opa_t">lv_disp_set_bg_opa (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv419lv_disp_set_defaultP9lv_disp_t">lv_disp_set_default (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv414lv_disp_size_t">lv_disp_size_t (C++ enum)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14lv_disp_size_t24LV_DISP_SIZE_EXTRA_LARGEE">lv_disp_size_t::LV_DISP_SIZE_EXTRA_LARGE (C++ enumerator)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14lv_disp_size_t18LV_DISP_SIZE_LARGEE">lv_disp_size_t::LV_DISP_SIZE_LARGE (C++ enumerator)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14lv_disp_size_t19LV_DISP_SIZE_MEDIUME">lv_disp_size_t::LV_DISP_SIZE_MEDIUM (C++ enumerator)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14lv_disp_size_t18LV_DISP_SIZE_SMALLE">lv_disp_size_t::LV_DISP_SIZE_SMALL (C++ enumerator)</a>
</li>
      <li><a href="porting/display.html#_CPPv49lv_disp_t">lv_disp_t (C++ type)</a>
</li>
      <li><a href="overview/display.html#_CPPv421lv_disp_trig_activityP9lv_disp_t">lv_disp_trig_activity (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv46lv_dpx10lv_coord_t">lv_dpx (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv413lv_drag_dir_t">lv_drag_dir_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv411lv_draw_imgPK9lv_area_tPK9lv_area_tPKvPK17lv_draw_img_dsc_t">lv_draw_img (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv420lv_draw_img_dsc_initP17lv_draw_img_dsc_t">lv_draw_img_dsc_init (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv417lv_draw_img_dsc_t">lv_draw_img_dsc_t (C++ struct)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N17lv_draw_img_dsc_t5angleE">lv_draw_img_dsc_t::angle (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N17lv_draw_img_dsc_t9antialiasE">lv_draw_img_dsc_t::antialias (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N17lv_draw_img_dsc_t10blend_modeE">lv_draw_img_dsc_t::blend_mode (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N17lv_draw_img_dsc_t3opaE">lv_draw_img_dsc_t::opa (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N17lv_draw_img_dsc_t5pivotE">lv_draw_img_dsc_t::pivot (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N17lv_draw_img_dsc_t7recolorE">lv_draw_img_dsc_t::recolor (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N17lv_draw_img_dsc_t11recolor_opaE">lv_draw_img_dsc_t::recolor_opa (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N17lv_draw_img_dsc_t4zoomE">lv_draw_img_dsc_t::zoom (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv416lv_draw_mask_addPvPv">lv_draw_mask_add (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv423lv_draw_mask_angle_initP26lv_draw_mask_angle_param_t10lv_coord_t10lv_coord_t10lv_coord_t10lv_coord_t">lv_draw_mask_angle_init (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv426lv_draw_mask_angle_param_t">lv_draw_mask_angle_param_t (C++ struct)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N26lv_draw_mask_angle_param_t3cfgE">lv_draw_mask_angle_param_t::cfg (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N26lv_draw_mask_angle_param_t9delta_degE">lv_draw_mask_angle_param_t::delta_deg (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N26lv_draw_mask_angle_param_t3dscE">lv_draw_mask_angle_param_t::dsc (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N26lv_draw_mask_angle_param_t9end_angleE">lv_draw_mask_angle_param_t::end_angle (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N26lv_draw_mask_angle_param_t8end_lineE">lv_draw_mask_angle_param_t::end_line (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N26lv_draw_mask_angle_param_t11start_angleE">lv_draw_mask_angle_param_t::start_angle (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N26lv_draw_mask_angle_param_t10start_lineE">lv_draw_mask_angle_param_t::start_line (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N26lv_draw_mask_angle_param_t8vertex_pE">lv_draw_mask_angle_param_t::vertex_p (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv425lv_draw_mask_common_dsc_t">lv_draw_mask_common_dsc_t (C++ struct)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_common_dsc_t2cbE">lv_draw_mask_common_dsc_t::cb (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_common_dsc_t4typeE">lv_draw_mask_common_dsc_t::type (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv422lv_draw_mask_fade_initP25lv_draw_mask_fade_param_tPK9lv_area_t8lv_opa_t10lv_coord_t8lv_opa_t10lv_coord_t">lv_draw_mask_fade_init (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv425lv_draw_mask_fade_param_t">lv_draw_mask_fade_param_t (C++ struct)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_fade_param_t3cfgE">lv_draw_mask_fade_param_t::cfg (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_fade_param_t6coordsE">lv_draw_mask_fade_param_t::coords (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_fade_param_t3dscE">lv_draw_mask_fade_param_t::dsc (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_fade_param_t10opa_bottomE">lv_draw_mask_fade_param_t::opa_bottom (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_fade_param_t7opa_topE">lv_draw_mask_fade_param_t::opa_top (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_fade_param_t8y_bottomE">lv_draw_mask_fade_param_t::y_bottom (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_fade_param_t5y_topE">lv_draw_mask_fade_param_t::y_top (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv428lv_draw_mask_line_angle_initP25lv_draw_mask_line_param_t10lv_coord_t10lv_coord_t7int16_t24lv_draw_mask_line_side_t">lv_draw_mask_line_angle_init (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv425lv_draw_mask_line_param_t">lv_draw_mask_line_param_t (C++ struct)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t3cfgE">lv_draw_mask_line_param_t::cfg (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t3dscE">lv_draw_mask_line_param_t::dsc (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t4flatE">lv_draw_mask_line_param_t::flat (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t3invE">lv_draw_mask_line_param_t::inv (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t5origoE">lv_draw_mask_line_param_t::origo (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t2p1E">lv_draw_mask_line_param_t::p1 (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t2p2E">lv_draw_mask_line_param_t::p2 (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t4sideE">lv_draw_mask_line_param_t::side (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t3spxE">lv_draw_mask_line_param_t::spx (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t5steepE">lv_draw_mask_line_param_t::steep (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t8xy_steepE">lv_draw_mask_line_param_t::xy_steep (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N25lv_draw_mask_line_param_t8yx_steepE">lv_draw_mask_line_param_t::yx_steep (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv429lv_draw_mask_line_points_initP25lv_draw_mask_line_param_t10lv_coord_t10lv_coord_t10lv_coord_t10lv_coord_t24lv_draw_mask_line_side_t">lv_draw_mask_line_points_init (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv424lv_draw_mask_line_side_t">lv_draw_mask_line_side_t (C++ type)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv421lv_draw_mask_map_initP24lv_draw_mask_map_param_tPK9lv_area_tPK8lv_opa_t">lv_draw_mask_map_init (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv424lv_draw_mask_map_param_t">lv_draw_mask_map_param_t (C++ type)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv424lv_draw_mask_radius_initP27lv_draw_mask_radius_param_tPK9lv_area_t10lv_coord_tb">lv_draw_mask_radius_init (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv427lv_draw_mask_radius_param_t">lv_draw_mask_radius_param_t (C++ struct)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N27lv_draw_mask_radius_param_t3cfgE">lv_draw_mask_radius_param_t::cfg (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N27lv_draw_mask_radius_param_t3dscE">lv_draw_mask_radius_param_t::dsc (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N27lv_draw_mask_radius_param_t5outerE">lv_draw_mask_radius_param_t::outer (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N27lv_draw_mask_radius_param_t6radiusE">lv_draw_mask_radius_param_t::radius (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N27lv_draw_mask_radius_param_t4rectE">lv_draw_mask_radius_param_t::rect (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N27lv_draw_mask_radius_param_t6y_prevE">lv_draw_mask_radius_param_t::y_prev (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N27lv_draw_mask_radius_param_t8y_prev_xE">lv_draw_mask_radius_param_t::y_prev_x (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv426lv_draw_mask_remove_customPv">lv_draw_mask_remove_custom (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv422lv_draw_mask_remove_id7int16_t">lv_draw_mask_remove_id (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv418lv_draw_mask_res_t">lv_draw_mask_res_t (C++ type)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv419lv_draw_mask_type_t">lv_draw_mask_type_t (C++ type)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv418lv_draw_mask_xcb_t">lv_draw_mask_xcb_t (C++ type)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv422lv_dropdown_add_optionP8lv_obj_tPKc8uint32_t">lv_dropdown_add_option (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv425lv_dropdown_clear_optionsP8lv_obj_t">lv_dropdown_clear_options (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv417lv_dropdown_closeP8lv_obj_t">lv_dropdown_close (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv418lv_dropdown_createP8lv_obj_tPK8lv_obj_t">lv_dropdown_create (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv417lv_dropdown_dir_t">lv_dropdown_dir_t (C++ type)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv417lv_dropdown_ext_t">lv_dropdown_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t3dirE">lv_dropdown_ext_t::dir (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t10max_heightE">lv_dropdown_ext_t::max_height (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t10option_cntE">lv_dropdown_ext_t::option_cnt (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t7optionsE">lv_dropdown_ext_t::options (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t4pageE">lv_dropdown_ext_t::page (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t9pr_opt_idE">lv_dropdown_ext_t::pr_opt_id (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t10sel_opt_idE">lv_dropdown_ext_t::sel_opt_id (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t15sel_opt_id_origE">lv_dropdown_ext_t::sel_opt_id_orig (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t13show_selectedE">lv_dropdown_ext_t::show_selected (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t10static_txtE">lv_dropdown_ext_t::static_txt (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t10style_pageE">lv_dropdown_ext_t::style_page (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t13style_scrlbarE">lv_dropdown_ext_t::style_scrlbar (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t14style_selectedE">lv_dropdown_ext_t::style_selected (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t6symbolE">lv_dropdown_ext_t::symbol (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv4N17lv_dropdown_ext_t4textE">lv_dropdown_ext_t::text (C++ member)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv419lv_dropdown_get_dirPK8lv_obj_t">lv_dropdown_get_dir (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv426lv_dropdown_get_max_heightPK8lv_obj_t">lv_dropdown_get_max_height (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv426lv_dropdown_get_option_cntPK8lv_obj_t">lv_dropdown_get_option_cnt (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv423lv_dropdown_get_optionsPK8lv_obj_t">lv_dropdown_get_options (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv424lv_dropdown_get_selectedPK8lv_obj_t">lv_dropdown_get_selected (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv428lv_dropdown_get_selected_strPK8lv_obj_tPc8uint32_t">lv_dropdown_get_selected_str (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv429lv_dropdown_get_show_selectedP8lv_obj_t">lv_dropdown_get_show_selected (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv422lv_dropdown_get_symbolP8lv_obj_t">lv_dropdown_get_symbol (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv420lv_dropdown_get_textP8lv_obj_t">lv_dropdown_get_text (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv416lv_dropdown_openP8lv_obj_t">lv_dropdown_open (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv418lv_dropdown_part_t">lv_dropdown_part_t (C++ type)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv419lv_dropdown_set_dirP8lv_obj_t17lv_dropdown_dir_t">lv_dropdown_set_dir (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv426lv_dropdown_set_max_heightP8lv_obj_t10lv_coord_t">lv_dropdown_set_max_height (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv423lv_dropdown_set_optionsP8lv_obj_tPKc">lv_dropdown_set_options (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv430lv_dropdown_set_options_staticP8lv_obj_tPKc">lv_dropdown_set_options_static (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv424lv_dropdown_set_selectedP8lv_obj_t8uint16_t">lv_dropdown_set_selected (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv429lv_dropdown_set_show_selectedP8lv_obj_tb">lv_dropdown_set_show_selected (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv422lv_dropdown_set_symbolP8lv_obj_tPKc">lv_dropdown_set_symbol (C++ function)</a>
</li>
      <li><a href="widgets/dropdown.html#_CPPv420lv_dropdown_set_textP8lv_obj_tPKc">lv_dropdown_set_text (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv413lv_event_cb_t">lv_event_cb_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_event_get_datav">lv_event_get_data (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv413lv_event_sendP8lv_obj_t10lv_event_tPKv">lv_event_send (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv418lv_event_send_func13lv_event_cb_tP8lv_obj_t10lv_event_tPKv">lv_event_send_func (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_event_send_refreshP8lv_obj_t">lv_event_send_refresh (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv431lv_event_send_refresh_recursiveP8lv_obj_t">lv_event_send_refresh_recursive (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv410lv_event_t">lv_event_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv419LV_EXPORT_CONST_INT16LV_RADIUS_CIRCLE">LV_EXPORT_CONST_INT (C++ function)</a>, <a href="widgets/btnmatrix.html#_CPPv419LV_EXPORT_CONST_INT21LV_BTNMATRIX_BTN_NONE">[1]</a>, <a href="widgets/chart.html#_CPPv419LV_EXPORT_CONST_INT18LV_CHART_POINT_DEF">[2]</a>, <a href="widgets/chart.html#_CPPv419LV_EXPORT_CONST_INT25LV_CHART_TICK_LENGTH_AUTO">[3]</a>, <a href="widgets/label.html#_CPPv419LV_EXPORT_CONST_INT16LV_LABEL_DOT_NUM">[4]</a>, <a href="widgets/label.html#_CPPv419LV_EXPORT_CONST_INT17LV_LABEL_POS_LAST">[5]</a>, <a href="widgets/label.html#_CPPv419LV_EXPORT_CONST_INT21LV_LABEL_TEXT_SEL_OFF">[6]</a>, <a href="widgets/textarea.html#_CPPv419LV_EXPORT_CONST_INT23LV_TEXTAREA_CURSOR_LAST">[7]</a>
</li>
      <li><a href="widgets/cont.html#_CPPv48lv_fit_t">lv_fit_t (C++ type)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_closeP12lv_fs_file_t">lv_fs_close (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv415lv_fs_dir_closeP11lv_fs_dir_t">lv_fs_dir_close (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_dir_openP11lv_fs_dir_tPKc">lv_fs_dir_open (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_dir_readP11lv_fs_dir_tPc">lv_fs_dir_read (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_dir_t">lv_fs_dir_t (C++ struct)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N11lv_fs_dir_t5dir_dE">lv_fs_dir_t::dir_d (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N11lv_fs_dir_t3drvE">lv_fs_dir_t::drv (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_drv_initP11lv_fs_drv_t">lv_fs_drv_init (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv418lv_fs_drv_registerP11lv_fs_drv_t">lv_fs_drv_register (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_drv_t">lv_fs_drv_t (C++ type)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv412lv_fs_file_t">lv_fs_file_t (C++ struct)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12lv_fs_file_t3drvE">lv_fs_file_t::drv (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12lv_fs_file_t6file_dE">lv_fs_file_t::file_d (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv416lv_fs_free_spacecP8uint32_tP8uint32_t">lv_fs_free_space (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv413lv_fs_get_drvc">lv_fs_get_drv (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv413lv_fs_get_extPKc">lv_fs_get_ext (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_get_lastPKc">lv_fs_get_last (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv417lv_fs_get_lettersPc">lv_fs_get_letters (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_is_readyc">lv_fs_is_ready (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv412lv_fs_mode_t">lv_fs_mode_t (C++ type)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_openP12lv_fs_file_tPKc12lv_fs_mode_t">lv_fs_open (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_readP12lv_fs_file_tPv8uint32_tP8uint32_t">lv_fs_read (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv412lv_fs_removePKc">lv_fs_remove (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv412lv_fs_renamePKcPKc">lv_fs_rename (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_res_t">lv_fs_res_t (C++ type)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_seekP12lv_fs_file_t8uint32_t">lv_fs_seek (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_sizeP12lv_fs_file_tP8uint32_t">lv_fs_size (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_tellP12lv_fs_file_tP8uint32_t">lv_fs_tell (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_truncP12lv_fs_file_t">lv_fs_trunc (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv48lv_fs_upPc">lv_fs_up (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_writeP12lv_fs_file_tPKv8uint32_tP8uint32_t">lv_fs_write (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv415lv_gauge_createP8lv_obj_tPK8lv_obj_t">lv_gauge_create (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv414lv_gauge_ext_t">lv_gauge_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t9format_cbE">lv_gauge_ext_t::format_cb (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t11label_countE">lv_gauge_ext_t::label_count (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t6lmeterE">lv_gauge_ext_t::lmeter (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t13needle_colorsE">lv_gauge_ext_t::needle_colors (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t12needle_countE">lv_gauge_ext_t::needle_count (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t10needle_imgE">lv_gauge_ext_t::needle_img (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t16needle_img_pivotE">lv_gauge_ext_t::needle_img_pivot (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t12style_needleE">lv_gauge_ext_t::style_needle (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t12style_strongE">lv_gauge_ext_t::style_strong (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv4N14lv_gauge_ext_t6valuesE">lv_gauge_ext_t::values (C++ member)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv420lv_gauge_format_cb_t">lv_gauge_format_cb_t (C++ type)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv425lv_gauge_get_angle_offsetP8lv_obj_t">lv_gauge_get_angle_offset (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv427lv_gauge_get_critical_valuePK8lv_obj_t">lv_gauge_get_critical_value (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv424lv_gauge_get_label_countPK8lv_obj_t">lv_gauge_get_label_count (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv423lv_gauge_get_line_countPK8lv_obj_t">lv_gauge_get_line_count (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv422lv_gauge_get_max_valuePK8lv_obj_t">lv_gauge_get_max_value (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv422lv_gauge_get_min_valuePK8lv_obj_t">lv_gauge_get_min_value (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv425lv_gauge_get_needle_countPK8lv_obj_t">lv_gauge_get_needle_count (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv423lv_gauge_get_needle_imgP8lv_obj_t">lv_gauge_get_needle_img (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv431lv_gauge_get_needle_img_pivot_xP8lv_obj_t">lv_gauge_get_needle_img_pivot_x (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv431lv_gauge_get_needle_img_pivot_yP8lv_obj_t">lv_gauge_get_needle_img_pivot_y (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv424lv_gauge_get_scale_anglePK8lv_obj_t">lv_gauge_get_scale_angle (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv418lv_gauge_get_valuePK8lv_obj_t7uint8_t">lv_gauge_get_value (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv425lv_gauge_set_angle_offsetP8lv_obj_t8uint16_t">lv_gauge_set_angle_offset (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv427lv_gauge_set_critical_valueP8lv_obj_t7int32_t">lv_gauge_set_critical_value (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv425lv_gauge_set_formatter_cbP8lv_obj_t20lv_gauge_format_cb_t">lv_gauge_set_formatter_cb (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv425lv_gauge_set_needle_countP8lv_obj_t7uint8_tA_K10lv_color_t">lv_gauge_set_needle_count (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv423lv_gauge_set_needle_imgP8lv_obj_tPKv10lv_coord_t10lv_coord_t">lv_gauge_set_needle_img (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv418lv_gauge_set_rangeP8lv_obj_t7int32_t7int32_t">lv_gauge_set_range (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv418lv_gauge_set_scaleP8lv_obj_t8uint16_t7uint8_t7uint8_t">lv_gauge_set_scale (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv418lv_gauge_set_valueP8lv_obj_t7uint8_t7int32_t">lv_gauge_set_value (C++ function)</a>
</li>
      <li><a href="widgets/gauge.html#_CPPv416lv_gauge_style_t">lv_gauge_style_t (C++ type)</a>
</li>
      <li><a href="porting/indev.html#_CPPv416lv_gesture_dir_t">lv_gesture_dir_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_get_state_info_t">lv_get_state_info_t (C++ struct)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19lv_get_state_info_t4partE">lv_get_state_info_t::part (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19lv_get_state_info_t6resultE">lv_get_state_info_t::result (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_get_style_info_t">lv_get_style_info_t (C++ struct)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19lv_get_style_info_t4partE">lv_get_style_info_t::part (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19lv_get_style_info_t6resultE">lv_get_style_info_t::result (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv413lv_grad_dir_t">lv_grad_dir_t (C++ type)</a>
</li>
      <li><a href="overview/indev.html#_CPPv416lv_group_add_objP10lv_group_tP8lv_obj_t">lv_group_add_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv415lv_group_createv">lv_group_create (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv412lv_group_delP10lv_group_t">lv_group_del (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_group_focus_cb_t">lv_group_focus_cb_t (C++ type)</a>
</li>
      <li><a href="overview/indev.html#_CPPv421lv_group_focus_freezeP10lv_group_tb">lv_group_focus_freeze (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_group_focus_nextP10lv_group_t">lv_group_focus_next (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv418lv_group_focus_objP8lv_obj_t">lv_group_focus_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_group_focus_prevP10lv_group_t">lv_group_focus_prev (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv424lv_group_get_click_focusPK10lv_group_t">lv_group_get_click_focus (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_group_get_editingPK10lv_group_t">lv_group_get_editing (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv421lv_group_get_focus_cbPK10lv_group_t">lv_group_get_focus_cb (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_group_get_focusedPK10lv_group_t">lv_group_get_focused (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv422lv_group_get_user_dataP10lv_group_t">lv_group_get_user_data (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv417lv_group_get_wrapP10lv_group_t">lv_group_get_wrap (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv425lv_group_refocus_policy_t">lv_group_refocus_policy_t (C++ type)</a>
</li>
      <li><a href="overview/indev.html#_CPPv424lv_group_remove_all_objsP10lv_group_t">lv_group_remove_all_objs (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_group_remove_objP8lv_obj_t">lv_group_remove_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv418lv_group_send_dataP10lv_group_t8uint32_t">lv_group_send_data (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv424lv_group_set_click_focusP10lv_group_tb">lv_group_set_click_focus (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_group_set_editingP10lv_group_tb">lv_group_set_editing (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv421lv_group_set_focus_cbP10lv_group_t19lv_group_focus_cb_t">lv_group_set_focus_cb (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv427lv_group_set_refocus_policyP10lv_group_t25lv_group_refocus_policy_t">lv_group_set_refocus_policy (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv417lv_group_set_wrapP10lv_group_tb">lv_group_set_wrap (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv423lv_group_style_mod_cb_t">lv_group_style_mod_cb_t (C++ type)</a>
</li>
      <li><a href="overview/indev.html#_CPPv410lv_group_t">lv_group_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv418lv_hit_test_info_t">lv_hit_test_info_t (C++ struct)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N18lv_hit_test_info_t5pointE">lv_hit_test_info_t::point (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N18lv_hit_test_info_t6resultE">lv_hit_test_info_t::result (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv416lv_img_buf_alloc10lv_coord_t10lv_coord_t11lv_img_cf_t">lv_img_buf_alloc (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv415lv_img_buf_freeP12lv_img_dsc_t">lv_img_buf_free (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_get_img_size10lv_coord_t10lv_coord_t11lv_img_cf_t">lv_img_buf_get_img_size (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_get_px_alphaP12lv_img_dsc_t10lv_coord_t10lv_coord_t">lv_img_buf_get_px_alpha (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_get_px_colorP12lv_img_dsc_t10lv_coord_t10lv_coord_t10lv_color_t">lv_img_buf_get_px_color (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv422lv_img_buf_set_paletteP12lv_img_dsc_t7uint8_t10lv_color_t">lv_img_buf_set_palette (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_set_px_alphaP12lv_img_dsc_t10lv_coord_t10lv_coord_t8lv_opa_t">lv_img_buf_set_px_alpha (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_set_px_colorP12lv_img_dsc_t10lv_coord_t10lv_coord_t10lv_color_t">lv_img_buf_set_px_color (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv420lv_img_cache_entry_t">lv_img_cache_entry_t (C++ struct)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N20lv_img_cache_entry_t7dec_dscE">lv_img_cache_entry_t::dec_dsc (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N20lv_img_cache_entry_t4lifeE">lv_img_cache_entry_t::life (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv427lv_img_cache_invalidate_srcPKv">lv_img_cache_invalidate_src (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv421lv_img_cache_set_size8uint16_t">lv_img_cache_set_size (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv421lv_img_cf_get_px_size11lv_img_cf_t">lv_img_cf_get_px_size (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv419lv_img_cf_has_alpha11lv_img_cf_t">lv_img_cf_has_alpha (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv425lv_img_cf_is_chroma_keyed11lv_img_cf_t">lv_img_cf_is_chroma_keyed (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv411lv_img_cf_t">lv_img_cf_t (C++ type)</a>
</li>
      <li><a href="widgets/img.html#_CPPv413lv_img_createP8lv_obj_tPK8lv_obj_t">lv_img_create (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv429lv_img_decoder_built_in_closeP16lv_img_decoder_tP20lv_img_decoder_dsc_t">lv_img_decoder_built_in_close (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv428lv_img_decoder_built_in_infoP16lv_img_decoder_tPKvP15lv_img_header_t">lv_img_decoder_built_in_info (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv428lv_img_decoder_built_in_openP16lv_img_decoder_tP20lv_img_decoder_dsc_t">lv_img_decoder_built_in_open (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv433lv_img_decoder_built_in_read_lineP16lv_img_decoder_tP20lv_img_decoder_dsc_t10lv_coord_t10lv_coord_t10lv_coord_tP7uint8_t">lv_img_decoder_built_in_read_line (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv420lv_img_decoder_closeP20lv_img_decoder_dsc_t">lv_img_decoder_close (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv424lv_img_decoder_close_f_t">lv_img_decoder_close_f_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv421lv_img_decoder_createv">lv_img_decoder_create (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv421lv_img_decoder_deleteP16lv_img_decoder_t">lv_img_decoder_delete (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv420lv_img_decoder_dsc_t">lv_img_decoder_dsc_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_decoder_get_infoPKcP15lv_img_header_t">lv_img_decoder_get_info (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_decoder_info_f_t">lv_img_decoder_info_f_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv419lv_img_decoder_openP20lv_img_decoder_dsc_tPKv10lv_color_t">lv_img_decoder_open (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_decoder_open_f_t">lv_img_decoder_open_f_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv424lv_img_decoder_read_lineP20lv_img_decoder_dsc_t10lv_coord_t10lv_coord_t10lv_coord_tP7uint8_t">lv_img_decoder_read_line (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv428lv_img_decoder_read_line_f_t">lv_img_decoder_read_line_f_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv427lv_img_decoder_set_close_cbP16lv_img_decoder_t24lv_img_decoder_close_f_t">lv_img_decoder_set_close_cb (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv426lv_img_decoder_set_info_cbP16lv_img_decoder_t23lv_img_decoder_info_f_t">lv_img_decoder_set_info_cb (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv426lv_img_decoder_set_open_cbP16lv_img_decoder_t23lv_img_decoder_open_f_t">lv_img_decoder_set_open_cb (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv431lv_img_decoder_set_read_line_cbP16lv_img_decoder_t28lv_img_decoder_read_line_f_t">lv_img_decoder_set_read_line_cb (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv416lv_img_decoder_t">lv_img_decoder_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv412lv_img_dsc_t">lv_img_dsc_t (C++ struct)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N12lv_img_dsc_t4dataE">lv_img_dsc_t::data (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N12lv_img_dsc_t9data_sizeE">lv_img_dsc_t::data_size (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N12lv_img_dsc_t6headerE">lv_img_dsc_t::header (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv412lv_img_ext_t">lv_img_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t5angleE">lv_img_ext_t::angle (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t9antialiasE">lv_img_ext_t::antialias (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t9auto_sizeE">lv_img_ext_t::auto_size (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t2cfE">lv_img_ext_t::cf (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t1hE">lv_img_ext_t::h (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t6offsetE">lv_img_ext_t::offset (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t5pivotE">lv_img_ext_t::pivot (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t3srcE">lv_img_ext_t::src (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t8src_typeE">lv_img_ext_t::src_type (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t1wE">lv_img_ext_t::w (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv4N12lv_img_ext_t4zoomE">lv_img_ext_t::zoom (C++ member)</a>
</li>
      <li><a href="widgets/img.html#_CPPv416lv_img_get_angleP8lv_obj_t">lv_img_get_angle (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv420lv_img_get_antialiasP8lv_obj_t">lv_img_get_antialias (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv420lv_img_get_auto_sizePK8lv_obj_t">lv_img_get_auto_size (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv420lv_img_get_file_namePK8lv_obj_t">lv_img_get_file_name (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv419lv_img_get_offset_xP8lv_obj_t">lv_img_get_offset_x (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv419lv_img_get_offset_yP8lv_obj_t">lv_img_get_offset_y (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv416lv_img_get_pivotP8lv_obj_tP10lv_point_t">lv_img_get_pivot (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv414lv_img_get_srcP8lv_obj_t">lv_img_get_src (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv415lv_img_get_zoomP8lv_obj_t">lv_img_get_zoom (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv415lv_img_header_t">lv_img_header_t (C++ struct)</a>, <a href="overview/image.html#_CPPv415lv_img_header_t">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t11always_zeroE">lv_img_header_t::always_zero (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t11always_zeroE">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t2cfE">lv_img_header_t::cf (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t2cfE">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t1hE">lv_img_header_t::h (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t1hE">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t8reservedE">lv_img_header_t::reserved (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t8reservedE">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t1wE">lv_img_header_t::w (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t1wE">[1]</a>
</li>
      <li><a href="widgets/img.html#_CPPv413lv_img_part_t">lv_img_part_t (C++ type)</a>
</li>
      <li><a href="widgets/img.html#_CPPv416lv_img_set_angleP8lv_obj_t7int16_t">lv_img_set_angle (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv420lv_img_set_antialiasP8lv_obj_tb">lv_img_set_antialias (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv420lv_img_set_auto_sizeP8lv_obj_tb">lv_img_set_auto_size (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv419lv_img_set_offset_xP8lv_obj_t10lv_coord_t">lv_img_set_offset_x (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv419lv_img_set_offset_yP8lv_obj_t10lv_coord_t">lv_img_set_offset_y (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv416lv_img_set_pivotP8lv_obj_t10lv_coord_t10lv_coord_t">lv_img_set_pivot (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv414lv_img_set_srcP8lv_obj_tPKv">lv_img_set_src (C++ function)</a>
</li>
      <li><a href="widgets/img.html#_CPPv415lv_img_set_zoomP8lv_obj_t8uint16_t">lv_img_set_zoom (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv419lv_img_src_get_typePKv">lv_img_src_get_type (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv412lv_img_src_t">lv_img_src_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv422lv_img_transform_dsc_t">lv_img_transform_dsc_t (C++ struct)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5angleE">lv_img_transform_dsc_t::angle (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t9antialiasE">lv_img_transform_dsc_t::antialias (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t2cfE">lv_img_transform_dsc_t::cf (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3cfgE">lv_img_transform_dsc_t::cfg (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t12chroma_keyedE">lv_img_transform_dsc_t::chroma_keyed (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5colorE">lv_img_transform_dsc_t::color (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5cosmaE">lv_img_transform_dsc_t::cosma (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t9has_alphaE">lv_img_transform_dsc_t::has_alpha (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t7img_dscE">lv_img_transform_dsc_t::img_dsc (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t12native_colorE">lv_img_transform_dsc_t::native_color (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3opaE">lv_img_transform_dsc_t::opa (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t7pivot_xE">lv_img_transform_dsc_t::pivot_x (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t11pivot_x_256E">lv_img_transform_dsc_t::pivot_x_256 (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t7pivot_yE">lv_img_transform_dsc_t::pivot_y (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t11pivot_y_256E">lv_img_transform_dsc_t::pivot_y_256 (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t7px_sizeE">lv_img_transform_dsc_t::px_size (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3pxiE">lv_img_transform_dsc_t::pxi (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3resE">lv_img_transform_dsc_t::res (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5sinmaE">lv_img_transform_dsc_t::sinma (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3srcE">lv_img_transform_dsc_t::src (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5src_hE">lv_img_transform_dsc_t::src_h (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5src_wE">lv_img_transform_dsc_t::src_w (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3tmpE">lv_img_transform_dsc_t::tmp (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t2xsE">lv_img_transform_dsc_t::xs (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t6xs_intE">lv_img_transform_dsc_t::xs_int (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t2ysE">lv_img_transform_dsc_t::ys (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t6ys_intE">lv_img_transform_dsc_t::ys_int (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t4zoomE">lv_img_transform_dsc_t::zoom (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t8zoom_invE">lv_img_transform_dsc_t::zoom_inv (C++ member)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv416lv_imgbtn_createP8lv_obj_tPK8lv_obj_t">lv_imgbtn_create (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv415lv_imgbtn_ext_t">lv_imgbtn_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv4N15lv_imgbtn_ext_t6act_cfE">lv_imgbtn_ext_t::act_cf (C++ member)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv4N15lv_imgbtn_ext_t3btnE">lv_imgbtn_ext_t::btn (C++ member)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv4N15lv_imgbtn_ext_t12img_src_leftE">lv_imgbtn_ext_t::img_src_left (C++ member)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv4N15lv_imgbtn_ext_t11img_src_midE">lv_imgbtn_ext_t::img_src_mid (C++ member)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv4N15lv_imgbtn_ext_t13img_src_rightE">lv_imgbtn_ext_t::img_src_right (C++ member)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv4N15lv_imgbtn_ext_t5tiledE">lv_imgbtn_ext_t::tiled (C++ member)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv423lv_imgbtn_get_checkablePK8lv_obj_t">lv_imgbtn_get_checkable (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv417lv_imgbtn_get_srcP8lv_obj_t14lv_btn_state_t">lv_imgbtn_get_src (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv422lv_imgbtn_get_src_leftP8lv_obj_t14lv_btn_state_t">lv_imgbtn_get_src_left (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv424lv_imgbtn_get_src_middleP8lv_obj_t14lv_btn_state_t">lv_imgbtn_get_src_middle (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv423lv_imgbtn_get_src_rightP8lv_obj_t14lv_btn_state_t">lv_imgbtn_get_src_right (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv419lv_imgbtn_get_statePK8lv_obj_t">lv_imgbtn_get_state (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv416lv_imgbtn_part_t">lv_imgbtn_part_t (C++ type)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv423lv_imgbtn_set_checkableP8lv_obj_tb">lv_imgbtn_set_checkable (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv417lv_imgbtn_set_srcP8lv_obj_t14lv_btn_state_tPKv">lv_imgbtn_set_src (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv423lv_imgbtn_set_src_tiledP8lv_obj_t14lv_btn_state_tPKvPKvPKv">lv_imgbtn_set_src_tiled (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv419lv_imgbtn_set_stateP8lv_obj_t14lv_btn_state_t">lv_imgbtn_set_state (C++ function)</a>
</li>
      <li><a href="widgets/imgbtn.html#_CPPv416lv_imgbtn_toggleP8lv_obj_t">lv_imgbtn_toggle (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv415lv_indev_data_t">lv_indev_data_t (C++ struct)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t6btn_idE">lv_indev_data_t::btn_id (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t8enc_diffE">lv_indev_data_t::enc_diff (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t3keyE">lv_indev_data_t::key (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t5pointE">lv_indev_data_t::point (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t5stateE">lv_indev_data_t::state (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv417lv_indev_drv_initP14lv_indev_drv_t">lv_indev_drv_init (C++ function)</a>
</li>
  </ul></td>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="porting/indev.html#_CPPv421lv_indev_drv_registerP14lv_indev_drv_t">lv_indev_drv_register (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv414lv_indev_drv_t">lv_indev_drv_t (C++ type)</a>
</li>
      <li><a href="porting/indev.html#_CPPv419lv_indev_drv_updateP10lv_indev_tP14lv_indev_drv_t">lv_indev_drv_update (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv415lv_indev_enableP10lv_indev_tb">lv_indev_enable (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_indev_finish_dragP10lv_indev_t">lv_indev_finish_drag (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv416lv_indev_get_actv">lv_indev_get_act (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv424lv_indev_get_gesture_dirPK10lv_indev_t">lv_indev_get_gesture_dir (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv416lv_indev_get_keyPK10lv_indev_t">lv_indev_get_key (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv417lv_indev_get_nextP10lv_indev_t">lv_indev_get_next (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_indev_get_obj_actv">lv_indev_get_obj_act (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv418lv_indev_get_pointPK10lv_indev_tP10lv_point_t">lv_indev_get_point (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv422lv_indev_get_read_taskP9lv_disp_t">lv_indev_get_read_task (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv417lv_indev_get_typePK10lv_indev_t">lv_indev_get_type (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv417lv_indev_get_vectPK10lv_indev_tP10lv_point_t">lv_indev_get_vect (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_indev_is_draggingPK10lv_indev_t">lv_indev_is_dragging (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv415lv_indev_proc_t">lv_indev_proc_t (C++ type)</a>
</li>
      <li><a href="overview/indev.html#_CPPv414lv_indev_resetP10lv_indev_tP8lv_obj_t">lv_indev_reset (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv425lv_indev_reset_long_pressP10lv_indev_t">lv_indev_reset_long_press (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_indev_search_objP8lv_obj_tP10lv_point_t">lv_indev_search_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv426lv_indev_set_button_pointsP10lv_indev_tA_K10lv_point_t">lv_indev_set_button_points (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_indev_set_cursorP10lv_indev_tP8lv_obj_t">lv_indev_set_cursor (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv418lv_indev_set_groupP10lv_indev_tP10lv_group_t">lv_indev_set_group (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv416lv_indev_state_t">lv_indev_state_t (C++ type)</a>
</li>
      <li><a href="porting/indev.html#_CPPv410lv_indev_t">lv_indev_t (C++ type)</a>
</li>
      <li><a href="porting/indev.html#_CPPv415lv_indev_type_t">lv_indev_type_t (C++ type)</a>
</li>
      <li><a href="overview/indev.html#_CPPv421lv_indev_wait_releaseP10lv_indev_t">lv_indev_wait_release (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv47lv_initv">lv_init (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv48lv_key_t">lv_key_t (C++ type)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv418lv_keyboard_createP8lv_obj_tPK8lv_obj_t">lv_keyboard_create (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv424lv_keyboard_def_event_cbP8lv_obj_t10lv_event_t">lv_keyboard_def_event_cb (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv417lv_keyboard_ext_t">lv_keyboard_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4N17lv_keyboard_ext_t4btnmE">lv_keyboard_ext_t::btnm (C++ member)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4N17lv_keyboard_ext_t10cursor_mngE">lv_keyboard_ext_t::cursor_mng (C++ member)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4N17lv_keyboard_ext_t4modeE">lv_keyboard_ext_t::mode (C++ member)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv4N17lv_keyboard_ext_t2taE">lv_keyboard_ext_t::ta (C++ member)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv429lv_keyboard_get_cursor_managePK8lv_obj_t">lv_keyboard_get_cursor_manage (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv425lv_keyboard_get_map_arrayPK8lv_obj_t">lv_keyboard_get_map_array (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv420lv_keyboard_get_modePK8lv_obj_t">lv_keyboard_get_mode (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv424lv_keyboard_get_textareaPK8lv_obj_t">lv_keyboard_get_textarea (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv418lv_keyboard_mode_t">lv_keyboard_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv424lv_keyboard_set_ctrl_mapP8lv_obj_t18lv_keyboard_mode_tA_K19lv_btnmatrix_ctrl_t">lv_keyboard_set_ctrl_map (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv429lv_keyboard_set_cursor_manageP8lv_obj_tb">lv_keyboard_set_cursor_manage (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv419lv_keyboard_set_mapP8lv_obj_t18lv_keyboard_mode_tA_PKc">lv_keyboard_set_map (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv420lv_keyboard_set_modeP8lv_obj_t18lv_keyboard_mode_t">lv_keyboard_set_mode (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv424lv_keyboard_set_textareaP8lv_obj_tP8lv_obj_t">lv_keyboard_set_textarea (C++ function)</a>
</li>
      <li><a href="widgets/keyboard.html#_CPPv419lv_keyboard_style_t">lv_keyboard_style_t (C++ type)</a>
</li>
      <li><a href="widgets/label.html#_CPPv416lv_label_align_t">lv_label_align_t (C++ type)</a>
</li>
      <li><a href="widgets/label.html#_CPPv415lv_label_createP8lv_obj_tPK8lv_obj_t">lv_label_create (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv417lv_label_cut_textP8lv_obj_t8uint32_t8uint32_t">lv_label_cut_text (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv414lv_label_ext_t">lv_label_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t5alignE">lv_label_ext_t::align (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t10anim_speedE">lv_label_ext_t::anim_speed (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t3dotE">lv_label_ext_t::dot (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t7dot_endE">lv_label_ext_t::dot_end (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t13dot_tmp_allocE">lv_label_ext_t::dot_tmp_alloc (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t6expandE">lv_label_ext_t::expand (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t4hintE">lv_label_ext_t::hint (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t9long_modeE">lv_label_ext_t::long_mode (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t6offsetE">lv_label_ext_t::offset (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t7recolorE">lv_label_ext_t::recolor (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t7sel_endE">lv_label_ext_t::sel_end (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t9sel_startE">lv_label_ext_t::sel_start (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t10static_txtE">lv_label_ext_t::static_txt (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t4textE">lv_label_ext_t::text (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t3tmpE">lv_label_ext_t::tmp (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv4N14lv_label_ext_t7tmp_ptrE">lv_label_ext_t::tmp_ptr (C++ member)</a>
</li>
      <li><a href="widgets/label.html#_CPPv418lv_label_get_alignPK8lv_obj_t">lv_label_get_align (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv423lv_label_get_anim_speedPK8lv_obj_t">lv_label_get_anim_speed (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv422lv_label_get_letter_onPK8lv_obj_tP10lv_point_t">lv_label_get_letter_on (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv423lv_label_get_letter_posPK8lv_obj_t8uint32_tP10lv_point_t">lv_label_get_letter_pos (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv422lv_label_get_long_modePK8lv_obj_t">lv_label_get_long_mode (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv420lv_label_get_recolorPK8lv_obj_t">lv_label_get_recolor (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv418lv_label_get_styleP8lv_obj_t7uint8_t">lv_label_get_style (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv417lv_label_get_textPK8lv_obj_t">lv_label_get_text (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv425lv_label_get_text_sel_endPK8lv_obj_t">lv_label_get_text_sel_end (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv427lv_label_get_text_sel_startPK8lv_obj_t">lv_label_get_text_sel_start (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv417lv_label_ins_textP8lv_obj_t8uint32_tPKc">lv_label_ins_text (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv426lv_label_is_char_under_posPK8lv_obj_tP10lv_point_t">lv_label_is_char_under_pos (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv420lv_label_long_mode_t">lv_label_long_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/label.html#_CPPv415lv_label_part_t">lv_label_part_t (C++ type)</a>
</li>
      <li><a href="widgets/label.html#_CPPv418lv_label_refr_textP8lv_obj_t">lv_label_refr_text (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv418lv_label_set_alignP8lv_obj_t16lv_label_align_t">lv_label_set_align (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv423lv_label_set_anim_speedP8lv_obj_t8uint16_t">lv_label_set_anim_speed (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv422lv_label_set_long_modeP8lv_obj_t20lv_label_long_mode_t">lv_label_set_long_mode (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv420lv_label_set_recolorP8lv_obj_tb">lv_label_set_recolor (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv417lv_label_set_textP8lv_obj_tPKc">lv_label_set_text (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv421lv_label_set_text_fmtP8lv_obj_tPKcz">lv_label_set_text_fmt (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv425lv_label_set_text_sel_endP8lv_obj_t8uint32_t">lv_label_set_text_sel_end (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv427lv_label_set_text_sel_startP8lv_obj_t8uint32_t">lv_label_set_text_sel_start (C++ function)</a>
</li>
      <li><a href="widgets/label.html#_CPPv424lv_label_set_text_staticP8lv_obj_tPKc">lv_label_set_text_static (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_layer_sysv">lv_layer_sys (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_layer_topv">lv_layer_top (C++ function)</a>
</li>
      <li><a href="widgets/cont.html#_CPPv411lv_layout_t">lv_layout_t (C++ type)</a>
</li>
      <li><a href="widgets/led.html#_CPPv413lv_led_createP8lv_obj_tPK8lv_obj_t">lv_led_create (C++ function)</a>
</li>
      <li><a href="widgets/led.html#_CPPv412lv_led_ext_t">lv_led_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/led.html#_CPPv4N12lv_led_ext_t6brightE">lv_led_ext_t::bright (C++ member)</a>
</li>
      <li><a href="widgets/led.html#_CPPv417lv_led_get_brightPK8lv_obj_t">lv_led_get_bright (C++ function)</a>
</li>
      <li><a href="widgets/led.html#_CPPv410lv_led_offP8lv_obj_t">lv_led_off (C++ function)</a>
</li>
      <li><a href="widgets/led.html#_CPPv49lv_led_onP8lv_obj_t">lv_led_on (C++ function)</a>
</li>
      <li><a href="widgets/led.html#_CPPv413lv_led_part_t">lv_led_part_t (C++ type)</a>
</li>
      <li><a href="widgets/led.html#_CPPv417lv_led_set_brightP8lv_obj_t7uint8_t">lv_led_set_bright (C++ function)</a>
</li>
      <li><a href="widgets/led.html#_CPPv413lv_led_toggleP8lv_obj_t">lv_led_toggle (C++ function)</a>
</li>
      <li><a href="widgets/line.html#_CPPv414lv_line_createP8lv_obj_tPK8lv_obj_t">lv_line_create (C++ function)</a>
</li>
      <li><a href="widgets/line.html#_CPPv413lv_line_ext_t">lv_line_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/line.html#_CPPv4N13lv_line_ext_t9auto_sizeE">lv_line_ext_t::auto_size (C++ member)</a>
</li>
      <li><a href="widgets/line.html#_CPPv4N13lv_line_ext_t11point_arrayE">lv_line_ext_t::point_array (C++ member)</a>
</li>
      <li><a href="widgets/line.html#_CPPv4N13lv_line_ext_t9point_numE">lv_line_ext_t::point_num (C++ member)</a>
</li>
      <li><a href="widgets/line.html#_CPPv4N13lv_line_ext_t5y_invE">lv_line_ext_t::y_inv (C++ member)</a>
</li>
      <li><a href="widgets/line.html#_CPPv421lv_line_get_auto_sizePK8lv_obj_t">lv_line_get_auto_size (C++ function)</a>
</li>
      <li><a href="widgets/line.html#_CPPv420lv_line_get_y_invertPK8lv_obj_t">lv_line_get_y_invert (C++ function)</a>
</li>
      <li><a href="widgets/line.html#_CPPv421lv_line_set_auto_sizeP8lv_obj_tb">lv_line_set_auto_size (C++ function)</a>
</li>
      <li><a href="widgets/line.html#_CPPv418lv_line_set_pointsP8lv_obj_tA_K10lv_point_t8uint16_t">lv_line_set_points (C++ function)</a>
</li>
      <li><a href="widgets/line.html#_CPPv420lv_line_set_y_invertP8lv_obj_tb">lv_line_set_y_invert (C++ function)</a>
</li>
      <li><a href="widgets/line.html#_CPPv415lv_line_style_t">lv_line_style_t (C++ type)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv419lv_linemeter_createP8lv_obj_tPK8lv_obj_t">lv_linemeter_create (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv423lv_linemeter_draw_scaleP8lv_obj_tPK9lv_area_t7uint8_t">lv_linemeter_draw_scale (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv418lv_linemeter_ext_t">lv_linemeter_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4N18lv_linemeter_ext_t9angle_ofsE">lv_linemeter_ext_t::angle_ofs (C++ member)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4N18lv_linemeter_ext_t9cur_valueE">lv_linemeter_ext_t::cur_value (C++ member)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4N18lv_linemeter_ext_t8line_cntE">lv_linemeter_ext_t::line_cnt (C++ member)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4N18lv_linemeter_ext_t9max_valueE">lv_linemeter_ext_t::max_value (C++ member)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4N18lv_linemeter_ext_t9min_valueE">lv_linemeter_ext_t::min_value (C++ member)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4N18lv_linemeter_ext_t8mirroredE">lv_linemeter_ext_t::mirrored (C++ member)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv4N18lv_linemeter_ext_t11scale_angleE">lv_linemeter_ext_t::scale_angle (C++ member)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv429lv_linemeter_get_angle_offsetP8lv_obj_t">lv_linemeter_get_angle_offset (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv427lv_linemeter_get_line_countPK8lv_obj_t">lv_linemeter_get_line_count (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv426lv_linemeter_get_max_valuePK8lv_obj_t">lv_linemeter_get_max_value (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv426lv_linemeter_get_min_valuePK8lv_obj_t">lv_linemeter_get_min_value (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv423lv_linemeter_get_mirrorP8lv_obj_t">lv_linemeter_get_mirror (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv428lv_linemeter_get_scale_anglePK8lv_obj_t">lv_linemeter_get_scale_angle (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv422lv_linemeter_get_valuePK8lv_obj_t">lv_linemeter_get_value (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv419lv_linemeter_part_t">lv_linemeter_part_t (C++ type)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv429lv_linemeter_set_angle_offsetP8lv_obj_t8uint16_t">lv_linemeter_set_angle_offset (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv423lv_linemeter_set_mirrorP8lv_obj_tb">lv_linemeter_set_mirror (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv422lv_linemeter_set_rangeP8lv_obj_t7int32_t7int32_t">lv_linemeter_set_range (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv422lv_linemeter_set_scaleP8lv_obj_t8uint16_t8uint16_t">lv_linemeter_set_scale (C++ function)</a>
</li>
      <li><a href="widgets/linemeter.html#_CPPv422lv_linemeter_set_valueP8lv_obj_t7int32_t">lv_linemeter_set_value (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv415lv_list_add_btnP8lv_obj_tPKvPKc">lv_list_add_btn (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv413lv_list_cleanP8lv_obj_t">lv_list_clean (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv414lv_list_createP8lv_obj_tPK8lv_obj_t">lv_list_create (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv412lv_list_downPK8lv_obj_t">lv_list_down (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv413lv_list_ext_t">lv_list_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4N13lv_list_ext_t11act_sel_btnE">lv_list_ext_t::act_sel_btn (C++ member)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4N13lv_list_ext_t12last_sel_btnE">lv_list_ext_t::last_sel_btn (C++ member)</a>
</li>
      <li><a href="widgets/list.html#_CPPv4N13lv_list_ext_t4pageE">lv_list_ext_t::page (C++ member)</a>
</li>
      <li><a href="widgets/list.html#_CPPv413lv_list_focusPK8lv_obj_t16lv_anim_enable_t">lv_list_focus (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv417lv_list_focus_btnP8lv_obj_tP8lv_obj_t">lv_list_focus_btn (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv421lv_list_get_anim_timePK8lv_obj_t">lv_list_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv419lv_list_get_btn_imgPK8lv_obj_t">lv_list_get_btn_img (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv421lv_list_get_btn_indexPK8lv_obj_tPK8lv_obj_t">lv_list_get_btn_index (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv421lv_list_get_btn_labelPK8lv_obj_t">lv_list_get_btn_label (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv424lv_list_get_btn_selectedPK8lv_obj_t">lv_list_get_btn_selected (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv420lv_list_get_btn_textPK8lv_obj_t">lv_list_get_btn_text (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv422lv_list_get_edge_flashP8lv_obj_t">lv_list_get_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv418lv_list_get_layoutP8lv_obj_t">lv_list_get_layout (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv420lv_list_get_next_btnPK8lv_obj_tP8lv_obj_t">lv_list_get_next_btn (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv420lv_list_get_prev_btnPK8lv_obj_tP8lv_obj_t">lv_list_get_prev_btn (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv430lv_list_get_scroll_propagationP8lv_obj_t">lv_list_get_scroll_propagation (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv426lv_list_get_scrollbar_modePK8lv_obj_t">lv_list_get_scrollbar_mode (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv416lv_list_get_sizePK8lv_obj_t">lv_list_get_size (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv414lv_list_removePK8lv_obj_t8uint16_t">lv_list_remove (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv421lv_list_set_anim_timeP8lv_obj_t8uint16_t">lv_list_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv422lv_list_set_edge_flashP8lv_obj_tb">lv_list_set_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv418lv_list_set_layoutP8lv_obj_t11lv_layout_t">lv_list_set_layout (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv430lv_list_set_scroll_propagationP8lv_obj_tb">lv_list_set_scroll_propagation (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv426lv_list_set_scrollbar_modeP8lv_obj_t19lv_scrollbar_mode_t">lv_list_set_scrollbar_mode (C++ function)</a>
</li>
      <li><a href="widgets/list.html#_CPPv415lv_list_style_t">lv_list_style_t (C++ type)</a>
</li>
      <li><a href="widgets/list.html#_CPPv410lv_list_upPK8lv_obj_t">lv_list_up (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv418lv_msgbox_add_btnsP8lv_obj_tA_PKc">lv_msgbox_add_btns (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv416lv_msgbox_createP8lv_obj_tPK8lv_obj_t">lv_msgbox_create (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv415lv_msgbox_ext_t">lv_msgbox_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv4N15lv_msgbox_ext_t9anim_timeE">lv_msgbox_ext_t::anim_time (C++ member)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv4N15lv_msgbox_ext_t2bgE">lv_msgbox_ext_t::bg (C++ member)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv4N15lv_msgbox_ext_t4btnmE">lv_msgbox_ext_t::btnm (C++ member)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv4N15lv_msgbox_ext_t4textE">lv_msgbox_ext_t::text (C++ member)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv424lv_msgbox_get_active_btnP8lv_obj_t">lv_msgbox_get_active_btn (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv429lv_msgbox_get_active_btn_textP8lv_obj_t">lv_msgbox_get_active_btn_text (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv423lv_msgbox_get_anim_timePK8lv_obj_t">lv_msgbox_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv423lv_msgbox_get_btnmatrixP8lv_obj_t">lv_msgbox_get_btnmatrix (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv421lv_msgbox_get_recolorPK8lv_obj_t">lv_msgbox_get_recolor (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv418lv_msgbox_get_textPK8lv_obj_t">lv_msgbox_get_text (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv423lv_msgbox_set_anim_timeP8lv_obj_t8uint16_t">lv_msgbox_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv421lv_msgbox_set_recolorP8lv_obj_tb">lv_msgbox_set_recolor (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv418lv_msgbox_set_textP8lv_obj_tPKc">lv_msgbox_set_text (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv422lv_msgbox_set_text_fmtP8lv_obj_tPKcz">lv_msgbox_set_text_fmt (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv426lv_msgbox_start_auto_closeP8lv_obj_t8uint16_t">lv_msgbox_start_auto_close (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv425lv_msgbox_stop_auto_closeP8lv_obj_t">lv_msgbox_stop_auto_close (C++ function)</a>
</li>
      <li><a href="widgets/msgbox.html#_CPPv417lv_msgbox_style_t">lv_msgbox_style_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv418lv_obj_add_protectP8lv_obj_t7uint8_t">lv_obj_add_protect (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_add_stateP8lv_obj_t10lv_state_t">lv_obj_add_state (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_add_styleP8lv_obj_t7uint8_tP10lv_style_t">lv_obj_add_style (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_obj_alignP8lv_obj_tPK8lv_obj_t10lv_align_t10lv_coord_t10lv_coord_t">lv_obj_align (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_align_midP8lv_obj_tPK8lv_obj_t10lv_align_t10lv_coord_t10lv_coord_t">lv_obj_align_mid (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv418lv_obj_align_mid_xP8lv_obj_tPK8lv_obj_t10lv_align_t10lv_coord_t">lv_obj_align_mid_x (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv418lv_obj_align_mid_yP8lv_obj_tPK8lv_obj_t10lv_align_t10lv_coord_t">lv_obj_align_mid_y (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_obj_align_xP8lv_obj_tPK8lv_obj_t10lv_align_t10lv_coord_t">lv_obj_align_x (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_obj_align_yP8lv_obj_tPK8lv_obj_t10lv_align_t10lv_coord_t">lv_obj_align_y (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv424lv_obj_allocate_ext_attrP8lv_obj_t8uint16_t">lv_obj_allocate_ext_attr (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_area_is_visiblePK8lv_obj_tP9lv_area_t">lv_obj_area_is_visible (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_obj_cleanP8lv_obj_t">lv_obj_clean (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_clean_style_listP8lv_obj_t7uint8_t">lv_obj_clean_style_list (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_clear_protectP8lv_obj_t7uint8_t">lv_obj_clear_protect (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv418lv_obj_clear_stateP8lv_obj_t10lv_state_t">lv_obj_clear_state (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_obj_count_childrenPK8lv_obj_t">lv_obj_count_children (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv431lv_obj_count_children_recursivePK8lv_obj_t">lv_obj_count_children_recursive (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv413lv_obj_createP8lv_obj_tPK8lv_obj_t">lv_obj_create (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv410lv_obj_delP8lv_obj_t">lv_obj_del (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv424lv_obj_del_anim_ready_cbP9lv_anim_t">lv_obj_del_anim_ready_cb (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_del_asyncP9_lv_obj_t">lv_obj_del_async (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_obj_fade_inP8lv_obj_t8uint32_t8uint32_t">lv_obj_fade_in (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_fade_outP8lv_obj_t8uint32_t8uint32_t">lv_obj_fade_out (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv425lv_obj_finish_transitionsP8lv_obj_t7uint8_t">lv_obj_finish_transitions (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_get_adv_hittestPK8lv_obj_t">lv_obj_get_adv_hittest (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_get_auto_realignPK8lv_obj_t">lv_obj_get_auto_realign (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_get_base_dirPK8lv_obj_t">lv_obj_get_base_dir (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_get_childPK8lv_obj_tPK8lv_obj_t">lv_obj_get_child (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_obj_get_child_backPK8lv_obj_tPK8lv_obj_t">lv_obj_get_child_back (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_get_clickPK8lv_obj_t">lv_obj_get_click (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_get_coordsPK8lv_obj_tP9lv_area_t">lv_obj_get_coords (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_get_design_cbPK8lv_obj_t">lv_obj_get_design_cb (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_get_dispPK8lv_obj_t">lv_obj_get_disp (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_get_dragPK8lv_obj_t">lv_obj_get_drag (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_get_drag_dirPK8lv_obj_t">lv_obj_get_drag_dir (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_get_drag_parentPK8lv_obj_t">lv_obj_get_drag_parent (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_obj_get_drag_throwPK8lv_obj_t">lv_obj_get_drag_throw (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv433lv_obj_get_draw_rect_ext_pad_sizeP8lv_obj_t7uint8_t">lv_obj_get_draw_rect_ext_pad_size (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_get_event_cbPK8lv_obj_t">lv_obj_get_event_cb (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_get_ext_attrPK8lv_obj_t">lv_obj_get_ext_attr (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv431lv_obj_get_ext_click_pad_bottomPK8lv_obj_t">lv_obj_get_ext_click_pad_bottom (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv429lv_obj_get_ext_click_pad_leftPK8lv_obj_t">lv_obj_get_ext_click_pad_left (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv430lv_obj_get_ext_click_pad_rightPK8lv_obj_t">lv_obj_get_ext_click_pad_right (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv428lv_obj_get_ext_click_pad_topPK8lv_obj_t">lv_obj_get_ext_click_pad_top (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_get_ext_draw_padPK8lv_obj_t">lv_obj_get_ext_draw_pad (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_get_focus_parentPK8lv_obj_t">lv_obj_get_focus_parent (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_get_focused_objPK8lv_obj_t">lv_obj_get_focused_obj (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv425lv_obj_get_gesture_parentPK8lv_obj_t">lv_obj_get_gesture_parent (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_get_groupPK8lv_obj_t">lv_obj_get_group (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_get_heightPK8lv_obj_t">lv_obj_get_height (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_obj_get_height_fitPK8lv_obj_t">lv_obj_get_height_fit (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_get_height_gridP8lv_obj_t7uint8_t7uint8_t">lv_obj_get_height_grid (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv424lv_obj_get_height_marginP8lv_obj_t">lv_obj_get_height_margin (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_get_hiddenPK8lv_obj_t">lv_obj_get_hidden (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_get_inner_coordsPK8lv_obj_tP9lv_area_t">lv_obj_get_inner_coords (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_get_local_styleP8lv_obj_t7uint8_t">lv_obj_get_local_style (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_get_parentPK8lv_obj_t">lv_obj_get_parent (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_get_parent_eventPK8lv_obj_t">lv_obj_get_parent_event (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv418lv_obj_get_protectPK8lv_obj_t">lv_obj_get_protect (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_get_screenPK8lv_obj_t">lv_obj_get_screen (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_get_signal_cbPK8lv_obj_t">lv_obj_get_signal_cb (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_get_statePK8lv_obj_t7uint8_t">lv_obj_get_state (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_obj_get_style_listPK8lv_obj_t7uint8_t">lv_obj_get_style_list (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_obj_get_topPK8lv_obj_t">lv_obj_get_top (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_get_typePK8lv_obj_tP13lv_obj_type_t">lv_obj_get_type (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_get_user_dataPK8lv_obj_t">lv_obj_get_user_data (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv424lv_obj_get_user_data_ptrPK8lv_obj_t">lv_obj_get_user_data_ptr (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_get_widthPK8lv_obj_t">lv_obj_get_width (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_get_width_fitPK8lv_obj_t">lv_obj_get_width_fit (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_obj_get_width_gridP8lv_obj_t7uint8_t7uint8_t">lv_obj_get_width_grid (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_get_width_marginP8lv_obj_t">lv_obj_get_width_margin (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_obj_get_xPK8lv_obj_t">lv_obj_get_x (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_obj_get_yPK8lv_obj_t">lv_obj_get_y (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv429lv_obj_handle_get_type_signalP13lv_obj_type_tPKc">lv_obj_handle_get_type_signal (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_obj_hittestP8lv_obj_tP10lv_point_t">lv_obj_hittest (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv424lv_obj_init_draw_img_dscP8lv_obj_t7uint8_tP17lv_draw_img_dsc_t">lv_obj_init_draw_img_dsc (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv426lv_obj_init_draw_label_dscP8lv_obj_t7uint8_tP19lv_draw_label_dsc_t">lv_obj_init_draw_label_dsc (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv425lv_obj_init_draw_line_dscP8lv_obj_t7uint8_tP18lv_draw_line_dsc_t">lv_obj_init_draw_line_dsc (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv425lv_obj_init_draw_rect_dscP8lv_obj_t7uint8_tP18lv_draw_rect_dsc_t">lv_obj_init_draw_rect_dsc (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_invalidatePK8lv_obj_t">lv_obj_invalidate (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_invalidate_areaPK8lv_obj_tPK9lv_area_t">lv_obj_invalidate_area (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_is_focusedPK8lv_obj_t">lv_obj_is_focused (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv425lv_obj_is_point_on_coordsP8lv_obj_tPK10lv_point_t">lv_obj_is_point_on_coords (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_is_protectedPK8lv_obj_t7uint8_t">lv_obj_is_protected (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_is_visiblePK8lv_obj_t">lv_obj_is_visible (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_move_backgroundP8lv_obj_t">lv_obj_move_background (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_move_foregroundP8lv_obj_t">lv_obj_move_foreground (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv413lv_obj_part_t">lv_obj_part_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_obj_realignP8lv_obj_t">lv_obj_realign (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv427lv_obj_refresh_ext_draw_padP8lv_obj_t">lv_obj_refresh_ext_draw_pad (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_refresh_styleP8lv_obj_t7uint8_t19lv_style_property_t">lv_obj_refresh_style (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_remove_styleP8lv_obj_t7uint8_tP10lv_style_t">lv_obj_remove_style (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv430lv_obj_remove_style_local_propP8lv_obj_t7uint8_t19lv_style_property_t">lv_obj_remove_style_local_prop (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_report_style_modP10lv_style_t">lv_obj_report_style_mod (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_reset_style_listP8lv_obj_t7uint8_t">lv_obj_reset_style_list (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_set_adv_hittestP8lv_obj_tb">lv_obj_set_adv_hittest (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_set_auto_realignP8lv_obj_tb">lv_obj_set_auto_realign (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_set_base_dirP8lv_obj_t13lv_bidi_dir_t">lv_obj_set_base_dir (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_set_clickP8lv_obj_tb">lv_obj_set_click (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_set_design_cbP8lv_obj_t14lv_design_cb_t">lv_obj_set_design_cb (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_set_dragP8lv_obj_tb">lv_obj_set_drag (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_set_drag_dirP8lv_obj_t13lv_drag_dir_t">lv_obj_set_drag_dir (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv422lv_obj_set_drag_parentP8lv_obj_tb">lv_obj_set_drag_parent (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_obj_set_drag_throwP8lv_obj_tb">lv_obj_set_drag_throw (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_set_event_cbP8lv_obj_t13lv_event_cb_t">lv_obj_set_event_cb (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv425lv_obj_set_ext_click_areaP8lv_obj_t10lv_coord_t10lv_coord_t10lv_coord_t10lv_coord_t">lv_obj_set_ext_click_area (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_set_focus_parentP8lv_obj_tb">lv_obj_set_focus_parent (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv425lv_obj_set_gesture_parentP8lv_obj_tb">lv_obj_set_gesture_parent (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_set_heightP8lv_obj_t10lv_coord_t">lv_obj_set_height (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv421lv_obj_set_height_fitP8lv_obj_t10lv_coord_t">lv_obj_set_height_fit (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv424lv_obj_set_height_marginP8lv_obj_t10lv_coord_t">lv_obj_set_height_margin (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_set_hiddenP8lv_obj_tb">lv_obj_set_hidden (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_set_parentP8lv_obj_tP8lv_obj_t">lv_obj_set_parent (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_set_parent_eventP8lv_obj_tb">lv_obj_set_parent_event (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_obj_set_posP8lv_obj_t10lv_coord_t10lv_coord_t">lv_obj_set_pos (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_set_signal_cbP8lv_obj_t14lv_signal_cb_t">lv_obj_set_signal_cb (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_set_sizeP8lv_obj_t10lv_coord_t10lv_coord_t">lv_obj_set_size (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_set_stateP8lv_obj_t10lv_state_t">lv_obj_set_state (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_obj_set_topP8lv_obj_tb">lv_obj_set_top (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_set_user_dataP8lv_obj_t18lv_obj_user_data_t">lv_obj_set_user_data (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_set_widthP8lv_obj_t10lv_coord_t">lv_obj_set_width (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_set_width_fitP8lv_obj_t10lv_coord_t">lv_obj_set_width_fit (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv423lv_obj_set_width_marginP8lv_obj_t10lv_coord_t">lv_obj_set_width_margin (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_obj_set_xP8lv_obj_t10lv_coord_t">lv_obj_set_x (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_obj_set_yP8lv_obj_t10lv_coord_t">lv_obj_set_y (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv48lv_obj_t">lv_obj_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv413lv_obj_type_t">lv_obj_type_t (C++ struct)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N13lv_obj_type_t4typeE">lv_obj_type_t::type (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv419lv_objmask_add_maskP8lv_obj_tPv">lv_objmask_add_mask (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv417lv_objmask_createP8lv_obj_tPK8lv_obj_t">lv_objmask_create (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv416lv_objmask_ext_t">lv_objmask_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N16lv_objmask_ext_t4contE">lv_objmask_ext_t::cont (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N16lv_objmask_ext_t7mask_llE">lv_objmask_ext_t::mask_ll (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv417lv_objmask_mask_t">lv_objmask_mask_t (C++ struct)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv4N17lv_objmask_mask_t5paramE">lv_objmask_mask_t::param (C++ member)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv417lv_objmask_part_t">lv_objmask_part_t (C++ type)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv422lv_objmask_remove_maskP8lv_obj_tP17lv_objmask_mask_t">lv_objmask_remove_mask (C++ function)</a>
</li>
      <li><a href="widgets/objmask.html#_CPPv422lv_objmask_update_maskP8lv_obj_tP17lv_objmask_mask_tPv">lv_objmask_update_mask (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv413lv_page_cleanP8lv_obj_t">lv_page_clean (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv414lv_page_createP8lv_obj_tPK8lv_obj_t">lv_page_create (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv414lv_page_edge_t">lv_page_edge_t (C++ type)</a>
</li>
      <li><a href="widgets/page.html#_CPPv413lv_page_ext_t">lv_page_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t9anim_timeE">lv_page_ext_t::anim_time (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t2bgE">lv_page_ext_t::bg (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t9bottom_ipE">lv_page_ext_t::bottom_ip (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t10edge_flashE">lv_page_ext_t::edge_flash (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t7enabledE">lv_page_ext_t::enabled (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t8hor_areaE">lv_page_ext_t::hor_area (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t8hor_drawE">lv_page_ext_t::hor_draw (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t7left_ipE">lv_page_ext_t::left_ip (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t4modeE">lv_page_ext_t::mode (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t8right_ipE">lv_page_ext_t::right_ip (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t4scrlE">lv_page_ext_t::scrl (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t7scrlbarE">lv_page_ext_t::scrlbar (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t11scroll_propE">lv_page_ext_t::scroll_prop (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t15scroll_prop_objE">lv_page_ext_t::scroll_prop_obj (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t5stateE">lv_page_ext_t::state (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t5styleE">lv_page_ext_t::style (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t6top_ipE">lv_page_ext_t::top_ip (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t8ver_areaE">lv_page_ext_t::ver_area (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv4N13lv_page_ext_t8ver_drawE">lv_page_ext_t::ver_draw (C++ member)</a>
</li>
      <li><a href="widgets/page.html#_CPPv413lv_page_focusP8lv_obj_tPK8lv_obj_t16lv_anim_enable_t">lv_page_focus (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv421lv_page_get_anim_timePK8lv_obj_t">lv_page_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv422lv_page_get_edge_flashP8lv_obj_t">lv_page_get_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv422lv_page_get_height_fitP8lv_obj_t">lv_page_get_height_fit (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv423lv_page_get_height_gridP8lv_obj_t7uint8_t7uint8_t">lv_page_get_height_grid (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv427lv_page_get_scrl_fit_bottomPK8lv_obj_t">lv_page_get_scrl_fit_bottom (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv425lv_page_get_scrl_fit_leftPK8lv_obj_t">lv_page_get_scrl_fit_left (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv426lv_page_get_scrl_fit_rightPK8lv_obj_t">lv_page_get_scrl_fit_right (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv424lv_page_get_scrl_fit_topPK8lv_obj_t">lv_page_get_scrl_fit_top (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv423lv_page_get_scrl_heightPK8lv_obj_t">lv_page_get_scrl_height (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv423lv_page_get_scrl_layoutPK8lv_obj_t">lv_page_get_scrl_layout (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv422lv_page_get_scrl_widthPK8lv_obj_t">lv_page_get_scrl_width (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv430lv_page_get_scroll_propagationP8lv_obj_t">lv_page_get_scroll_propagation (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv422lv_page_get_scrollablePK8lv_obj_t">lv_page_get_scrollable (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv426lv_page_get_scrollbar_modePK8lv_obj_t">lv_page_get_scrollbar_mode (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv421lv_page_get_width_fitP8lv_obj_t">lv_page_get_width_fit (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv422lv_page_get_width_gridP8lv_obj_t7uint8_t7uint8_t">lv_page_get_width_grid (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv416lv_page_glue_objP8lv_obj_tb">lv_page_glue_obj (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv415lv_page_on_edgeP8lv_obj_t14lv_page_edge_t">lv_page_on_edge (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv418lv_page_scroll_horP8lv_obj_t10lv_coord_t">lv_page_scroll_hor (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv418lv_page_scroll_verP8lv_obj_t10lv_coord_t">lv_page_scroll_ver (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv421lv_page_set_anim_timeP8lv_obj_t8uint16_t">lv_page_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv422lv_page_set_edge_flashP8lv_obj_tb">lv_page_set_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv423lv_page_set_scrl_heightP8lv_obj_t10lv_coord_t">lv_page_set_scrl_height (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv423lv_page_set_scrl_layoutP8lv_obj_t11lv_layout_t">lv_page_set_scrl_layout (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv422lv_page_set_scrl_widthP8lv_obj_t10lv_coord_t">lv_page_set_scrl_width (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv430lv_page_set_scroll_propagationP8lv_obj_tb">lv_page_set_scroll_propagation (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv426lv_page_set_scrollable_fitP8lv_obj_t8lv_fit_t">lv_page_set_scrollable_fit (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv427lv_page_set_scrollable_fit2P8lv_obj_t8lv_fit_t8lv_fit_t">lv_page_set_scrollable_fit2 (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv427lv_page_set_scrollable_fit4P8lv_obj_t8lv_fit_t8lv_fit_t8lv_fit_t8lv_fit_t">lv_page_set_scrollable_fit4 (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv426lv_page_set_scrollbar_modeP8lv_obj_t19lv_scrollbar_mode_t">lv_page_set_scrollbar_mode (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv424lv_page_start_edge_flashP8lv_obj_t14lv_page_edge_t">lv_page_start_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/page.html#_CPPv415lv_part_style_t">lv_part_style_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_protect_t">lv_protect_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_realign_t">lv_realign_t (C++ struct)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N12lv_realign_t5alignE">lv_realign_t::align (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N12lv_realign_t12auto_realignE">lv_realign_t::auto_realign (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N12lv_realign_t4baseE">lv_realign_t::base (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N12lv_realign_t9mid_alignE">lv_realign_t::mid_align (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N12lv_realign_t4xofsE">lv_realign_t::xofs (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N12lv_realign_t4yofsE">lv_realign_t::yofs (C++ member)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv416lv_roller_createP8lv_obj_tPK8lv_obj_t">lv_roller_create (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv415lv_roller_ext_t">lv_roller_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4N15lv_roller_ext_t8auto_fitE">lv_roller_ext_t::auto_fit (C++ member)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4N15lv_roller_ext_t4modeE">lv_roller_ext_t::mode (C++ member)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4N15lv_roller_ext_t10option_cntE">lv_roller_ext_t::option_cnt (C++ member)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4N15lv_roller_ext_t4pageE">lv_roller_ext_t::page (C++ member)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4N15lv_roller_ext_t10sel_opt_idE">lv_roller_ext_t::sel_opt_id (C++ member)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4N15lv_roller_ext_t14sel_opt_id_oriE">lv_roller_ext_t::sel_opt_id_ori (C++ member)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv4N15lv_roller_ext_t9style_selE">lv_roller_ext_t::style_sel (C++ member)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv419lv_roller_get_alignPK8lv_obj_t">lv_roller_get_align (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv423lv_roller_get_anim_timePK8lv_obj_t">lv_roller_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv422lv_roller_get_auto_fitP8lv_obj_t">lv_roller_get_auto_fit (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv424lv_roller_get_option_cntPK8lv_obj_t">lv_roller_get_option_cnt (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv421lv_roller_get_optionsPK8lv_obj_t">lv_roller_get_options (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv422lv_roller_get_selectedPK8lv_obj_t">lv_roller_get_selected (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv426lv_roller_get_selected_strPK8lv_obj_tPc8uint32_t">lv_roller_get_selected_str (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv416lv_roller_mode_t">lv_roller_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv416lv_roller_part_t">lv_roller_part_t (C++ type)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv419lv_roller_set_alignP8lv_obj_t16lv_label_align_t">lv_roller_set_align (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv423lv_roller_set_anim_timeP8lv_obj_t8uint16_t">lv_roller_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv422lv_roller_set_auto_fitP8lv_obj_tb">lv_roller_set_auto_fit (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv421lv_roller_set_optionsP8lv_obj_tPKc16lv_roller_mode_t">lv_roller_set_options (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv422lv_roller_set_selectedP8lv_obj_t8uint16_t16lv_anim_enable_t">lv_roller_set_selected (C++ function)</a>
</li>
      <li><a href="widgets/roller.html#_CPPv431lv_roller_set_visible_row_countP8lv_obj_t7uint8_t">lv_roller_set_visible_row_count (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv410lv_scr_actv">lv_scr_act (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv411lv_scr_loadP8lv_obj_t">lv_scr_load (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv416lv_scr_load_animP8lv_obj_t18lv_scr_load_anim_t8uint32_t8uint32_tb">lv_scr_load_anim (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv418lv_scr_load_anim_t">lv_scr_load_anim_t (C++ enum)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t24LV_SCR_LOAD_ANIM_FADE_ONE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_FADE_ON (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t28LV_SCR_LOAD_ANIM_MOVE_BOTTOME">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_MOVE_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t26LV_SCR_LOAD_ANIM_MOVE_LEFTE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_MOVE_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t27LV_SCR_LOAD_ANIM_MOVE_RIGHTE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_MOVE_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t25LV_SCR_LOAD_ANIM_MOVE_TOPE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_MOVE_TOP (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t21LV_SCR_LOAD_ANIM_NONEE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t28LV_SCR_LOAD_ANIM_OVER_BOTTOME">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_OVER_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t26LV_SCR_LOAD_ANIM_OVER_LEFTE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_OVER_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t27LV_SCR_LOAD_ANIM_OVER_RIGHTE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_OVER_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t25LV_SCR_LOAD_ANIM_OVER_TOPE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_OVER_TOP (C++ enumerator)</a>
</li>
      <li><a href="widgets/page.html#_CPPv419lv_scrollbar_mode_t">lv_scrollbar_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_signal_cb_t">lv_signal_cb_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv414lv_signal_sendP8lv_obj_t11lv_signal_tPv">lv_signal_send (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv411lv_signal_t">lv_signal_t (C++ type)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv416lv_slider_createP8lv_obj_tPK8lv_obj_t">lv_slider_create (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv415lv_slider_ext_t">lv_slider_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4N15lv_slider_ext_t3barE">lv_slider_ext_t::bar (C++ member)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4N15lv_slider_ext_t8draggingE">lv_slider_ext_t::dragging (C++ member)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4N15lv_slider_ext_t14left_knob_areaE">lv_slider_ext_t::left_knob_area (C++ member)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4N15lv_slider_ext_t15left_knob_focusE">lv_slider_ext_t::left_knob_focus (C++ member)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4N15lv_slider_ext_t15right_knob_areaE">lv_slider_ext_t::right_knob_area (C++ member)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4N15lv_slider_ext_t10style_knobE">lv_slider_ext_t::style_knob (C++ member)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv4N15lv_slider_ext_t12value_to_setE">lv_slider_ext_t::value_to_set (C++ member)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv423lv_slider_get_anim_timeP8lv_obj_t">lv_slider_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv424lv_slider_get_left_valuePK8lv_obj_t">lv_slider_get_left_value (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv423lv_slider_get_max_valuePK8lv_obj_t">lv_slider_get_max_value (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv423lv_slider_get_min_valuePK8lv_obj_t">lv_slider_get_min_value (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv418lv_slider_get_typeP8lv_obj_t">lv_slider_get_type (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv419lv_slider_get_valuePK8lv_obj_t">lv_slider_get_value (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv420lv_slider_is_draggedPK8lv_obj_t">lv_slider_is_dragged (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv423lv_slider_set_anim_timeP8lv_obj_t8uint16_t">lv_slider_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv424lv_slider_set_left_valueP8lv_obj_t7int16_t16lv_anim_enable_t">lv_slider_set_left_value (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv419lv_slider_set_rangeP8lv_obj_t7int16_t7int16_t">lv_slider_set_range (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv418lv_slider_set_typeP8lv_obj_t16lv_slider_type_t">lv_slider_set_type (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv419lv_slider_set_valueP8lv_obj_t7int16_t16lv_anim_enable_t">lv_slider_set_value (C++ function)</a>
</li>
      <li><a href="widgets/slider.html#_CPPv416lv_slider_type_t">lv_slider_type_t (C++ type)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv417lv_spinbox_createP8lv_obj_tPK8lv_obj_t">lv_spinbox_create (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv420lv_spinbox_decrementP8lv_obj_t">lv_spinbox_decrement (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv416lv_spinbox_ext_t">lv_spinbox_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t13dec_point_posE">lv_spinbox_ext_t::dec_point_pos (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t11digit_countE">lv_spinbox_ext_t::digit_count (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t18digit_padding_leftE">lv_spinbox_ext_t::digit_padding_left (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t9range_maxE">lv_spinbox_ext_t::range_max (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t9range_minE">lv_spinbox_ext_t::range_min (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t8rolloverE">lv_spinbox_ext_t::rollover (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t4stepE">lv_spinbox_ext_t::step (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t2taE">lv_spinbox_ext_t::ta (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv4N16lv_spinbox_ext_t5valueE">lv_spinbox_ext_t::value (C++ member)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv423lv_spinbox_get_rolloverP8lv_obj_t">lv_spinbox_get_rollover (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv419lv_spinbox_get_stepP8lv_obj_t">lv_spinbox_get_step (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv420lv_spinbox_get_valueP8lv_obj_t">lv_spinbox_get_value (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv420lv_spinbox_incrementP8lv_obj_t">lv_spinbox_increment (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv417lv_spinbox_part_t">lv_spinbox_part_t (C++ type)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv427lv_spinbox_set_digit_formatP8lv_obj_t7uint8_t7uint8_t">lv_spinbox_set_digit_format (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv427lv_spinbox_set_padding_leftP8lv_obj_t7uint8_t">lv_spinbox_set_padding_left (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv420lv_spinbox_set_rangeP8lv_obj_t7int32_t7int32_t">lv_spinbox_set_range (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv423lv_spinbox_set_rolloverP8lv_obj_tb">lv_spinbox_set_rollover (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv419lv_spinbox_set_stepP8lv_obj_t8uint32_t">lv_spinbox_set_step (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv420lv_spinbox_set_valueP8lv_obj_t7int32_t">lv_spinbox_set_value (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv420lv_spinbox_step_nextP8lv_obj_t">lv_spinbox_step_next (C++ function)</a>
</li>
      <li><a href="widgets/spinbox.html#_CPPv420lv_spinbox_step_prevP8lv_obj_t">lv_spinbox_step_prev (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv418lv_spinner_anim_cbPv15lv_anim_value_t">lv_spinner_anim_cb (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv417lv_spinner_createP8lv_obj_tPK8lv_obj_t">lv_spinner_create (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv416lv_spinner_dir_t">lv_spinner_dir_t (C++ type)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv416lv_spinner_ext_t">lv_spinner_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4N16lv_spinner_ext_t8anim_dirE">lv_spinner_ext_t::anim_dir (C++ member)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4N16lv_spinner_ext_t9anim_typeE">lv_spinner_ext_t::anim_type (C++ member)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4N16lv_spinner_ext_t3arcE">lv_spinner_ext_t::arc (C++ member)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4N16lv_spinner_ext_t10arc_lengthE">lv_spinner_ext_t::arc_length (C++ member)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv4N16lv_spinner_ext_t4timeE">lv_spinner_ext_t::time (C++ member)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv425lv_spinner_get_arc_lengthPK8lv_obj_t">lv_spinner_get_arc_length (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv418lv_spinner_get_dirP8lv_obj_t">lv_spinner_get_dir (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv424lv_spinner_get_spin_timePK8lv_obj_t">lv_spinner_get_spin_time (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv419lv_spinner_get_typeP8lv_obj_t">lv_spinner_get_type (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv425lv_spinner_set_arc_lengthP8lv_obj_t15lv_anim_value_t">lv_spinner_set_arc_length (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv418lv_spinner_set_dirP8lv_obj_t16lv_spinner_dir_t">lv_spinner_set_dir (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv424lv_spinner_set_spin_timeP8lv_obj_t8uint16_t">lv_spinner_set_spin_time (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv419lv_spinner_set_typeP8lv_obj_t17lv_spinner_type_t">lv_spinner_set_type (C++ function)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv418lv_spinner_style_t">lv_spinner_style_t (C++ type)</a>
</li>
      <li><a href="widgets/spinner.html#_CPPv417lv_spinner_type_t">lv_spinner_type_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv410lv_state_t">lv_state_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv415lv_style_attr_t">lv_style_attr_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv413lv_style_copyP10lv_style_tPK10lv_style_t">lv_style_copy (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv413lv_style_initP10lv_style_t">lv_style_init (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv414lv_style_int_t">lv_style_int_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_style_list_copyP15lv_style_list_tPK15lv_style_list_t">lv_style_list_copy (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_style_list_get_local_styleP15lv_style_list_t">lv_style_list_get_local_style (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_list_get_styleP15lv_style_list_t7uint8_t">lv_style_list_get_style (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_style_list_initP15lv_style_list_t">lv_style_list_init (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv415lv_style_list_t">lv_style_list_t (C++ struct)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t12bg_opa_coverE">lv_style_list_t::bg_opa_cover (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t13bg_opa_transpE">lv_style_list_t::bg_opa_transp (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t21blend_mode_all_normalE">lv_style_list_t::blend_mode_all_normal (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t15border_post_offE">lv_style_list_t::border_post_off (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t16border_side_fullE">lv_style_list_t::border_side_full (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t17border_width_zeroE">lv_style_list_t::border_width_zero (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t15clip_corner_offE">lv_style_list_t::clip_corner_off (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t9has_localE">lv_style_list_t::has_local (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t9has_transE">lv_style_list_t::has_trans (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t12ignore_cacheE">lv_style_list_t::ignore_cache (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t12ignore_transE">lv_style_list_t::ignore_trans (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t22img_recolor_opa_transpE">lv_style_list_t::img_recolor_opa_transp (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t15margin_all_zeroE">lv_style_list_t::margin_all_zero (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t15opa_scale_coverE">lv_style_list_t::opa_scale_cover (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t18outline_width_zeroE">lv_style_list_t::outline_width_zero (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t12pad_all_zeroE">lv_style_list_t::pad_all_zero (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t16pattern_img_nullE">lv_style_list_t::pattern_img_null (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t11radius_zeroE">lv_style_list_t::radius_zero (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t8sentinelE">lv_style_list_t::sentinel (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t17shadow_width_zeroE">lv_style_list_t::shadow_width_zero (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t10skip_transE">lv_style_list_t::skip_trans (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t9style_cntE">lv_style_list_t::style_cnt (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t10style_listE">lv_style_list_t::style_list (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t15text_decor_noneE">lv_style_list_t::text_decor_none (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t16text_font_normalE">lv_style_list_t::text_font_normal (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t15text_space_zeroE">lv_style_list_t::text_space_zero (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t18transform_all_zeroE">lv_style_list_t::transform_all_zero (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t11valid_cacheE">lv_style_list_t::valid_cache (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_list_t13value_txt_strE">lv_style_list_t::value_txt_str (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv419lv_style_property_t">lv_style_property_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_remove_propP10lv_style_t19lv_style_property_t">lv_style_remove_prop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv414lv_style_resetP10lv_style_t">lv_style_reset (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv416lv_style_state_t">lv_style_state_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv410lv_style_t">lv_style_t (C++ struct)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t3mapE">lv_style_t::map (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t8sentinelE">lv_style_t::sentinel (C++ member)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv416lv_switch_createP8lv_obj_tPK8lv_obj_t">lv_switch_create (C++ function)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv415lv_switch_ext_t">lv_switch_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv4N15lv_switch_ext_t3barE">lv_switch_ext_t::bar (C++ member)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv4N15lv_switch_ext_t10style_knobE">lv_switch_ext_t::style_knob (C++ member)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv423lv_switch_get_anim_timePK8lv_obj_t">lv_switch_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv419lv_switch_get_statePK8lv_obj_t">lv_switch_get_state (C++ function)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv413lv_switch_offP8lv_obj_t16lv_anim_enable_t">lv_switch_off (C++ function)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv412lv_switch_onP8lv_obj_t16lv_anim_enable_t">lv_switch_on (C++ function)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv416lv_switch_part_t">lv_switch_part_t (C++ type)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv423lv_switch_set_anim_timeP8lv_obj_t8uint16_t">lv_switch_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/switch.html#_CPPv416lv_switch_toggleP8lv_obj_t16lv_anim_enable_t">lv_switch_toggle (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv422lv_table_cell_format_t">lv_table_cell_format_t (C++ union)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N22lv_table_cell_format_t5alignE">lv_table_cell_format_t::align (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N22lv_table_cell_format_t4cropE">lv_table_cell_format_t::crop (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N22lv_table_cell_format_t11format_byteE">lv_table_cell_format_t::format_byte (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N22lv_table_cell_format_t11right_mergeE">lv_table_cell_format_t::right_merge (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N22lv_table_cell_format_t1sE">lv_table_cell_format_t::s (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N22lv_table_cell_format_t4typeE">lv_table_cell_format_t::type (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv415lv_table_createP8lv_obj_tPK8lv_obj_t">lv_table_create (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv414lv_table_ext_t">lv_table_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N14lv_table_ext_t9cell_dataE">lv_table_ext_t::cell_data (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N14lv_table_ext_t10cell_styleE">lv_table_ext_t::cell_style (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N14lv_table_ext_t10cell_typesE">lv_table_ext_t::cell_types (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N14lv_table_ext_t7col_cntE">lv_table_ext_t::col_cnt (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N14lv_table_ext_t5col_wE">lv_table_ext_t::col_w (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N14lv_table_ext_t7row_cntE">lv_table_ext_t::row_cnt (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv4N14lv_table_ext_t5row_hE">lv_table_ext_t::row_h (C++ member)</a>
</li>
      <li><a href="widgets/table.html#_CPPv423lv_table_get_cell_alignP8lv_obj_t8uint16_t8uint16_t">lv_table_get_cell_align (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv422lv_table_get_cell_cropP8lv_obj_t8uint16_t8uint16_t">lv_table_get_cell_crop (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv429lv_table_get_cell_merge_rightP8lv_obj_t8uint16_t8uint16_t">lv_table_get_cell_merge_right (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv422lv_table_get_cell_typeP8lv_obj_t8uint16_t8uint16_t">lv_table_get_cell_type (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv423lv_table_get_cell_valueP8lv_obj_t8uint16_t8uint16_t">lv_table_get_cell_value (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv420lv_table_get_col_cntP8lv_obj_t">lv_table_get_col_cnt (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv422lv_table_get_col_widthP8lv_obj_t8uint16_t">lv_table_get_col_width (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv425lv_table_get_pressed_cellP8lv_obj_tP8uint16_tP8uint16_t">lv_table_get_pressed_cell (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv420lv_table_get_row_cntP8lv_obj_t">lv_table_get_row_cnt (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv423lv_table_set_cell_alignP8lv_obj_t8uint16_t8uint16_t16lv_label_align_t">lv_table_set_cell_align (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv422lv_table_set_cell_cropP8lv_obj_t8uint16_t8uint16_tb">lv_table_set_cell_crop (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv429lv_table_set_cell_merge_rightP8lv_obj_t8uint16_t8uint16_tb">lv_table_set_cell_merge_right (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv422lv_table_set_cell_typeP8lv_obj_t8uint16_t8uint16_t7uint8_t">lv_table_set_cell_type (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv423lv_table_set_cell_valueP8lv_obj_t8uint16_t8uint16_tPKc">lv_table_set_cell_value (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv427lv_table_set_cell_value_fmtP8lv_obj_t8uint16_t8uint16_tPKcz">lv_table_set_cell_value_fmt (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv420lv_table_set_col_cntP8lv_obj_t8uint16_t">lv_table_set_col_cnt (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv422lv_table_set_col_widthP8lv_obj_t8uint16_t10lv_coord_t">lv_table_set_col_width (C++ function)</a>
</li>
      <li><a href="widgets/table.html#_CPPv420lv_table_set_row_cntP8lv_obj_t8uint16_t">lv_table_set_row_cnt (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv418lv_tabview_add_tabP8lv_obj_tPKc">lv_tabview_add_tab (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv421lv_tabview_btns_pos_t">lv_tabview_btns_pos_t (C++ type)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv420lv_tabview_clean_tabP8lv_obj_t">lv_tabview_clean_tab (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv417lv_tabview_createP8lv_obj_tPK8lv_obj_t">lv_tabview_create (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv416lv_tabview_ext_t">lv_tabview_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t9anim_timeE">lv_tabview_ext_t::anim_time (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t4btnsE">lv_tabview_ext_t::btns (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t8btns_posE">lv_tabview_ext_t::btns_pos (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t7contentE">lv_tabview_ext_t::content (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t5indicE">lv_tabview_ext_t::indic (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t10point_lastE">lv_tabview_ext_t::point_last (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t7tab_cntE">lv_tabview_ext_t::tab_cnt (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t7tab_curE">lv_tabview_ext_t::tab_cur (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv4N16lv_tabview_ext_t12tab_name_ptrE">lv_tabview_ext_t::tab_name_ptr (C++ member)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv424lv_tabview_get_anim_timePK8lv_obj_t">lv_tabview_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv423lv_tabview_get_btns_posPK8lv_obj_t">lv_tabview_get_btns_pos (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv418lv_tabview_get_tabPK8lv_obj_t8uint16_t">lv_tabview_get_tab (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv422lv_tabview_get_tab_actPK8lv_obj_t">lv_tabview_get_tab_act (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv424lv_tabview_get_tab_countPK8lv_obj_t">lv_tabview_get_tab_count (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv417lv_tabview_part_t">lv_tabview_part_t (C++ type)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv424lv_tabview_set_anim_timeP8lv_obj_t8uint16_t">lv_tabview_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv423lv_tabview_set_btns_posP8lv_obj_t21lv_tabview_btns_pos_t">lv_tabview_set_btns_pos (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv422lv_tabview_set_tab_actP8lv_obj_t8uint16_t16lv_anim_enable_t">lv_tabview_set_tab_act (C++ function)</a>
</li>
      <li><a href="widgets/tabview.html#_CPPv423lv_tabview_set_tab_nameP8lv_obj_t8uint16_tPc">lv_tabview_set_tab_name (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv412lv_task_cb_t">lv_task_cb_t (C++ type)</a>
</li>
      <li><a href="overview/task.html#_CPPv414lv_task_create12lv_task_cb_t8uint32_t14lv_task_prio_tPv">lv_task_create (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv420lv_task_create_basicv">lv_task_create_basic (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv411lv_task_delP9lv_task_t">lv_task_del (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv414lv_task_enableb">lv_task_enable (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv416lv_task_get_idlev">lv_task_get_idle (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv416lv_task_get_nextP9lv_task_t">lv_task_get_next (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv414lv_task_prio_t">lv_task_prio_t (C++ type)</a>
</li>
      <li><a href="overview/task.html#_CPPv413lv_task_readyP9lv_task_t">lv_task_ready (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv413lv_task_resetP9lv_task_t">lv_task_reset (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv414lv_task_set_cbP9lv_task_t12lv_task_cb_t">lv_task_set_cb (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv418lv_task_set_periodP9lv_task_t8uint32_t">lv_task_set_period (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv416lv_task_set_prioP9lv_task_t14lv_task_prio_t">lv_task_set_prio (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv424lv_task_set_repeat_countP9lv_task_t7int32_t">lv_task_set_repeat_count (C++ function)</a>
</li>
      <li><a href="overview/task.html#_CPPv49lv_task_t">lv_task_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv415lv_text_decor_t">lv_text_decor_t (C++ type)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv420lv_textarea_add_charP8lv_obj_t8uint32_t">lv_textarea_add_char (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv420lv_textarea_add_textP8lv_obj_tPKc">lv_textarea_add_text (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv427lv_textarea_clear_selectionP8lv_obj_t">lv_textarea_clear_selection (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv418lv_textarea_createP8lv_obj_tPK8lv_obj_t">lv_textarea_create (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv423lv_textarea_cursor_downP8lv_obj_t">lv_textarea_cursor_down (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv423lv_textarea_cursor_leftP8lv_obj_t">lv_textarea_cursor_left (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv424lv_textarea_cursor_rightP8lv_obj_t">lv_textarea_cursor_right (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv421lv_textarea_cursor_upP8lv_obj_t">lv_textarea_cursor_up (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv420lv_textarea_del_charP8lv_obj_t">lv_textarea_del_char (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv428lv_textarea_del_char_forwardP8lv_obj_t">lv_textarea_del_char_forward (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv417lv_textarea_ext_t">lv_textarea_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t14accepted_charsE">lv_textarea_ext_t::accepted_chars (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t4areaE">lv_textarea_ext_t::area (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t10blink_timeE">lv_textarea_ext_t::blink_time (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t9click_posE">lv_textarea_ext_t::click_pos (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t6cursorE">lv_textarea_ext_t::cursor (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t6hiddenE">lv_textarea_ext_t::hidden (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t5labelE">lv_textarea_ext_t::label (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t10max_lengthE">lv_textarea_ext_t::max_length (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t8one_lineE">lv_textarea_ext_t::one_line (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t4pageE">lv_textarea_ext_t::page (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t15placeholder_txtE">lv_textarea_ext_t::placeholder_txt (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t3posE">lv_textarea_ext_t::pos (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t8pwd_modeE">lv_textarea_ext_t::pwd_mode (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t13pwd_show_timeE">lv_textarea_ext_t::pwd_show_time (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t7pwd_tmpE">lv_textarea_ext_t::pwd_tmp (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t7sel_endE">lv_textarea_ext_t::sel_end (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t9sel_startE">lv_textarea_ext_t::sel_start (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t5stateE">lv_textarea_ext_t::state (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t5styleE">lv_textarea_ext_t::style (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t17style_placeholderE">lv_textarea_ext_t::style_placeholder (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t11text_sel_enE">lv_textarea_ext_t::text_sel_en (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t16text_sel_in_progE">lv_textarea_ext_t::text_sel_in_prog (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t12txt_byte_posE">lv_textarea_ext_t::txt_byte_pos (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv4N17lv_textarea_ext_t7valid_xE">lv_textarea_ext_t::valid_x (C++ member)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv430lv_textarea_get_accepted_charsP8lv_obj_t">lv_textarea_get_accepted_chars (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv433lv_textarea_get_cursor_blink_timeP8lv_obj_t">lv_textarea_get_cursor_blink_time (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv432lv_textarea_get_cursor_click_posP8lv_obj_t">lv_textarea_get_cursor_click_pos (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv429lv_textarea_get_cursor_hiddenPK8lv_obj_t">lv_textarea_get_cursor_hidden (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv426lv_textarea_get_cursor_posPK8lv_obj_t">lv_textarea_get_cursor_pos (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv426lv_textarea_get_edge_flashP8lv_obj_t">lv_textarea_get_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv421lv_textarea_get_labelPK8lv_obj_t">lv_textarea_get_label (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv426lv_textarea_get_max_lengthP8lv_obj_t">lv_textarea_get_max_length (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv424lv_textarea_get_one_linePK8lv_obj_t">lv_textarea_get_one_line (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv432lv_textarea_get_placeholder_textP8lv_obj_t">lv_textarea_get_placeholder_text (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv424lv_textarea_get_pwd_modePK8lv_obj_t">lv_textarea_get_pwd_mode (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv429lv_textarea_get_pwd_show_timeP8lv_obj_t">lv_textarea_get_pwd_show_time (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv434lv_textarea_get_scroll_propagationP8lv_obj_t">lv_textarea_get_scroll_propagation (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv430lv_textarea_get_scrollbar_modePK8lv_obj_t">lv_textarea_get_scrollbar_mode (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv420lv_textarea_get_textPK8lv_obj_t">lv_textarea_get_text (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv427lv_textarea_get_text_sel_enP8lv_obj_t">lv_textarea_get_text_sel_en (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv430lv_textarea_set_accepted_charsP8lv_obj_tPKc">lv_textarea_set_accepted_chars (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv433lv_textarea_set_cursor_blink_timeP8lv_obj_t8uint16_t">lv_textarea_set_cursor_blink_time (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv432lv_textarea_set_cursor_click_posP8lv_obj_tb">lv_textarea_set_cursor_click_pos (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv429lv_textarea_set_cursor_hiddenP8lv_obj_tb">lv_textarea_set_cursor_hidden (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv426lv_textarea_set_cursor_posP8lv_obj_t7int32_t">lv_textarea_set_cursor_pos (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv426lv_textarea_set_edge_flashP8lv_obj_tb">lv_textarea_set_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv430lv_textarea_set_insert_replaceP8lv_obj_tPKc">lv_textarea_set_insert_replace (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv426lv_textarea_set_max_lengthP8lv_obj_t8uint32_t">lv_textarea_set_max_length (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv424lv_textarea_set_one_lineP8lv_obj_tb">lv_textarea_set_one_line (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv432lv_textarea_set_placeholder_textP8lv_obj_tPKc">lv_textarea_set_placeholder_text (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv424lv_textarea_set_pwd_modeP8lv_obj_tb">lv_textarea_set_pwd_mode (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv429lv_textarea_set_pwd_show_timeP8lv_obj_t8uint16_t">lv_textarea_set_pwd_show_time (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv434lv_textarea_set_scroll_propagationP8lv_obj_tb">lv_textarea_set_scroll_propagation (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv430lv_textarea_set_scrollbar_modeP8lv_obj_t19lv_scrollbar_mode_t">lv_textarea_set_scrollbar_mode (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv420lv_textarea_set_textP8lv_obj_tPKc">lv_textarea_set_text (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv426lv_textarea_set_text_alignP8lv_obj_t16lv_label_align_t">lv_textarea_set_text_align (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv424lv_textarea_set_text_selP8lv_obj_tb">lv_textarea_set_text_sel (C++ function)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv419lv_textarea_style_t">lv_textarea_style_t (C++ type)</a>
</li>
      <li><a href="widgets/textarea.html#_CPPv428lv_textarea_text_is_selectedPK8lv_obj_t">lv_textarea_text_is_selected (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv414lv_theme_applyP8lv_obj_t16lv_theme_style_t">lv_theme_apply (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv419lv_theme_apply_cb_t">lv_theme_apply_cb_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_theme_apply_xcb_t">lv_theme_apply_xcb_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv413lv_theme_copyP10lv_theme_tPK10lv_theme_t">lv_theme_copy (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv416lv_theme_get_actv">lv_theme_get_act (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_theme_get_color_primaryv">lv_theme_get_color_primary (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_theme_get_color_secondaryv">lv_theme_get_color_secondary (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_theme_get_flagsv">lv_theme_get_flags (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_theme_get_font_normalv">lv_theme_get_font_normal (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_theme_get_font_smallv">lv_theme_get_font_small (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_theme_get_font_subtitlev">lv_theme_get_font_subtitle (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_theme_get_font_titlev">lv_theme_get_font_title (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv416lv_theme_set_actP10lv_theme_t">lv_theme_set_act (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_theme_set_apply_cbP10lv_theme_t19lv_theme_apply_cb_t">lv_theme_set_apply_cb (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417lv_theme_set_baseP10lv_theme_tP10lv_theme_t">lv_theme_set_base (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv416lv_theme_style_t">lv_theme_style_t (C++ enum)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t22_LV_THEME_BUILTIN_LASTE">lv_theme_style_t::_LV_THEME_BUILTIN_LAST (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t21_LV_THEME_CUSTOM_LASTE">lv_theme_style_t::_LV_THEME_CUSTOM_LAST (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t12LV_THEME_ARCE">lv_theme_style_t::LV_THEME_ARC (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t12LV_THEME_BARE">lv_theme_style_t::LV_THEME_BAR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t12LV_THEME_BTNE">lv_theme_style_t::LV_THEME_BTN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t18LV_THEME_BTNMATRIXE">lv_theme_style_t::LV_THEME_BTNMATRIX (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t17LV_THEME_CALENDARE">lv_theme_style_t::LV_THEME_CALENDAR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t15LV_THEME_CANVASE">lv_theme_style_t::LV_THEME_CANVAS (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t14LV_THEME_CHARTE">lv_theme_style_t::LV_THEME_CHART (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t17LV_THEME_CHECKBOXE">lv_theme_style_t::LV_THEME_CHECKBOX (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t13LV_THEME_CONTE">lv_theme_style_t::LV_THEME_CONT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t16LV_THEME_CPICKERE">lv_theme_style_t::LV_THEME_CPICKER (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t21LV_THEME_CUSTOM_STARTE">lv_theme_style_t::LV_THEME_CUSTOM_START (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t17LV_THEME_DROPDOWNE">lv_theme_style_t::LV_THEME_DROPDOWN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t14LV_THEME_GAUGEE">lv_theme_style_t::LV_THEME_GAUGE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t14LV_THEME_IMAGEE">lv_theme_style_t::LV_THEME_IMAGE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t15LV_THEME_IMGBTNE">lv_theme_style_t::LV_THEME_IMGBTN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t17LV_THEME_KEYBOARDE">lv_theme_style_t::LV_THEME_KEYBOARD (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t14LV_THEME_LABELE">lv_theme_style_t::LV_THEME_LABEL (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t12LV_THEME_LEDE">lv_theme_style_t::LV_THEME_LED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t13LV_THEME_LINEE">lv_theme_style_t::LV_THEME_LINE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t18LV_THEME_LINEMETERE">lv_theme_style_t::LV_THEME_LINEMETER (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t13LV_THEME_LISTE">lv_theme_style_t::LV_THEME_LIST (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t17LV_THEME_LIST_BTNE">lv_theme_style_t::LV_THEME_LIST_BTN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t15LV_THEME_MSGBOXE">lv_theme_style_t::LV_THEME_MSGBOX (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t20LV_THEME_MSGBOX_BTNSE">lv_theme_style_t::LV_THEME_MSGBOX_BTNS (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t13LV_THEME_NONEE">lv_theme_style_t::LV_THEME_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t12LV_THEME_OBJE">lv_theme_style_t::LV_THEME_OBJ (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t16LV_THEME_OBJMASKE">lv_theme_style_t::LV_THEME_OBJMASK (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t13LV_THEME_PAGEE">lv_theme_style_t::LV_THEME_PAGE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t15LV_THEME_ROLLERE">lv_theme_style_t::LV_THEME_ROLLER (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t12LV_THEME_SCRE">lv_theme_style_t::LV_THEME_SCR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t15LV_THEME_SLIDERE">lv_theme_style_t::LV_THEME_SLIDER (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t16LV_THEME_SPINBOXE">lv_theme_style_t::LV_THEME_SPINBOX (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t20LV_THEME_SPINBOX_BTNE">lv_theme_style_t::LV_THEME_SPINBOX_BTN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t16LV_THEME_SPINNERE">lv_theme_style_t::LV_THEME_SPINNER (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t15LV_THEME_SWITCHE">lv_theme_style_t::LV_THEME_SWITCH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t14LV_THEME_TABLEE">lv_theme_style_t::LV_THEME_TABLE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t16LV_THEME_TABVIEWE">lv_theme_style_t::LV_THEME_TABVIEW (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t21LV_THEME_TABVIEW_PAGEE">lv_theme_style_t::LV_THEME_TABVIEW_PAGE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t17LV_THEME_TEXTAREAE">lv_theme_style_t::LV_THEME_TEXTAREA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t17LV_THEME_TILEVIEWE">lv_theme_style_t::LV_THEME_TILEVIEW (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t12LV_THEME_WINE">lv_theme_style_t::LV_THEME_WIN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_theme_style_t16LV_THEME_WIN_BTNE">lv_theme_style_t::LV_THEME_WIN_BTN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv410lv_theme_t">lv_theme_t (C++ type)</a>
</li>
      <li><a href="porting/tick.html#_CPPv413lv_tick_elaps8uint32_t">lv_tick_elaps (C++ function)</a>
</li>
      <li><a href="porting/tick.html#_CPPv411lv_tick_getv">lv_tick_get (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv423lv_tileview_add_elementP8lv_obj_tP8lv_obj_t">lv_tileview_add_element (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv418lv_tileview_createP8lv_obj_tPK8lv_obj_t">lv_tileview_create (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv417lv_tileview_ext_t">lv_tileview_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t6act_idE">lv_tileview_ext_t::act_id (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t9anim_timeE">lv_tileview_ext_t::anim_time (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t14drag_bottom_enE">lv_tileview_ext_t::drag_bottom_en (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t12drag_left_enE">lv_tileview_ext_t::drag_left_en (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t13drag_right_enE">lv_tileview_ext_t::drag_right_en (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t11drag_top_enE">lv_tileview_ext_t::drag_top_en (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t4pageE">lv_tileview_ext_t::page (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t9valid_posE">lv_tileview_ext_t::valid_pos (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv4N17lv_tileview_ext_t13valid_pos_cntE">lv_tileview_ext_t::valid_pos_cnt (C++ member)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv425lv_tileview_get_anim_timeP8lv_obj_t">lv_tileview_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv426lv_tileview_get_edge_flashP8lv_obj_t">lv_tileview_get_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv424lv_tileview_get_tile_actP8lv_obj_tP10lv_coord_tP10lv_coord_t">lv_tileview_get_tile_act (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv425lv_tileview_set_anim_timeP8lv_obj_t8uint16_t">lv_tileview_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv426lv_tileview_set_edge_flashP8lv_obj_tb">lv_tileview_set_edge_flash (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv424lv_tileview_set_tile_actP8lv_obj_t10lv_coord_t10lv_coord_t16lv_anim_enable_t">lv_tileview_set_tile_act (C++ function)</a>
</li>
      <li><a href="widgets/tileview.html#_CPPv431lv_tileview_set_valid_positionsP8lv_obj_tA_K10lv_point_t8uint16_t">lv_tileview_set_valid_positions (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv419lv_win_add_btn_leftP8lv_obj_tPKv">lv_win_add_btn_left (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv420lv_win_add_btn_rightP8lv_obj_tPKv">lv_win_add_btn_right (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv412lv_win_cleanP8lv_obj_t">lv_win_clean (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv421lv_win_close_event_cbP8lv_obj_t10lv_event_t">lv_win_close_event_cb (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv413lv_win_createP8lv_obj_tPK8lv_obj_t">lv_win_create (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv412lv_win_ext_t">lv_win_ext_t (C++ struct)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4N12lv_win_ext_t5btn_wE">lv_win_ext_t::btn_w (C++ member)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4N12lv_win_ext_t6headerE">lv_win_ext_t::header (C++ member)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4N12lv_win_ext_t4pageE">lv_win_ext_t::page (C++ member)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4N12lv_win_ext_t9title_txtE">lv_win_ext_t::title_txt (C++ member)</a>
</li>
      <li><a href="widgets/win.html#_CPPv4N12lv_win_ext_t15title_txt_alignE">lv_win_ext_t::title_txt_align (C++ member)</a>
</li>
      <li><a href="widgets/win.html#_CPPv412lv_win_focusP8lv_obj_tP8lv_obj_t16lv_anim_enable_t">lv_win_focus (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv420lv_win_get_anim_timePK8lv_obj_t">lv_win_get_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv420lv_win_get_btn_widthP8lv_obj_t">lv_win_get_btn_width (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv418lv_win_get_contentPK8lv_obj_t">lv_win_get_content (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv415lv_win_get_dragPK8lv_obj_t">lv_win_get_drag (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv419lv_win_get_from_btnPK8lv_obj_t">lv_win_get_from_btn (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv424lv_win_get_header_heightPK8lv_obj_t">lv_win_get_header_height (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv417lv_win_get_layoutP8lv_obj_t">lv_win_get_layout (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv418lv_win_get_sb_modeP8lv_obj_t">lv_win_get_sb_mode (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv416lv_win_get_titlePK8lv_obj_t">lv_win_get_title (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv416lv_win_get_widthP8lv_obj_t">lv_win_get_width (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv417lv_win_scroll_horP8lv_obj_t10lv_coord_t">lv_win_scroll_hor (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv417lv_win_scroll_verP8lv_obj_t10lv_coord_t">lv_win_scroll_ver (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv420lv_win_set_anim_timeP8lv_obj_t8uint16_t">lv_win_set_anim_time (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv420lv_win_set_btn_widthP8lv_obj_t10lv_coord_t">lv_win_set_btn_width (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv423lv_win_set_content_sizeP8lv_obj_t10lv_coord_t10lv_coord_t">lv_win_set_content_size (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv415lv_win_set_dragP8lv_obj_tb">lv_win_set_drag (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv424lv_win_set_header_heightP8lv_obj_t10lv_coord_t">lv_win_set_header_height (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv417lv_win_set_layoutP8lv_obj_t11lv_layout_t">lv_win_set_layout (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv425lv_win_set_scrollbar_modeP8lv_obj_t19lv_scrollbar_mode_t">lv_win_set_scrollbar_mode (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv416lv_win_set_titleP8lv_obj_tPKc">lv_win_set_title (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv426lv_win_title_get_alignmentP8lv_obj_t">lv_win_title_get_alignment (C++ function)</a>
</li>
      <li><a href="widgets/win.html#_CPPv426lv_win_title_set_alignmentP8lv_obj_t7uint8_t">lv_win_title_set_alignment (C++ function)</a>
</li>
  </ul></td>
</tr></table>



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